Sun, 27 Jan 2008 18:39:02 +0000 |
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Introduce UpdateLandTexture function to update just parts of surface
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Sun, 27 Jan 2008 17:27:13 +0000 |
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- Update land texture after explosions
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Fri, 25 Jan 2008 23:33:35 +0000 |
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Now show sprites too
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Fri, 11 Jan 2008 23:11:53 +0000 |
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- Revert previous debug things
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Fri, 11 Jan 2008 22:47:54 +0000 |
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Some debug stuff
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Thu, 24 May 2007 19:41:51 +0000 |
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Teleportation tool
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Wed, 09 May 2007 20:32:41 +0000 |
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- Further work on new collisions implementation
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Fri, 04 May 2007 19:59:51 +0000 |
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Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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Wed, 02 May 2007 21:37:08 +0000 |
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Fix collision info artifacts in Land array when two objects intersect
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Sun, 11 Mar 2007 17:19:28 +0000 |
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- Fix most of the warnings in hwengine
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Wed, 07 Feb 2007 21:36:55 +0000 |
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Construction tool
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Mon, 05 Feb 2007 19:33:24 +0000 |
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Update copyright information
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Sat, 27 Jan 2007 14:18:33 +0000 |
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integer -> LongInt
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Tue, 23 Jan 2007 16:59:05 +0000 |
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- New Land Generator
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Sun, 21 Jan 2007 19:51:02 +0000 |
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Fixed-point arithmetics in engine.
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Tue, 16 Jan 2007 16:51:12 +0000 |
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Some fixes, revert debug code
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Thu, 12 Oct 2006 18:52:00 +0000 |
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- Many small fixes
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Thu, 05 Oct 2006 19:40:11 +0000 |
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Cardinal -> Longword
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Thu, 05 Oct 2006 17:02:09 +0000 |
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- Update more headers
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Sat, 12 Aug 2006 17:41:02 +0000 |
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- Initialize translations earlier
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Fri, 11 Aug 2006 16:17:50 +0000 |
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- Many type fixes
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Sun, 06 Aug 2006 20:58:05 +0000 |
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Get rid of pointer <> integer typecasts
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Wed, 14 Jun 2006 15:50:22 +0000 |
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- Start AI rewrite
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Wed, 01 Feb 2006 20:42:53 +0000 |
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- Fixed compiling .)
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Fri, 20 Jan 2006 19:02:50 +0000 |
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- Fixed game loading
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