project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj
2012-05-10 koda ios: this commit just removes the overlay class files (with all submenus and resources) while working on a proper restoration
2012-04-22 koda ios: turn on more warning messages and start correcting them
2012-04-22 koda fix compiling hw for ios (was looking for the wrong math.h and used an old variable name)
2012-04-09 koda ios: resample the sound effects in CAF as suggested in ios sdk (100kB of space saved)
2012-03-27 koda ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
2012-03-18 koda updated ios project file to work with fpc 2.6
2012-02-12 koda tweaks to the value tracking slider (doesn't draw outside the superview bounds) and assign proper copyright notice to it
2012-02-12 koda colorWithPatternImage uses too much memory
2012-02-11 koda i don't know how this is possible
2012-02-11 koda minor changes to ios project file to better behave with buildbot
2012-02-09 koda move the classes recently added to a proper folder
2012-02-09 koda added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
2012-02-09 koda ios: added MXAudioPlayerFadeOperation to allow easy fade in and out of background music
2012-02-06 koda ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
2012-02-05 koda BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
2012-01-28 koda minor cleanup, gather AMSlotSize in uConsts
2012-01-26 koda ios sanity restored: applied new paths for sdl projects, turned off fullscreen, added 3 lines of documentation, removal of sdl patch (every mod has been integrated mainstream)
2012-01-15 bovi GCI task: iOS _language_ 3 (Romanian)
2012-01-06 koda fix a couple of loose ends: sdl_mixer is informed of that OGG is provided by Tremor with its own macro, there is no more a segfault on Tremor cleanup, added new event type and timestamp entry for SDL, removed spurious characters from the japanese translation, uSound errors now are output with SDLTry, uSound doesn't need sound preloading any more
2012-01-04 Ivo Nunes GCI task: iOS Portuguese
2011-12-31 thebowseat GCI task: iOS Japanese
2011-12-31 koda update ios project file with new uGears* files; flags for one text file
2011-12-11 Resoow GCI task: iOS _languages_ 2 (Bulgarian)
2011-12-07 koda ios italian translation
2011-12-04 koda update the ios data script for the new audio mono location
2011-12-04 koda ios port working again, mono audio is missing
2011-12-04 Kimsey0 GCI task: iOS Danish
2011-12-03 huseyinaksu GCI task: iOS _language_ (Turkish)
2011-12-03 Leonard GCI task: iOS German
2011-11-25 Kamil Pilarski GCI task: iOS Polish
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