Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 06:42:31 +0200] rev 11999
HedgeEditor: Refactor legacy GetVisualGearValues code
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 06:38:11 +0200] rev 11998
HedgeEditor: Fix girder sprite being displayed a top left
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 06:09:59 +0200] rev 11997
HedgeEditor: Fix teams being exported multiple times when saving multiple times in same session
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 05:28:18 +0200] rev 11996
Add dud mine placement mode to HedgeEditor
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 04:37:03 +0200] rev 11995
HedgeEditor: Tweak and reorder health/timer selection numbers
Wuzzy <almikes@aol.com> [Sat, 09 Apr 2016 04:22:39 +0200] rev 11994
HedgeEditor: Allow to set sticky mine timer
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 13:08:24 +0100] rev 11993
Update outdated onGameInit variables in HedgeEditor map export, fixes various bugs
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 03:02:37 +0100] rev 11992
Split up change log sections even more, and update it for Racer
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 02:53:05 +0100] rev 11991
Allow to set Racer waypoint limit with script parameter “maxwaypoints”
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 02:39:08 +0100] rev 11990
Fix incorrect type check of wpRad in Racer
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 02:00:24 +0100] rev 11989
Highlight first Racer waypoint in placement phase
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 01:05:34 +0100] rev 11988
Allow to remove waypoints in Racer with precise key
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 00:28:58 +0100] rev 11987
Fix Construction Mode screwing up when initialenergy > maxenergy
Wuzzy <almikes@aol.com> [Wed, 23 Nov 2016 00:17:28 +0100] rev 11986
Use GetAmmoName in Construction Mode
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 21:30:23 +0100] rev 11985
Disable Sudden Death in Shoppa for good
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 17:07:14 +0100] rev 11984
Remove colons in campaign screen for more UI consistency
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 17:02:20 +0100] rev 11983
Align drop-down text of unfinished campaign missions with finished icons
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 16:39:54 +0100] rev 11982
Give infinite ropes in Running for survival mission
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 16:30:54 +0100] rev 11981
Add skip option to desert01, fruit02, moon01 in A Space Adventure
Wuzzy <almikes@aol.com> [Tue, 22 Nov 2016 15:52:57 +0100] rev 11980
Fix double achievements and ranks in The First Stop mission (fixes #106)
unc0rr [Sun, 20 Nov 2016 15:20:08 +0100] rev 11979
Prepend "User quit: " to client-side quit messages
Tested and commited by sheepluva
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 05:11:19 +0100] rev 11978
Use proper start button in training menu
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 05:02:59 +0100] rev 11977
Update changelog about mission tabs
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 05:01:27 +0100] rev 11976
Update German mission description strings
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:53:47 +0200] rev 11975
Make tab of mission list tab header blend into mission list
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:52:35 +0200] rev 11974
Update English mission descriptions to better fit tabbed mission menu
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:39:17 +0200] rev 11973
Mission recategorization into trainings, challenges and scenarios.
This moves the missions into new folders and adds a nice tab widget in the mission menu
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 04:21:24 +0100] rev 11972
Fix typo in German campaign translation
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 04:12:19 +0100] rev 11971
Update changelog for space campaign updates
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 04:08:21 +0100] rev 11970
Complete space campaign's spacetrip mission if all main+side missions are completed
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 03:43:27 +0100] rev 11969
Draw 2 flowers for fully completed (w/ side missions) planets in space campaign
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 01:50:24 +0100] rev 11968
Expose number of air mines in Lua variable AirMinesNum
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 01:31:09 +0100] rev 11967
Add more descriptions into desktop entry files, fix some specification mismatches
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 00:43:12 +0100] rev 11966
Merge new Cheese map
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 00:40:20 +0100] rev 11965
Update changelog about campaign screen check marks
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 09:19:44 +0200] rev 11964
Don't show AI-controlled teams in campaigns page
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 08:44:53 +0200] rev 11963
Make campaign mission names translatable
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 07:41:46 +0200] rev 11962
Make campaign names translatable
Also add German translation for both campaigns
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 05:23:58 +0200] rev 11961
Seperate campaign victories from campaign mission victories
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 04:44:41 +0200] rev 11960
Update campaign drop-down list after campaign victory
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 04:32:31 +0200] rev 11959
Fix final mission of Progress-based campaigns (like ACF) not being recognized as finished
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 04:07:12 +0200] rev 11958
Campaign page: Add labels and move start button to footer
Wuzzy <almikes@aol.com> [Sun, 20 Nov 2016 00:12:07 +0100] rev 11957
Save mission success for A Space Adventure missions
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 02:10:59 +0200] rev 11956
Add support for storing and displaying success of campaign missions
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 00:14:41 +0200] rev 11955
Update campaign victory status when changing selection
Wuzzy <almikes@aol.com> [Tue, 03 May 2016 22:56:26 +0200] rev 11954
Store campaign victories in campaign variable "Won"
Wuzzy <almikes@aol.com> [Tue, 03 May 2016 22:26:39 +0200] rev 11953
Show check marks for campaigns with Won=true
CopherNeue [Sat, 19 Nov 2016 17:26:16 -0500] rev 11952
Updated cheese map
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 23:04:44 +0100] rev 11951
Overwrite special ammo descriptions in Racer script
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 22:17:08 +0100] rev 11950
Allow to ignore overwritten ammo name in GetAmmoName
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 22:00:23 +0100] rev 11949
GetAmmoName now returns ammo name overwritten by SetAmmoTexts
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 21:39:52 +0100] rev 11948
Update changelog for SetAmmoTexts-related changes
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 21:33:02 +0100] rev 11947
Change descriptions for special Construction Mode tools
Wuzzy <almikes@aol.com> [Tue, 10 May 2016 01:59:54 +0200] rev 11946
Add SetAmmoDescriptionAppendix to Lua API, see
issue #82
Wuzzy <almikes@aol.com> [Tue, 10 May 2016 01:33:23 +0200] rev 11945
Make SetAmmoTexts update ammo menu weapon name, too
Lua API warning: SetAmmoTexts can not be called in onGameInit
Wuzzy <almikes@aol.com> [Mon, 09 May 2016 22:49:31 +0200] rev 11944
Add Lua API function SetAmmoTexts (see
issue #82)
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 21:17:48 +0100] rev 11943
Update Changelog: Add Racer and TechRacer updates
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:55:47 +0200] rev 11942
TechRacer: Cleanup mess regarding teams which did not finish
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:17:58 +0200] rev 11941
Fix some incorrect TechRacer messages
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:17:08 +0200] rev 11940
TechRacer: Show racing times and ranking in stats screen