QTfrontend/team.cpp
2012-06-17 unc0rr - Move colorsModel to appropriate place
2012-06-17 unc0rr This should fix default hogs names in network game
2012-05-28 unc0rr Fix a bug with wrong state of teams list when color isn't changed manually
2012-05-27 unc0rr Fix a remote crasher
2012-05-27 unc0rr Make frontend compile with clang
2012-05-27 unc0rr - Allow switching colors with mouse wheel
2012-04-29 sheepluva * make HatModel update automatically (also renamed class and files)
2012-04-28 sheepluva license header year range adjustments
2012-02-17 koda the most important commit of the year
2012-01-30 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
2011-10-29 sheepluva disconnect when going back from lobby page (regression fix)
2011-10-28 unc0rr It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
2011-09-28 sheepluva I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
2011-09-25 sheepluva some more cleanups and refactoring.
2011-09-24 sheepluva cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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