2011-08-13 |
koda |
small fix for the ios project file
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2011-07-31 |
koda |
i had to forget something about the ios project file, by contract
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2011-07-31 |
koda |
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
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2011-07-24 |
koda |
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
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2011-07-24 |
koda |
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
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2011-07-03 |
koda |
ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
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2011-06-21 |
koda |
whitelist Island theme on ios (with Tiy approval)
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2011-05-29 |
koda |
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
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2011-05-28 |
koda |
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
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2011-05-03 |
koda |
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
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2011-04-27 |
nemo |
update iphone too
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2011-04-26 |
koda |
remove unusued voices also for ios
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2011-04-25 |
koda |
small trailing changes
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2011-04-24 |
koda |
aaand let's add freetype as well while we are at it
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2011-04-24 |
koda |
add ios project files for lua sources
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2011-04-24 |
koda |
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
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2011-04-21 |
koda |
small tweak to autogenerate the config.inc file in the ios project
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2011-04-20 |
koda |
and now for something completely different, overlay refactoring!
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2011-04-17 |
koda |
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
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2011-03-13 |
koda |
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
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2011-02-19 |
koda |
fix silly validation and signature
Hedgewars-iOS-1.2.3
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2011-02-19 |
koda |
disable the two last workinprogress weapons on the ios release
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2011-02-17 |
koda |
in the cocoa ammomenu show descriptions properly for lower weapons
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2011-02-10 |
koda |
screenshot binding for library (on ios it just plays the sound)
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2011-02-05 |
koda |
cleaning up how chat is handled on idevices
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2011-02-02 |
koda |
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
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2011-01-19 |
koda |
implemented ranking in ios stats pages
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2011-01-18 |
koda |
when multiple fingers are detected, remove all widgets in order to avoid accidental commands
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2011-01-18 |
koda |
sheepluva suggested that game should pause when in weapon screen (iphone only)
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2011-01-17 |
koda |
merge default into experimental3D
experimental3D
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2011-01-05 |
koda |
ctf_blizzard ios fix
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2011-01-04 |
koda |
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
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2010-12-31 |
koda |
beautify stat page
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2010-12-30 |
koda |
initial stats display
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2010-12-28 |
koda |
ios version bump and code cleanup
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2010-12-16 |
koda |
move server connection stuff in its own class
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2010-12-16 |
koda |
ignore touches around dpad and buttons (for real)
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2010-12-12 |
koda |
add some connection facility to netserver
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2010-12-11 |
koda |
audio_session is giving problems with multitasking so disabling it for now
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2010-12-11 |
koda |
disable large maps also on iphone3gs and ipodtouch3g, they fail to load sometimes
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2010-12-11 |
koda |
add the appirater class for getting more positive reviews
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2010-12-08 |
koda |
team selection completely refactored, now has animation and more performance
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2010-12-05 |
koda |
update schemes for ios
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2010-12-05 |
koda |
added porkey and sheep hats
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2010-12-04 |
koda |
write some version information inside the application
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2010-12-01 |
koda |
enable support for retina display in the ios port
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2010-12-01 |
koda |
un-break also the ios project
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2010-11-30 |
koda |
un-break build (wrong merge in uConsole) and update project file with the new sources
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2010-11-29 |
koda |
ios 1.2 project file last update
Hedgewars-iOS-1.2
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2010-11-28 |
koda |
added missing graphics and fixed some glitches/crashes/bugs
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2010-11-27 |
koda |
more backward compatibility
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2010-11-24 |
koda |
update also the project to use those graphics
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2010-11-21 |
koda |
display an empty table for missions
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2010-12-27 |
koda |
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
experimental3D
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2010-11-15 |
koda |
minor things
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2010-11-12 |
koda |
redo once again file updating, moving stuff around
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2010-11-11 |
koda |
iphone interface
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2010-11-08 |
koda |
smaller update (color and modes)
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2010-11-08 |
koda |
this time i got it right, i'm sure of it; TEST ANYWAYS
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2010-11-07 |
koda |
remove last warnings from xcodeproj
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