Mon, 31 Oct 2011 03:08:16 +0100 |
koda |
unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
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Fri, 28 Oct 2011 03:41:52 +0200 |
koda |
ok *this* brings ios 3.* runtime compatibility
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Fri, 28 Oct 2011 03:06:31 +0200 |
koda |
restore game config on iphone
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Wed, 26 Oct 2011 00:30:35 +0200 |
koda |
restore runtime compatibility with ios 3.2
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Mon, 10 Oct 2011 02:50:01 +0200 |
koda |
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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Sun, 09 Oct 2011 01:45:12 +0200 |
koda |
refreshed the ipad interface with some white
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Sun, 09 Oct 2011 00:24:58 +0200 |
koda |
some code refactoring of the ios game config
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Sun, 02 Oct 2011 00:57:04 +0200 |
koda |
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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Wed, 21 Sep 2011 02:05:42 +0200 |
koda |
fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
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Thu, 12 May 2011 23:29:31 +0200 |
koda |
all together now! releaseAndNil ftw
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Sat, 05 Feb 2011 15:45:44 +0100 |
koda |
cleaning up how chat is handled on idevices
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Tue, 04 Jan 2011 01:21:30 +0100 |
koda |
add new robot badge to sources
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Thu, 16 Dec 2010 00:24:57 +0100 |
koda |
add more space for this help message on ipad
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Sat, 11 Dec 2010 01:55:16 +0100 |
koda |
add the appirater class for getting more positive reviews
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Wed, 08 Dec 2010 17:48:33 +0100 |
koda |
fix crasher (somehow, might be glitchy)
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Wed, 08 Dec 2010 14:47:52 +0100 |
koda |
team selection completely refactored, now has animation and more performance
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Thu, 25 Nov 2010 02:45:52 +0100 |
koda |
update some files for new graphics and new ios4.2
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Fri, 12 Nov 2010 23:59:40 +0100 |
koda |
update iFrontend with new schemes and weaps, fix up smaller glitches
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Fri, 12 Nov 2010 00:11:22 +0100 |
koda |
iphone interface
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Fri, 05 Nov 2010 00:38:30 +0100 |
koda |
make the support page more portable
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Mon, 01 Nov 2010 18:51:38 +0100 |
koda |
better support for wimpier i-devices
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Tue, 19 Oct 2010 23:58:27 +0200 |
koda |
use labels instead of images, should save ram and space
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Tue, 12 Oct 2010 05:06:30 +0200 |
koda |
minor stuff
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Thu, 30 Sep 2010 01:34:12 +0200 |
koda |
playing a bit with colors
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Sat, 04 Sep 2010 16:24:00 +0200 |
koda |
headers ftw, also right project file
Hedgewars-iOS-1.0
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Thu, 02 Sep 2010 22:37:24 +0200 |
koda |
discrimination between ai and humans
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Sat, 28 Aug 2010 02:35:26 +0200 |
koda |
fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
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Sat, 14 Aug 2010 02:10:27 +0200 |
koda |
disable AI teleport
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Mon, 02 Aug 2010 00:55:24 +0200 |
koda |
halfway-through finishing the frontend with new graphics by Tiy + initial 'About' page set up
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Thu, 22 Jul 2010 03:08:17 +0200 |
koda |
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
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Tue, 20 Jul 2010 03:14:43 +0200 |
koda |
half reworking of the settings page with delegation
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Tue, 06 Jul 2010 03:33:01 +0200 |
koda |
icons \o/
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Sat, 26 Jun 2010 04:36:04 +0200 |
koda |
moar zoom, fixed fort mode, other glitches
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Wed, 23 Jun 2010 22:03:56 +0200 |
koda |
i <3 mercurial
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Wed, 23 Jun 2010 21:49:19 +0200 |
koda |
expand -t 4 on .m as well
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Thu, 17 Jun 2010 20:30:39 +0200 |
koda |
move stuff around and update iphone project
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