Mercurial
Mercurial
>
sheepy-clone
/ file revisions
summary
|
shortlog
|
changelog
|
graph
|
tags
|
bookmarks
|
branches
|
file
| revisions |
annotate
|
diff
|
comparison
|
rss
|
help
(0)
-30
-10
-7
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
hedgewars/uGearsHandlersMess.pas
Sun, 30 Nov 2014 02:41:49 +0100
sheepluva
give sea world edges some icegun love
file
|
diff
|
annotate
Sat, 29 Nov 2014 15:30:33 -0500
nemo
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.
file
|
diff
|
annotate
Sat, 29 Nov 2014 14:57:07 -0500
nemo
Move cake FollowGear to Attack like most others, remove the gmAttack clearing which is also done in Attack.
file
|
diff
|
annotate
Sat, 29 Nov 2014 14:00:40 -0500
nemo
duplicate the ammoshove block into the falling fire area - this will make falling flames take out hogs in saucers, on rope, etc. no more dodging your own napalm strike by taking to the skies...
file
|
diff
|
annotate
Mon, 24 Nov 2014 20:44:45 +0100
sheepluva
fix for Issue 828: Manual placement animation is drawn twice
file
|
diff
|
annotate
Sun, 23 Nov 2014 18:25:11 -0500
nemo
make seduction thaw a frozen hog.
file
|
diff
|
annotate
Sun, 23 Nov 2014 18:10:15 -0500
nemo
prevent seduction of frozen hogs
file
|
diff
|
annotate
less
more
(0)
-30
-10
-7
tip