hedgewars/uPhysFSLayer.pas
Sun, 10 Mar 2013 08:49:40 +0400 unc0rr Prepend, not append
Mon, 25 Feb 2013 19:48:35 +0100 koda on windows fpc-linking is the funniest of all physfslayer
Sun, 24 Feb 2013 19:11:58 +0100 koda this should hijack the linker name and always pick the bundled physfs when another version is already prsent physfslayer
Fri, 22 Feb 2013 10:12:17 +0100 koda this should make physfs happy to link on windows too, forcing every function in its proper dll and skipping linklib physfslayer
Fri, 22 Feb 2013 06:39:16 +0100 koda and now compile and link properly physfslayer
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Tue, 18 Dec 2012 03:07:45 +0100 koda minor adjustments to libengine, moc is correctly created as definitions are set before calling it, params are better numbered and we don't subclass qthread but rather use moveToThread()
Sun, 09 Dec 2012 18:00:01 +0100 koda cmake verbosity/documentation/cleanup/formatting
Thu, 29 Nov 2012 14:47:36 -0500 nemo unbreak linking pending some fix or other by koda. this is the same thing video recording still does.
Fri, 23 Nov 2012 13:08:50 +0400 unc0rr Bring ansistrings back
Sat, 24 Nov 2012 04:27:31 +0100 koda ok at least pas2c now parses allnots....... webgl
Thu, 22 Nov 2012 01:47:09 +0100 koda throw in some 'nots' trying to restore pas2c functionality webgl
Tue, 20 Nov 2012 21:55:51 +0100 koda fix physfs on osx, now all platforms should be happy
Tue, 20 Nov 2012 23:09:17 +0400 unc0rr Fix build
less more (0) -14 tip