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QTfrontend/team.cpp
2012-06-17
unc0rr
- Move colorsModel to appropriate place
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2012-06-17
unc0rr
This should fix default hogs names in network game
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2012-05-28
unc0rr
Fix a bug with wrong state of teams list when color isn't changed manually
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2012-05-27
unc0rr
Fix a remote crasher
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2012-05-27
unc0rr
Make frontend compile with clang
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2012-05-27
unc0rr
- Allow switching colors with mouse wheel
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2012-04-29
sheepluva
* make HatModel update automatically (also renamed class and files)
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2012-04-28
sheepluva
license header year range adjustments
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2012-02-17
koda
the most important commit of the year
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2012-01-30
nemo
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
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2011-10-29
sheepluva
disconnect when going back from lobby page (regression fix)
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2011-10-28
unc0rr
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
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2011-09-28
sheepluva
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
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2011-09-25
sheepluva
some more cleanups and refactoring.
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2011-09-24
sheepluva
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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