Tue, 06 May 2008 14:47:45 +0000 |
unc0rr |
More verbose video parameters setting
|
file |
diff |
annotate
|
Sun, 04 May 2008 19:47:47 +0000 |
unc0rr |
- Better error handling when creating the window
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
|
file |
diff |
annotate
|
Fri, 25 Apr 2008 13:51:01 +0000 |
unc0rr |
- Fix sounds when the turn is skipped
|
file |
diff |
annotate
|
Thu, 24 Apr 2008 15:19:33 +0000 |
unc0rr |
- Some more sounds
|
file |
diff |
annotate
|
Tue, 05 Feb 2008 18:25:46 +0000 |
unc0rr |
- Handle new command in game record and net
|
file |
diff |
annotate
|
Tue, 05 Feb 2008 17:53:38 +0000 |
unc0rr |
- New command 'set weapon'
|
file |
diff |
annotate
|
Sun, 27 Jan 2008 16:49:11 +0000 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
|
file |
diff |
annotate
|
Fri, 25 Jan 2008 20:47:50 +0000 |
unc0rr |
Start conversion to OpenGL rendering
|
file |
diff |
annotate
|
Sun, 30 Dec 2007 16:51:06 +0000 |
unc0rr |
Better tags switching sequence
|
file |
diff |
annotate
|
Wed, 19 Dec 2007 20:54:00 +0000 |
unc0rr |
Some misc fixes
|
file |
diff |
annotate
|
Sun, 02 Dec 2007 17:29:20 +0000 |
unc0rr |
's' key to speed up demo playing
|
file |
diff |
annotate
|
Sun, 30 Sep 2007 13:36:32 +0000 |
unc0rr |
- Add 'Mission Fail' trigger type
|
file |
diff |
annotate
|
Thu, 27 Sep 2007 16:55:49 +0000 |
unc0rr |
Add 'Successful finish' trigger
|
file |
diff |
annotate
|
Sat, 22 Sep 2007 10:06:27 +0000 |
unc0rr |
Add ammostores in frontend, should help further ammostores implemetation
|
file |
diff |
annotate
|
Sat, 22 Sep 2007 09:49:55 +0000 |
unc0rr |
- Make hwengine protocol more obvious
|
file |
diff |
annotate
|
Fri, 21 Sep 2007 21:51:48 +0000 |
unc0rr |
Let hedgehog position be taken from config, still more work is needed
|
file |
diff |
annotate
|
Fri, 21 Sep 2007 18:55:44 +0000 |
unc0rr |
Add CurrentHedgehog variable which simplifies code
|
file |
diff |
annotate
|
Sat, 15 Sep 2007 13:01:44 +0000 |
unc0rr |
Triggers PoC: targets are spawned right after the previous damaged
|
file |
diff |
annotate
|
Sat, 15 Sep 2007 10:27:34 +0000 |
unc0rr |
- Fix some triggers bugs
|
file |
diff |
annotate
|
Fri, 14 Sep 2007 20:51:40 +0000 |
unc0rr |
Triggers proof-of-concept
|
file |
diff |
annotate
|
Sun, 09 Sep 2007 14:53:28 +0000 |
unc0rr |
Start implementing triggers in engine
|
file |
diff |
annotate
|
Tue, 03 Jul 2007 16:09:04 +0000 |
unc0rr |
- Introduce clans (teams with same color)
|
file |
diff |
annotate
|
Mon, 02 Jul 2007 21:33:21 +0000 |
unc0rr |
Convert teams list to array
|
file |
diff |
annotate
|
Mon, 02 Jul 2007 18:35:31 +0000 |
unc0rr |
Proto change: set color in addteam command
|
file |
diff |
annotate
|
Sun, 01 Jul 2007 11:02:47 +0000 |
unc0rr |
- Better randomness of placing hedgehogs on the land
|
file |
diff |
annotate
|
Sun, 17 Jun 2007 14:48:15 +0000 |
unc0rr |
- Get rid of ammoProp_AttackInFall and gstFalling
|
file |
diff |
annotate
|
Thu, 07 Jun 2007 18:09:54 +0000 |
unc0rr |
Ability to choose which info is shown above hedgehogs
|
file |
diff |
annotate
|
Sun, 03 Jun 2007 17:21:57 +0000 |
unc0rr |
- Fix some bugs
|
file |
diff |
annotate
|
Thu, 24 May 2007 19:41:51 +0000 |
unc0rr |
Teleportation tool
|
file |
diff |
annotate
|