Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Sat, 26 Jan 2013 23:57:37 +0100 |
koda |
some whitespaces from ios files
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Wed, 23 Jan 2013 03:37:27 +0100 |
koda |
restored ios project file, updated Game() interface, tweaked arg parsing, updated log writing, minor warnings
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Thu, 14 Jun 2012 00:03:01 +0200 |
koda |
ios: for mission configuration, use the bundled cfg file instead of providing plist files
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Mon, 02 Apr 2012 00:32:17 +0200 |
koda |
let's outsmart the compiler for no particular benefit
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Wed, 28 Mar 2012 01:56:42 +0200 |
koda |
dates are no more!
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Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Sun, 12 Feb 2012 10:08:58 +0100 |
koda |
shorten the portait orientation check
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Sun, 05 Feb 2012 15:52:26 +0100 |
koda |
BUUUUURN OBJC AMMOMENU BUUUURNhg diff! (on a separate note, this reduces the codesize by ~37k)
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Sun, 29 Jan 2012 02:48:03 +0100 |
koda |
starting to convert the ipad interface to support all ortientations...
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Thu, 03 Nov 2011 05:09:05 +0100 |
koda |
double two finger tap to make screenshot on ios (though folder is not yet accessible)
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Wed, 02 Nov 2011 09:48:29 +0100 |
koda |
slight simplification
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Sat, 08 Oct 2011 22:51:01 +0200 |
koda |
move some config files
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Wed, 05 Oct 2011 00:18:54 +0200 |
koda |
first pass for implementing missions/training selection on ipad (not yet running)
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Sun, 02 Oct 2011 00:57:04 +0200 |
koda |
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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