Mon, 17 Jun 2013 23:10:45 +0200 |
koda |
really update with default
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Thu, 13 Jun 2013 22:27:23 +0200 |
koda |
merge cmake_pascal branch in default
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Sun, 16 Jun 2013 00:46:11 +0400 |
unc0rr |
Some fixes to make pas2c+clang compile all engine files
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Sat, 15 Jun 2013 23:45:53 +0400 |
unc0rr |
- Fix 'and not' without parentheses
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Sun, 09 Jun 2013 12:22:53 +0200 |
koda |
update with default
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Fri, 07 Jun 2013 15:23:04 +0400 |
unc0rr |
Fix more warnings (lol @ icegun "consts")
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Wed, 05 Jun 2013 16:28:30 +0200 |
sheepluva |
fixed all engine compilation hints and notes (that I could see)
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Tue, 04 Jun 2013 22:28:12 +0200 |
koda |
update branch
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Wed, 29 May 2013 15:12:06 -0400 |
unc0rr |
bump copyright year for Andrey entries
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Wed, 29 May 2013 07:45:00 -0400 |
nemo |
Waddaya think. Add it for iced up water and mines/cases/explosives
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Wed, 29 May 2013 06:51:12 -0400 |
nemo |
cancel on slide
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Wed, 29 May 2013 10:43:40 +0200 |
koda |
add hog freeze sound
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Tue, 28 May 2013 21:30:02 -0400 |
nemo |
add ice beam sound
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Mon, 27 May 2013 14:41:48 -0400 |
nemo |
should unfreeze on your turn
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Wed, 22 May 2013 09:46:42 -0400 |
nemo |
sheepluva suggestion for frozen barrel behaviour. untested.
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