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project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj
2012-05-10
koda
ios: this commit just removes the overlay class files (with all submenus and resources) while working on a proper restoration
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2012-04-22
koda
ios: turn on more warning messages and start correcting them
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2012-04-22
koda
fix compiling hw for ios (was looking for the wrong math.h and used an old variable name)
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2012-04-09
koda
ios: resample the sound effects in CAF as suggested in ios sdk (100kB of space saved)
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2012-03-27
koda
ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
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2012-03-18
koda
updated ios project file to work with fpc 2.6
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2012-02-12
koda
tweaks to the value tracking slider (doesn't draw outside the superview bounds) and assign proper copyright notice to it
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2012-02-12
koda
colorWithPatternImage uses too much memory
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2012-02-11
koda
i don't know how this is possible
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2012-02-11
koda
minor changes to ios project file to better behave with buildbot
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2012-02-09
koda
move the classes recently added to a proper folder
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2012-02-09
koda
added MGSplitViewController, popular replacement for uisplitviewcontrollers: this brings rotation support to our settings pages! weapons and schemes are the only controllers displaying minor glitches
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2012-02-09
koda
ios: added MXAudioPlayerFadeOperation to allow easy fade in and out of background music
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2012-02-06
koda
ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
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2012-02-05
koda
BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
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2012-01-28
koda
minor cleanup, gather AMSlotSize in uConsts
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2012-01-26
koda
ios sanity restored: applied new paths for sdl projects, turned off fullscreen, added 3 lines of documentation, removal of sdl patch (every mod has been integrated mainstream)
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2012-01-15
bovi
GCI task: iOS _language_ 3 (Romanian)
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2012-01-06
koda
fix a couple of loose ends: sdl_mixer is informed of that OGG is provided by Tremor with its own macro, there is no more a segfault on Tremor cleanup, added new event type and timestamp entry for SDL, removed spurious characters from the japanese translation, uSound errors now are output with SDLTry, uSound doesn't need sound preloading any more
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2012-01-04
Ivo Nunes
GCI task: iOS Portuguese
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2011-12-31
thebowseat
GCI task: iOS Japanese
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2011-12-31
koda
update ios project file with new uGears* files; flags for one text file
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2011-12-11
Resoow
GCI task: iOS _languages_ 2 (Bulgarian)
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2011-12-07
koda
ios italian translation
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2011-12-04
koda
update the ios data script for the new audio mono location
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2011-12-04
koda
ios port working again, mono audio is missing
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2011-12-04
Kimsey0
GCI task: iOS Danish
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2011-12-03
huseyinaksu
GCI task: iOS _language_ (Turkish)
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2011-12-03
Leonard
GCI task: iOS German
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2011-11-25
Kamil Pilarski
GCI task: iOS Polish
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