Wed, 05 Sep 2018 01:53:21 +0200 | Wuzzy | Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie | file | diff | annotate |
Tue, 04 Sep 2018 17:57:48 +0200 | Wuzzy | Fix turn reaction not working properly after turn | file | diff | annotate |
Tue, 04 Sep 2018 16:12:53 +0200 | Wuzzy | Fix player rankings getting confused if a clan was revived | file | diff | annotate |
Tue, 04 Sep 2018 15:03:35 +0200 | Wuzzy | Fix player rankings on round draw: Clans that die in the same turn now have the same rank | file | diff | annotate |
Tue, 04 Sep 2018 14:20:15 +0200 | Wuzzy | Rework rankings of losing clans: Rank them in the reverse order they died | file | diff | annotate |
Mon, 03 Sep 2018 22:14:46 +0200 | Wuzzy | Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats | file | diff | annotate |
Sat, 11 Aug 2018 21:43:55 +0200 | Wuzzy | Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played | file | diff | annotate |