hedgewars/uLandTexture.pas
Sun, 22 Mar 2009 14:32:22 +0000 unc0rr Apply koda's OpenGL ES compatibility patch
Wed, 04 Mar 2009 13:55:53 +0000 unc0rr Pixels2 proc, which uses Land array when updating textures
Sun, 01 Mar 2009 17:36:44 +0000 unc0rr Fix crash when explosion is outside of the map (check was lost while refactoring)
Wed, 18 Feb 2009 16:49:27 +0000 unc0rr Fix a bug with updating
Wed, 18 Feb 2009 16:46:27 +0000 unc0rr Split land texture into small ones:
Wed, 18 Feb 2009 16:35:03 +0000 unc0rr More reorganization
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