Mon, 04 Jun 2012 21:32:30 +0400 | Stepan777 | here it is | file | diff | annotate |
Sun, 03 Jun 2012 18:52:22 -0400 | nemo | Only create textures for non-empty LandPixel chunks. This should save a fair amount of memory, especially on smaller maps, and eliminate a number of draws | file | diff | annotate |
Thu, 31 May 2012 15:14:39 +0400 | unc0rr | pas2c stuff | file | diff | annotate |
Mon, 28 May 2012 10:38:27 +0200 | Wolfgang Steffens | moved generic matrix code to uMatrix.pas | file | diff | annotate |
Mon, 28 May 2012 17:54:23 +0400 | unc0rr | Some improvements to pas2c | file | diff | annotate |
Fri, 25 May 2012 09:00:54 +0200 | Wolfgang Steffens | initial GLSL1.2 test version | file | diff | annotate |
Fri, 25 May 2012 08:51:54 +0200 | Wolfgang Steffens | Removed lazy update: workaround for R7103 | file | diff | annotate |