QTfrontend/game.cpp
2018-08-13 Wuzzy Close hwengine properly when you got kicked by room host
2018-08-07 Wuzzy Add setting to disable audio dampening if losing window focus
2018-05-16 sheepluva add chat size to misc settings. persist in settings.ini ui-scaling
2018-04-07 sheepluva Quick Game: ignore hidden themes
2018-04-06 nemo quick game wasn't checking for hidden themes. It should, but this will at least make them not-crash. The results are kind of amusing.
2018-03-27 Wuzzy Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
2018-03-05 Wuzzy Fix frontend error dialog always displaying "failed" as last engine message after engine crash
2017-11-03 Wuzzy Fix lastGameType not being updated if game type was demo or save (fixes a crash)
2017-10-03 Wuzzy Remove broken “Play again” button in stats page after an online game
2017-09-23 Wuzzy Randomized teams now can have any random hats (not just from types.ini)
2017-09-21 Wuzzy Provide translator context for a few less obvious engine strings
2017-04-13 Wuzzy Add buttons to randomize hats and hog names only
2017-04-13 Wuzzy Refactor team name generator
2016-04-13 Wuzzy Mission recategorization into trainings, challenges and scenarios.
2016-11-16 Wuzzy Set random flags and voice in random teams
2015-11-10 sheepluva use SDL2 to copy to clipboard sdl2transition
2015-11-10 sheepluva use SDL2 to paste clipboard contents sdl2transition
2015-08-10 sheepluva more copyright fixes
2015-03-08 sheepluva chat/copypaste: some adjustments and sanity checks
2015-03-08 sheepluva copy to/paste from system clipboard (via frontend)
2014-11-29 nemo Mix up the quick game terrain a bit.
2014-08-21 alfadur - Support for pausing multiplayer games
2014-06-15 unc0rr Revert all recent sheepluva's work
2014-06-15 sheepluva do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
2014-05-28 unc0rr Fix some of issues found by coverity
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-01-21 koda partial merge of the webgl branch
2014-01-17 sheepluva update copyright to 2014
2014-01-04 unc0rr merge default webgl
2013-11-25 sheepluva unbreak various parts of campaign variable loading/saving
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