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hedgewars/uCollisions.pas
Sun, 02 Oct 2011 10:36:43 -0400
nemo
Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
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Fri, 16 Sep 2011 00:18:21 +0200
sheepluva
TestRectForObstacle: areas outside map borders are not passable
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Wed, 14 Sep 2011 17:17:50 +0200
sheepluva
lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
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Sat, 10 Sep 2011 03:27:47 +0200
sheepluva
rollin' back my silly hack ( rea4d1fe665d7 )
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Fri, 09 Sep 2011 20:17:50 +0200
sheepluva
move hedgehogs out of walls
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Sat, 03 Sep 2011 18:04:19 -0400
nemo
Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
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Mon, 15 Aug 2011 20:18:18 +0400
unc0rr
Why so suspicious?
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