Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
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Sun, 12 Feb 2012 15:04:17 +0100 |
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colorWithPatternImage uses too much memory
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Sun, 13 Nov 2011 18:23:05 +0100 |
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restore displaying statistics at the end of a game and restore warning lower views that they are going to appear
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Thu, 03 Nov 2011 01:10:25 +0100 |
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convert gameinterfacebridge in simple-to-use class methods
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Wed, 05 Oct 2011 00:18:54 +0200 |
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first pass for implementing missions/training selection on ipad (not yet running)
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Sun, 02 Oct 2011 00:57:04 +0200 |
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headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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Sat, 24 Sep 2011 00:54:47 +0200 |
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ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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Sun, 28 Aug 2011 17:37:40 +0200 |
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savedgamesviewcontroller refactor, added icons to supportviewcontroller
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Sun, 28 Aug 2011 14:50:04 +0200 |
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ios: respond more gracefully to didReceiveMemoryWarning and add sounds to two buttons
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Tue, 23 Aug 2011 10:07:40 +0200 |
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this should fix the double free that happens when closing the sdl window on ios (untested)
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Thu, 12 May 2011 23:29:31 +0200 |
koda |
all together now! releaseAndNil ftw
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Tue, 19 Apr 2011 00:43:14 +0200 |
koda |
stats implemented once again! refactoring complete \o/
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Tue, 19 Apr 2011 00:19:01 +0200 |
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things are a little sanier
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Mon, 18 Apr 2011 02:45:51 +0200 |
koda |
work in progress yet again (can run some games now)
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Sun, 13 Mar 2011 03:43:18 +0100 |
koda |
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Thu, 03 Feb 2011 00:23:41 +0100 |
koda |
change order of statspage/gamerun when running in dual screen
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Thu, 20 Jan 2011 01:49:20 +0100 |
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(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
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Wed, 19 Jan 2011 01:12:55 +0100 |
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implemented ranking in ios stats pages
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Fri, 31 Dec 2010 01:15:43 +0100 |
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unify stats display on ipad and non-ipad and on saved and normal games
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Wed, 08 Dec 2010 14:47:52 +0100 |
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team selection completely refactored, now has animation and more performance
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Sun, 28 Nov 2010 23:49:09 +0100 |
koda |
added missing graphics and fixed some glitches/crashes/bugs
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Fri, 05 Nov 2010 00:38:30 +0100 |
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make the support page more portable
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Mon, 01 Nov 2010 18:51:38 +0100 |
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better support for wimpier i-devices
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Sun, 31 Oct 2010 04:01:31 +0100 |
koda |
fix background for the about and saves controller
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Mon, 25 Oct 2010 22:19:00 +0200 |
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the ios port is also iphone compatible
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Sat, 16 Oct 2010 18:35:28 +0200 |
koda |
fix some glitches
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Tue, 12 Oct 2010 05:06:30 +0200 |
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minor stuff
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Sun, 03 Oct 2010 00:23:05 +0200 |
koda |
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
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Sun, 26 Sep 2010 03:41:08 +0200 |
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finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
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Sat, 25 Sep 2010 18:38:05 +0200 |
koda |
pimp-my-savagame-table
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Thu, 23 Sep 2010 01:29:20 +0200 |
koda |
implemented reloading savefiles
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Wed, 22 Sep 2010 02:22:15 +0200 |
koda |
allow more flexibility between viewcontrollers, also added stub pages for saved games
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