unc0rr [Sun, 30 Aug 2015 18:03:44 +0300] rev 11056
Restore player clan on rejoin (
issue #934, not tested)
unc0rr [Sun, 30 Aug 2015 17:12:12 +0300] rev 11055
Fix inverse paused state for spectators joining paused game (not tested)
unc0rr [Thu, 27 Aug 2015 22:03:57 +0300] rev 11054
Check for CMD message a bit further down the control flow
unC0Rr [Thu, 27 Aug 2015 14:47:38 +0300] rev 11053
Don't accept any password from players banned on the website
nemo [Mon, 17 Aug 2015 14:14:58 -0400] rev 11052
add missing state binds in lua
nemo [Mon, 17 Aug 2015 10:56:24 -0400] rev 11051
just some indentation tweaks to help me read this while looking for possible causes of the iOS crasher
unc0rr [Sat, 15 Aug 2015 16:23:00 +0300] rev 11050
Some fixes
Wuzzy <almikes@aol.com> [Sun, 09 Aug 2015 07:20:18 +0200] rev 11049
Update English weapon descriptions
unC0Rr [Fri, 14 Aug 2015 17:07:36 +0300] rev 11048
Break it even more during refactoring
unC0Rr [Wed, 12 Aug 2015 17:30:14 +0300] rev 11047
Generate parameters structures
sheepluva [Mon, 10 Aug 2015 03:53:11 +0200] rev 11046
more copyright fixes
sheepluva [Mon, 10 Aug 2015 02:39:34 +0200] rev 11045
update copyright year in manpage
sheepluva [Sun, 09 Aug 2015 05:19:56 +0200] rev 11044
this should prevent hogs from hovering in air after using hammer
sheepluva [Sun, 09 Aug 2015 04:30:41 +0200] rev 11043
Hammer had been accessing dangling pointers under particular circumstances (e.g. when hitting a mine/barrel right when it exploded)
sheepluva [Sun, 09 Aug 2015 04:02:23 +0200] rev 11042
fix the fix
sheepluva [Sun, 09 Aug 2015 00:49:49 +0200] rev 11041
comment tweaks
sheepluva [Sun, 09 Aug 2015 00:25:35 +0200] rev 11040
tweak prev commit
sheepluva [Sun, 09 Aug 2015 00:19:33 +0200] rev 11039
Hammer changes/fixes: honor extra-damage (
issue #975), round up damage, do correct damage when being spammed in infinite-attack mode
nemo [Fri, 07 Aug 2015 07:30:14 -0400] rev 11038
Fix weapon name -
bug #967
mikade <redgrinner@gmail.com> [Thu, 06 Aug 2015 12:12:42 +0900] rev 11037
HedgeEditor (bring on the bug reports, wahey!)
nemo [Wed, 05 Aug 2015 11:33:02 -0400] rev 11036
oops. melon pieces need friction and elasticity to bounce right.
mikade <redgrinner@gmail.com> [Mon, 03 Aug 2015 17:07:38 +0900] rev 11035
May He Improve Our Graphics Forevermore
mikade <redgrinner@gmail.com> [Mon, 03 Aug 2015 12:24:12 +0900] rev 11034
Add Wuzzy's SpeedShoppa challenges.
Update ChangeLog.txt
unc0rr [Sat, 01 Aug 2015 00:13:05 +0300] rev 11033
Make RESTART_SERVER invokable
unc0rr [Sat, 01 Aug 2015 00:09:59 +0300] rev 11032
Use helper function instead of ton of copypasta
unc0rr [Fri, 31 Jul 2015 00:25:31 +0300] rev 11031
Fixes to 10760 to reduce desyncs on checkers and better heat my room during long dark winter nights
nemo [Thu, 30 Jul 2015 16:28:35 -0400] rev 11030
darken and blur the cupcake a bit so that people stop trying to teleport on it
mikade <redgrinner@gmail.com> [Thu, 30 Jul 2015 22:19:05 +0900] rev 11029
GetHogVoicepack,GetHogFlag,GetHogGrave
Wuzzy [Mon, 27 Jul 2015 11:51:05 -0400] rev 11028
Block bouncing on the anti-portal surfaces
unc0rr [Thu, 23 Jul 2015 19:51:14 +0300] rev 11027
Don't allow too big messages from clients
unc0rr [Tue, 21 Jul 2015 23:51:58 +0300] rev 11026
Put diagnostic message into log when quitting due to end of input in demo replay mode
nemo [Tue, 21 Jul 2015 08:41:06 -0400] rev 11025
just disable landpixels w/ blurry land instead. the mask can be helpful for debugging at least.