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QTfrontend/game.cpp
2018-08-13
Wuzzy
Close hwengine properly when you got kicked by room host
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2018-08-07
Wuzzy
Add setting to disable audio dampening if losing window focus
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2018-05-16
sheepluva
add chat size to misc settings. persist in settings.ini
ui-scaling
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2018-04-07
sheepluva
Quick Game: ignore hidden themes
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2018-04-06
nemo
quick game wasn't checking for hidden themes. It should, but this will at least make them not-crash. The results are kind of amusing.
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2018-03-27
Wuzzy
Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
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2018-03-05
Wuzzy
Fix frontend error dialog always displaying "failed" as last engine message after engine crash
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2017-11-03
Wuzzy
Fix lastGameType not being updated if game type was demo or save (fixes a crash)
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2017-10-03
Wuzzy
Remove broken “Play again” button in stats page after an online game
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2017-09-23
Wuzzy
Randomized teams now can have any random hats (not just from types.ini)
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2017-09-21
Wuzzy
Provide translator context for a few less obvious engine strings
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2017-04-13
Wuzzy
Add buttons to randomize hats and hog names only
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2017-04-13
Wuzzy
Refactor team name generator
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2016-04-13
Wuzzy
Mission recategorization into trainings, challenges and scenarios.
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2016-11-16
Wuzzy
Set random flags and voice in random teams
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2015-11-10
sheepluva
use SDL2 to copy to clipboard
sdl2transition
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2015-11-10
sheepluva
use SDL2 to paste clipboard contents
sdl2transition
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2015-08-10
sheepluva
more copyright fixes
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2015-03-08
sheepluva
chat/copypaste: some adjustments and sanity checks
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2015-03-08
sheepluva
copy to/paste from system clipboard (via frontend)
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2014-11-29
nemo
Mix up the quick game terrain a bit.
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2014-08-21
alfadur
- Support for pausing multiplayer games
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2014-06-15
unc0rr
Revert all recent sheepluva's work
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2014-06-15
sheepluva
do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
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2014-05-28
unc0rr
Fix some of issues found by coverity
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2014-02-04
sheepluva
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-21
koda
partial merge of the webgl branch
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2014-01-17
sheepluva
update copyright to 2014
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2014-01-04
unc0rr
merge default
webgl
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2013-11-25
sheepluva
unbreak various parts of campaign variable loading/saving
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