hedgewars/SDLh.pas
2017-11-29 alfadur Fix chat input key being sometimes registered twice
2017-11-12 Wuzzy Backed out changeset 575c0de98505
2017-10-28 Wuzzy Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
2017-09-30 sheepluva workaround to fix pas2c mistyping a constant as bool
2017-09-29 sheepluva currently irrelevant sdl call adjustment
2017-02-03 unc0rr Adopt some patches from OpenBSD port
2016-12-04 sheepluva fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
2016-04-25 unc0rr Merge default qmlfrontend
2016-04-23 sheepluva drop function that does not exist in SDL2 from SDLh.pas
2016-02-09 unc0rr Merge default qmlfrontend
2016-02-01 unC0Rr Fix SDL_CreateThread in windows
2016-01-19 sheepluva SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
2016-01-12 sheepluva use MIX_DEFAULT_FORMAT for sound
2016-01-12 sheepluva fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
2016-01-10 sheepluva fix/clean-up mousewheel code
2015-11-19 unc0rr Lobby page with chat widget(readonly) qmlfrontend
2015-11-16 unc0rr Merge default (add a bunch of FIXMEs) qmlfrontend
2015-11-15 koda cmake: Drop image and mixer init and quit check
2015-11-14 koda SDLh: Remove linking from file sdl2transition
2015-11-13 sheepluva set engine window icon in sdl2 sdl2transition
2015-11-13 sheepluva don't use types for custom value enums in pascal, use consts instead sdl2transition
2015-11-11 sheepluva cmake tweaks. make pas2c build with sdl2 (keycodes or something still missing) sdl2transition
2015-11-11 sheepluva reenable cursor movement etc. sdl2transition
2015-11-10 sheepluva use SDL2 to copy to clipboard sdl2transition
2015-11-10 sheepluva use SDL2 to paste clipboard contents sdl2transition
2015-11-10 sheepluva merge default sdl2transition
2015-11-10 sheepluva drop support for SDL 1.2 sdl2transition
2015-09-10 sheepluva merge branch ios-revival into default
2015-08-08 antonc27 - Fix for new name of SDL 2 libraries ios-revival
2015-09-03 unc0rr Merge default qmlfrontend
2015-08-10 sheepluva more copyright fixes
2015-06-02 koda Move OSX SDL library configuration from SDLh to proper CMakeLists
2015-04-02 unc0rr - Merge default qmlfrontend
2015-03-06 sheepluva copy&paste (wip), currently using only a local clipboard
2015-03-01 sheepluva selections
2015-06-02 koda Move OSX SDL library configuration from SDLh to proper CMakeLists 0.9.21
2015-01-03 unc0rr merge default qmlfrontend
2014-12-08 sheepluva clean up fonts
2014-09-17 unc0rr Some work on new IPC, built with the use of mutexes and condition variables qmlfrontend
2014-09-16 unc0rr Basic layout of frontlib, some more sdl bindings qmlfrontend
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-01-21 koda partial merge of the webgl branch
2014-01-17 sheepluva update copyright to 2014
2014-01-04 unc0rr Fix build (no idea what's going on in this branch btw) webgl
2013-11-09 unc0rr All I want is to receive some events... sdl2transition
2013-11-07 unc0rr Fix SDL_GL_SwapWindow, engine renders graphics now sdl2transition
2013-11-05 koda some improvements for sdl2 building (not complete nor clean) sdl2transition
2013-11-05 unc0rr - Use USESDL12 for old SDL sdl2transition
2013-10-11 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
2013-07-26 koda update physlayer and sdl bindings to the new rwops interface
2013-07-08 koda sdl2 update and typos
2013-07-07 koda allow to send chat messages with numpad enter key too (regression?)
2013-07-06 koda use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
2013-07-02 koda engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
2013-06-17 koda really update with default webgl
2013-06-13 koda merge cmake_pascal branch in default
2013-06-04 koda update branch webgl
2013-06-04 koda forgot this from r f529fba57ba5 (thanks LocutusOfBorg1) 0.9.19
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-04-05 koda use SDL_Threads everywhere
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