Wed, 13 Apr 2016 14:00:03 +0200 Racer: Don't mess with ammo display when touching waypoint
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:00:03 +0200] rev 11930
Racer: Don't mess with ammo display when touching waypoint
Wed, 13 Apr 2016 13:59:20 +0200 Racer: Clean up strings
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:59:20 +0200] rev 11929
Racer: Clean up strings
Wed, 13 Apr 2016 13:58:44 +0200 Implement stats screen for Racer
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 13:58:44 +0200] rev 11928
Implement stats screen for Racer
Sun, 01 May 2016 02:40:12 +0200 Add “boring” voice to voice queue to avoid voice overlapping
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 02:40:12 +0200] rev 11927
Add “boring” voice to voice queue to avoid voice overlapping
Sun, 01 May 2016 02:36:17 +0200 Enable timer warning sounds in hog placement phase
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 02:36:17 +0200] rev 11926
Enable timer warning sounds in hog placement phase
Sat, 19 Nov 2016 15:03:16 +0100 Add changelog entries for the timer color-coding and countdown sounds
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 15:03:16 +0100] rev 11925
Add changelog entries for the timer color-coding and countdown sounds
Sun, 01 May 2016 01:18:58 +0200 When doing something, set ready time to 0 instead of 1
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 01:18:58 +0200] rev 11924
When doing something, set ready time to 0 instead of 1
Sun, 01 May 2016 01:04:45 +0200 Fix sniper rifle making timer gray all the time
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 01:04:45 +0200] rev 11923
Fix sniper rifle making timer gray all the time
Sun, 01 May 2016 00:09:14 +0200 Show timer at 999s instead of 1000s
Wuzzy <almikes@aol.com> [Sun, 01 May 2016 00:09:14 +0200] rev 11922
Show timer at 999s instead of 1000s
Sat, 30 Apr 2016 23:46:57 +0200 Make timer gray while the time is not running or while it is paused
Wuzzy <almikes@aol.com> [Sat, 30 Apr 2016 23:46:57 +0200] rev 11921
Make timer gray while the time is not running or while it is paused
Sat, 30 Apr 2016 23:30:34 +0200 Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Wuzzy <almikes@aol.com> [Sat, 30 Apr 2016 23:30:34 +0200] rev 11920
Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
Sat, 19 Nov 2016 15:00:14 +0100 Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 15:00:14 +0100] rev 11919
Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout Also play “coward” voice for skipping (instead of “boring”)
Sat, 30 Apr 2016 20:55:16 +0200 Make the timer red when it is the get-away time
Wuzzy <almikes@aol.com> [Sat, 30 Apr 2016 20:55:16 +0200] rev 11918
Make the timer red when it is the get-away time
Sat, 30 Apr 2016 20:35:55 +0200 Turn timer digits green when it's still the ready timer
Wuzzy <almikes@aol.com> [Sat, 30 Apr 2016 20:35:55 +0200] rev 11917
Turn timer digits green when it's still the ready timer
Sat, 19 Nov 2016 06:43:44 +0100 Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
Wuzzy <almikes@aol.com> [Sat, 19 Nov 2016 06:43:44 +0100] rev 11916
Add sounds for blowtorch, invuln., f. saucer, lasersight, portal gun
Thu, 17 Nov 2016 15:29:16 +0100 Fix Qt warnings about QLayout (Fixes #127)
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 15:29:16 +0100] rev 11915
Fix Qt warnings about QLayout (Fixes #127)
Thu, 17 Nov 2016 14:59:20 +0100 Update Mutant script
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 14:59:20 +0100] rev 11914
Update Mutant script New features: - Custom achievements in stats screen - Replace health graph with score graph - Ranking based on score - Improved localization support - Improved mission text - Show messages on scoring
Thu, 17 Nov 2016 14:38:11 +0100 Update changelog for CTF
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 14:38:11 +0100] rev 11913
Update changelog for CTF
Wed, 13 Apr 2016 04:51:17 +0200 CTF: Play sound when capturing flag
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 04:51:17 +0200] rev 11912
CTF: Play sound when capturing flag
Wed, 13 Apr 2016 04:48:26 +0200 CTF: Allow to set capture limit with script param
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 04:48:26 +0200] rev 11911
CTF: Allow to set capture limit with script param
Wed, 13 Apr 2016 04:33:13 +0200 CTF: Clean up mission panel
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 04:33:13 +0200] rev 11910
CTF: Clean up mission panel
Thu, 17 Nov 2016 14:05:12 +0100 Capture The Flag: Fix flag of first team spawning at second hog (issue #9)
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 14:05:12 +0100] rev 11909
Capture The Flag: Fix flag of first team spawning at second hog (issue #9)
Thu, 17 Nov 2016 03:47:28 +0100 Update changelog
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:47:28 +0100] rev 11908
Update changelog
Thu, 17 Nov 2016 03:37:48 +0100 Fix and change escaping for mission map descriptions
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:37:48 +0100] rev 11907
Fix and change escaping for mission map descriptions
Thu, 17 Nov 2016 03:36:45 +0100 Show mission map descriptions for default language as well
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:36:45 +0100] rev 11906
Show mission map descriptions for default language as well
Thu, 17 Nov 2016 03:35:58 +0100 UTF-8 support for mission map descriptions
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:35:58 +0100] rev 11905
UTF-8 support for mission map descriptions
Thu, 17 Nov 2016 03:35:10 +0100 Fix improper locale detection for mission map descriptions
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:35:10 +0100] rev 11904
Fix improper locale detection for mission map descriptions
Thu, 17 Nov 2016 03:34:21 +0100 Add German translations for mission maps
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:34:21 +0100] rev 11903
Add German translations for mission maps
Thu, 17 Nov 2016 03:33:46 +0100 Slightly improved mission map descriptions
Wuzzy <almikes@aol.com> [Thu, 17 Nov 2016 03:33:46 +0100] rev 11902
Slightly improved mission map descriptions
Wed, 16 Nov 2016 19:19:36 +0100 reenable divided-mode spawning hack^Wtweak, that was accidently removed in 34ede05e4d4f
sheepluva [Wed, 16 Nov 2016 19:19:36 +0100] rev 11901
reenable divided-mode spawning hack^Wtweak, that was accidently removed in 34ede05e4d4f
Wed, 16 Nov 2016 12:26:26 -0500 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo [Wed, 16 Nov 2016 12:26:26 -0500] rev 11900
Make sd-tint a theme variable so cophernue can tweak his sky tinting
Wed, 16 Nov 2016 18:06:02 +0100 Improve mission panel in Gravity script (don't overwrite game modifier texts)
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 18:06:02 +0100] rev 11899
Improve mission panel in Gravity script (don't overwrite game modifier texts)
Wed, 16 Nov 2016 18:02:22 +0100 Fix low gravity utility not working in Gravity script (fixes #13)
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 18:02:22 +0100] rev 11898
Fix low gravity utility not working in Gravity script (fixes #13) Using low gravity halves the gravity. For using a range, both the minimum and maximum gravities are halved. Negative gravities are doubled. Bonus: game modifier “low gravity” will be force-disabled.
Wed, 16 Nov 2016 16:35:43 +0100 Save fastest rounds in Killing the specialists and Precise shooting missions
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:35:43 +0100] rev 11897
Save fastest rounds in Killing the specialists and Precise shooting missions
Wed, 16 Nov 2016 16:35:09 +0100 Save record time for Chasing the blue hog mission
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:35:09 +0100] rev 11896
Save record time for Chasing the blue hog mission
Wed, 16 Nov 2016 16:34:33 +0100 Save some records in campaign vars: Hard flying, Running for survival
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:34:33 +0100] rev 11895
Save some records in campaign vars: Hard flying, Running for survival
Wed, 16 Nov 2016 16:32:44 +0100 Fix ClimbHome mission bugs (broken teams, broken graph)
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:32:44 +0100] rev 11894
Fix ClimbHome mission bugs (broken teams, broken graph)
Wed, 16 Nov 2016 16:18:32 +0100 Set random flags and voice in random teams
Wuzzy <almikes@aol.com> [Wed, 16 Nov 2016 16:18:32 +0100] rev 11893
Set random flags and voice in random teams Except in quick matches, which always uses default voice (for native speakers)
Tue, 15 Nov 2016 03:00:56 +0100 Show symbols at bottom right while extra damage / low grav. are active
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 03:00:56 +0100] rev 11892
Show symbols at bottom right while extra damage / low grav. are active PC version only. No change for touch interface.
Tue, 15 Nov 2016 02:30:35 +0100 Relax some health bounds in game scheme editor
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 02:30:35 +0100] rev 11891
Relax some health bounds in game scheme editor
Tue, 15 Nov 2016 02:12:49 +0100 Fix Lua error message in A Classic Fairytale mission 8
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 02:12:49 +0100] rev 11890
Fix Lua error message in A Classic Fairytale mission 8
Tue, 15 Nov 2016 02:05:12 +0100 Translate appdata file into German
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 02:05:12 +0100] rev 11889
Translate appdata file into German
Tue, 15 Nov 2016 02:00:27 +0100 Upgrade appdata file to AppStream 0.8 format, update screenshots
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 02:00:27 +0100] rev 11888
Upgrade appdata file to AppStream 0.8 format, update screenshots
Tue, 15 Nov 2016 01:49:36 +0100 Simplify the hat format for unanimated hats
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 01:49:36 +0100] rev 11887
Simplify the hat format for unanimated hats For simple hats which are not animated, a single 32×32 image is now enough. For simple clan hats, use 64×32 with the color overlay at the right.
Tue, 15 Nov 2016 01:25:37 +0100 Remove old Fort Mode from frontend
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 01:25:37 +0100] rev 11886
Remove old Fort Mode from frontend Part of ripping out Fort Mode from game schemes. This time for real. - Remove the game modifier button "Fort Mode" - Remove the scheme "Fort Mode" - Remove some fort mode handling code - Keep gfForts symbol to not mess up things too much - Old schemes are still supported, the fortsmode parameter is just ignored
Tue, 15 Nov 2016 00:42:44 +0100 Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 00:42:44 +0100] rev 11885
Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete Fixes #99 and #122.
Tue, 15 Nov 2016 00:17:31 +0100 Add WorldEdge to Lua API to expose/change world edge type
Wuzzy <almikes@aol.com> [Tue, 15 Nov 2016 00:17:31 +0100] rev 11884
Add WorldEdge to Lua API to expose/change world edge type
Mon, 14 Nov 2016 21:33:59 +0100 Show “More Wind” modifier in mission panel
Wuzzy <almikes@aol.com> [Mon, 14 Nov 2016 21:33:59 +0100] rev 11883
Show “More Wind” modifier in mission panel Fixes #116
Wed, 09 Nov 2016 12:31:05 -0500 fix urls
nemo [Wed, 09 Nov 2016 12:31:05 -0500] rev 11882
fix urls
Wed, 09 Nov 2016 11:21:14 -0500 allow longer grave animations
nemo [Wed, 09 Nov 2016 11:21:14 -0500] rev 11881
allow longer grave animations
Sat, 15 Oct 2016 20:54:30 +0200 update changelog
sheepluva [Sat, 15 Oct 2016 20:54:30 +0200] rev 11880
update changelog
Sat, 15 Oct 2016 20:11:05 +0200 fix copypastafail (incorrect variable name) and whitespaces
sheepluva [Sat, 15 Oct 2016 20:11:05 +0200] rev 11879
fix copypastafail (incorrect variable name) and whitespaces
Sat, 15 Oct 2016 20:06:42 +0200 support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
KoBeWi <kobewi4e@gmail.com> [Sat, 15 Oct 2016 20:06:42 +0200] rev 11878
support for alternate sound paths [this is allowing themes to override certain sound files; reviewed and committed by sheepluva, fixes pending]
Sat, 15 Oct 2016 13:34:14 +0200 update changelog
sheepluva [Sat, 15 Oct 2016 13:34:14 +0200] rev 11877
update changelog
Sat, 15 Oct 2016 13:28:13 +0200 rename variables for better code-readability and fix indentation
sheepluva [Sat, 15 Oct 2016 13:28:13 +0200] rev 11876
rename variables for better code-readability and fix indentation
Sat, 15 Oct 2016 13:10:16 +0200 support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com> [Sat, 15 Oct 2016 13:10:16 +0200] rev 11875
support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
Fri, 14 Oct 2016 23:25:51 +0200 update Changelog
sheepluva [Fri, 14 Oct 2016 23:25:51 +0200] rev 11874
update Changelog
Fri, 14 Oct 2016 22:52:04 +0200 rising flakes will no longer fly forever [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com> [Fri, 14 Oct 2016 22:52:04 +0200] rev 11873
rising flakes will no longer fly forever [reviewed, cleaned up and committed by sheepluva]
Mon, 03 Oct 2016 14:10:25 -0400 Make frozen hogs poison immune
nemo [Mon, 03 Oct 2016 14:10:25 -0400] rev 11872
Make frozen hogs poison immune
Sun, 02 Oct 2016 18:30:15 +0200 lupdate-qt4
sheepluva [Sun, 02 Oct 2016 18:30:15 +0200] rev 11871
lupdate-qt4
Sun, 02 Oct 2016 18:29:55 +0200 fix for Bug 91 - Make DELEGATE action available in frontend
sheepluva [Sun, 02 Oct 2016 18:29:55 +0200] rev 11870
fix for bug #91 - Make DELEGATE action available in frontend
Sun, 02 Oct 2016 17:39:42 +0200 fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
sheepluva [Sun, 02 Oct 2016 17:39:42 +0200] rev 11869
fix a typo back from may that apparently completely broke online-multiplayer due to causing a frontend crash on joining somebody else's room
Sun, 02 Oct 2016 15:15:39 +0200 Bug 115 - Application icon is missing
sheepluva [Sun, 02 Oct 2016 15:15:39 +0200] rev 11868
bug #115 - Application icon is missing
Sun, 02 Oct 2016 12:42:16 +0200 also update ghc info in INSTALL file
sheepluva [Sun, 02 Oct 2016 12:42:16 +0200] rev 11867
also update ghc info in INSTALL file
Sun, 02 Oct 2016 12:00:39 +0200 travis: also add libghc-regex-tdfa-dev to dependencies
sheepluva [Sun, 02 Oct 2016 12:00:39 +0200] rev 11866
travis: also add libghc-regex-tdfa-dev to dependencies
Sun, 02 Oct 2016 01:26:59 +0200 increase heart count in seduction effect. FPS are overrated anyway
sheepluva [Sun, 02 Oct 2016 01:26:59 +0200] rev 11865
increase heart count in seduction effect. FPS are overrated anyway
Sun, 02 Oct 2016 01:17:33 +0200 reflect dataenc->sandi change in travis file
sheepluva [Sun, 02 Oct 2016 01:17:33 +0200] rev 11864
reflect dataenc->sandi change in travis file
Sun, 02 Oct 2016 00:42:29 +0200 and while I'm at it, fix seduction... kinda ♥
sheepluva [Sun, 02 Oct 2016 00:42:29 +0200] rev 11863
and while I'm at it, fix seduction... kinda ♥
Sat, 01 Oct 2016 22:48:00 +0200 pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
sheepluva [Sat, 01 Oct 2016 22:48:00 +0200] rev 11862
pimp up random droplet movement vector init to create half-elliptic rather than square patterns - makes using piano less painful to the eyes
Sat, 01 Oct 2016 22:35:14 +0200 adding some frontend stuff to changelog
sheepluva [Sat, 01 Oct 2016 22:35:14 +0200] rev 11861
adding some frontend stuff to changelog
Sat, 01 Oct 2016 21:27:05 +0300 - Use sandi instead of dataenc (bugs.debian.org/836686)
unc0rr [Sat, 01 Oct 2016 21:27:05 +0300] rev 11860
- Use sandi instead of dataenc (bugs.debian.org/836686) - Only try to import module from the package being tested (sometimes packages have modules with equal names, so a test for module presence could succeed when you have one package installed instead of another)
Sat, 01 Oct 2016 20:56:42 +0300 Use regex match for bans
unc0rr [Sat, 01 Oct 2016 20:56:42 +0300] rev 11859
Use regex match for bans
Sat, 01 Oct 2016 19:06:12 +0200 fix issue 110
sheepluva [Sat, 01 Oct 2016 19:06:12 +0200] rev 11858
fix issue #110
Sat, 01 Oct 2016 16:45:59 +0200 fix build
sheepluva [Sat, 01 Oct 2016 16:45:59 +0200] rev 11857
fix build
Mon, 26 Sep 2016 23:36:00 -0400 Drop xfire module
koda [Mon, 26 Sep 2016 23:36:00 -0400] rev 11856
Drop xfire module The service shut down, this is now dead code with potential GPL license incompatibility.
Sat, 24 Sep 2016 21:01:12 +0200 minor german translation adjustment
sheepluva [Sat, 24 Sep 2016 21:01:12 +0200] rev 11855
minor german translation adjustment
Fri, 16 Sep 2016 00:41:03 +0200 fix typo and hopefully also pas2c
sheepluva [Fri, 16 Sep 2016 00:41:03 +0200] rev 11854
fix typo and hopefully also pas2c
Fri, 16 Sep 2016 00:22:05 +0200 Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
sheepluva [Fri, 16 Sep 2016 00:22:05 +0200] rev 11853
Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
Fri, 16 Sep 2016 00:01:43 +0200 Lua API: IsHogLocal(gearUid)
sheepluva [Fri, 16 Sep 2016 00:01:43 +0200] rev 11852
Lua API: IsHogLocal(gearUid)
Thu, 15 Sep 2016 23:16:49 +0200 Lua API: GetAmmoName(ammoType)
sheepluva [Thu, 15 Sep 2016 23:16:49 +0200] rev 11851
Lua API: GetAmmoName(ammoType)
Fri, 09 Sep 2016 15:57:30 +0000 merge with github
koda [Fri, 09 Sep 2016 15:57:30 +0000] rev 11850
merge with github
Sun, 04 Sep 2016 21:23:00 +0200 Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
sheepluva [Sun, 04 Sep 2016 21:23:00 +0200] rev 11849
Lua API: fix incorrect error message. thanks to TheAnachron and rhino for pointing this out
Thu, 11 Aug 2016 23:05:14 +0300 Make in-game chat work qmlfrontend
unc0rr [Thu, 11 Aug 2016 23:05:14 +0300] rev 11848
Make in-game chat work
Tue, 02 Aug 2016 23:08:17 +0300 Preparation to sending engine messages to net. qmlfrontend
unc0rr [Tue, 02 Aug 2016 23:08:17 +0300] rev 11847
Preparation to sending engine messages to net.
Fri, 15 Jul 2016 22:39:07 +0300 merge default qmlfrontend
unc0rr [Fri, 15 Jul 2016 22:39:07 +0300] rev 11846
merge default
Sat, 09 Jul 2016 22:40:44 +0300 Use less weird options
unc0rr [Sat, 09 Jul 2016 22:40:44 +0300] rev 11845
Use less weird options
Sat, 02 Jul 2016 17:56:10 +0200 Remove some more bytestring-show references, e.g. INSTALL file and travis file
LocutusOfBorg [Sat, 02 Jul 2016 17:56:10 +0200] rev 11844
Remove some more bytestring-show references, e.g. INSTALL file and travis file
Wed, 29 Jun 2016 20:16:29 +0300 bytestring-show RIP
unc0rr [Wed, 29 Jun 2016 20:16:29 +0300] rev 11843
bytestring-show RIP
Wed, 22 Jun 2016 09:25:29 -0400 Polish update
alzen [Wed, 22 Jun 2016 09:25:29 -0400] rev 11842
Polish update
Tue, 21 Jun 2016 18:02:46 -0400 bit of a start on HDPI monitor support. Fonts.
nemo [Tue, 21 Jun 2016 18:02:46 -0400] rev 11841
bit of a start on HDPI monitor support. Fonts.
Tue, 21 Jun 2016 22:03:09 +0200 remove experimental in-game credits code
sheepluva [Tue, 21 Jun 2016 22:03:09 +0200] rev 11840
remove experimental in-game credits code
Tue, 21 Jun 2016 15:37:08 -0400 no.
nemo [Tue, 21 Jun 2016 15:37:08 -0400] rev 11839
no.
Wed, 15 Jun 2016 18:39:31 -0400 lupdate
nemo [Wed, 15 Jun 2016 18:39:31 -0400] rev 11838
lupdate
Sun, 22 May 2016 15:06:08 +0200 - In case of HWLIBRARY we need reference to sysutils for GetCurrentDir()
antonc27 <antonc27@mail.ru> [Sun, 22 May 2016 15:06:08 +0200] rev 11837
- In case of HWLIBRARY we need reference to sysutils for GetCurrentDir()
Sat, 21 May 2016 15:23:08 -0400 Change this back to allowing hooking rope to hogs again, 'cause, well, rage...
nemo [Sat, 21 May 2016 15:23:08 -0400] rev 11836
Change this back to allowing hooking rope to hogs again, 'cause, well, rage...
Sat, 21 May 2016 14:39:35 -0400 http → https
nemo [Sat, 21 May 2016 14:39:35 -0400] rev 11835
http → https
Wed, 18 May 2016 15:42:14 -0400 Fruit theme music
alfadur [Wed, 18 May 2016 15:42:14 -0400] rev 11834
Fruit theme music
Tue, 17 May 2016 23:29:49 +0300 Merge default qmlfrontend
unc0rr [Tue, 17 May 2016 23:29:49 +0300] rev 11833
Merge default
Tue, 17 May 2016 23:18:08 +0300 - Add state to engine callback for it to know what engine is sending qmlfrontend
unc0rr [Tue, 17 May 2016 23:18:08 +0300] rev 11832
- Add state to engine callback for it to know what engine is sending - Display suggested hogs number in preview
Tue, 17 May 2016 21:32:10 +0200 implement ExtraftFileDir and ExtractFileName in uUtils
sheepluva [Tue, 17 May 2016 21:32:10 +0200] rev 11831
implement ExtraftFileDir and ExtractFileName in uUtils
Mon, 16 May 2016 00:15:32 +0200 remove another useless SysUtils include
sheepluva [Mon, 16 May 2016 00:15:32 +0200] rev 11830
remove another useless SysUtils include
Sun, 15 May 2016 23:59:24 +0200 implement Trim() in uUtils
sheepluva [Sun, 15 May 2016 23:59:24 +0200] rev 11829
implement Trim() in uUtils
Sun, 15 May 2016 23:11:14 +0200 drop SysUtils inclusion from 5 files where it is not needed anymore
sheepluva [Sun, 15 May 2016 23:11:14 +0200] rev 11828
drop SysUtils inclusion from 5 files where it is not needed anymore
Sun, 15 May 2016 14:29:37 +0300 - Use IntToStr() in preference to Str()
unc0rr [Sun, 15 May 2016 14:29:37 +0300] rev 11827
- Use IntToStr() in preference to Str() - Remove senseless Str() call in uRandom.GetNext
Sun, 15 May 2016 13:18:34 +0200 always include uUtils _after_ SysUtils
sheepluva [Sun, 15 May 2016 13:18:34 +0200] rev 11826
always include uUtils _after_ SysUtils
Sun, 15 May 2016 11:37:07 +0200 merge Wuzzy's frontend tweaks
sheepluva [Sun, 15 May 2016 11:37:07 +0200] rev 11825
merge Wuzzy's frontend tweaks
Fri, 06 May 2016 20:12:27 +0200 Tweak sizes and icons of most footer buttons of frontend
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 20:12:27 +0200] rev 11824
Tweak sizes and icons of most footer buttons of frontend
Fri, 06 May 2016 19:23:26 +0200 Neatly align all the bottom buttons on the same height
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 19:23:26 +0200] rev 11823
Neatly align all the bottom buttons on the same height
Fri, 06 May 2016 18:49:41 +0200 Slightly better naming of new or copied ammo/game schemes
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 18:49:41 +0200] rev 11822
Slightly better naming of new or copied ammo/game schemes
Fri, 06 May 2016 18:35:33 +0200 Tweak damage modifier help
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 18:35:33 +0200] rev 11821
Tweak damage modifier help
Fri, 06 May 2016 18:33:54 +0200 Fix mines time displaying "1 seconds" in frontend
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 18:33:54 +0200] rev 11820
Fix mines time displaying "1 seconds" in frontend
Fri, 06 May 2016 17:26:06 +0200 Frontend: Increase space for help text in the footer
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 17:26:06 +0200] rev 11819
Frontend: Increase space for help text in the footer
Fri, 06 May 2016 17:20:19 +0200 Add help texts for game scheme's basic settings (initial health, etc.)
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 17:20:19 +0200] rev 11818
Add help texts for game scheme's basic settings (initial health, etc.)
Fri, 06 May 2016 16:08:48 +0200 Add more What's This? texts throughout the frontend
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 16:08:48 +0200] rev 11817
Add more What's This? texts throughout the frontend
Fri, 06 May 2016 15:45:48 +0200 Fix problems with dynamic whats this texts
Wuzzy <almikes@aol.com> [Fri, 06 May 2016 15:45:48 +0200] rev 11816
Fix problems with dynamic whats this texts
Wed, 04 May 2016 22:56:22 +0200 Add missing frontend constants
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 22:56:22 +0200] rev 11815
Add missing frontend constants
Wed, 04 May 2016 19:42:20 +0200 Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 19:42:20 +0200] rev 11814
Add various “What's This?” texts to multiplayer, net and team editor frontend pages
Wed, 04 May 2016 18:14:25 +0200 Team editor: Make bot icons and graves more visible in closed drop-down lists, smaller botlevel images
Wuzzy <almikes@aol.com> [Wed, 04 May 2016 18:14:25 +0200] rev 11813
Team editor: Make bot icons and graves more visible in closed drop-down lists, smaller botlevel images
Sun, 15 May 2016 10:43:18 +0200 avrec crash/math fix (sheepy here, committing koda's fix because I'm tired of having it lying around in my repo :P
koda [Sun, 15 May 2016 10:43:18 +0200] rev 11812
avrec crash/math fix (sheepy here, committing koda's fix because I'm tired of having it lying around in my repo :P
Tue, 10 May 2016 13:28:37 -0400 turn off sparks for drowning dynamite
nemo [Tue, 10 May 2016 13:28:37 -0400] rev 11811
turn off sparks for drowning dynamite
Fri, 06 May 2016 20:00:55 +0200 <unC0Rr> might be somewhere width used instead of rightx
sheepluva [Fri, 06 May 2016 20:00:55 +0200] rev 11810
<unC0Rr> might be somewhere width used instead of rightx
Wed, 04 May 2016 14:30:04 -0400 linux on travis needs sudo to install dependencies
koda [Wed, 04 May 2016 14:30:04 -0400] rev 11809
linux on travis needs sudo to install dependencies
Wed, 04 May 2016 14:09:54 +0300 Fix some warnings
unC0Rr [Wed, 04 May 2016 14:09:54 +0300] rev 11808
Fix some warnings
Tue, 03 May 2016 22:19:17 +0200 - Don't forget to init uVaribles inside LoadLocaleWrapper call
antonc27 <antonc27@mail.ru> [Tue, 03 May 2016 22:19:17 +0200] rev 11807
- Don't forget to init uVaribles inside LoadLocaleWrapper call
Tue, 03 May 2016 13:20:35 -0400 Enable GL2 travis builds
koda [Tue, 03 May 2016 13:20:35 -0400] rev 11806
Enable GL2 travis builds
Tue, 03 May 2016 20:18:25 +0300 ansistring, not Ansistring
unc0rr [Tue, 03 May 2016 20:18:25 +0300] rev 11805
ansistring, not Ansistring
Tue, 03 May 2016 19:06:09 +0200 small code cleanup/comment
sheepluva [Tue, 03 May 2016 19:06:09 +0200] rev 11804
small code cleanup/comment
Tue, 03 May 2016 19:17:30 +0300 I heard we switched to physfs
unc0rr [Tue, 03 May 2016 19:17:30 +0300] rev 11803
I heard we switched to physfs
Tue, 03 May 2016 19:08:27 +0300 TryDo is deprecated
unc0rr [Tue, 03 May 2016 19:08:27 +0300] rev 11802
TryDo is deprecated
Tue, 03 May 2016 01:07:26 -0400 Add pre/post js stub files and expand the emscripten options
frd [Tue, 03 May 2016 01:07:26 -0400] rev 11801
Add pre/post js stub files and expand the emscripten options
Tue, 03 May 2016 00:55:46 -0400 Set medium floating precision to shaders
frd [Tue, 03 May 2016 00:55:46 -0400] rev 11800
Set medium floating precision to shaders Helps with WebGL compatibility.
Tue, 03 May 2016 00:51:33 -0400 Compile uMatrix to c too when GL2 is requested
koda [Tue, 03 May 2016 00:51:33 -0400] rev 11799
Compile uMatrix to c too when GL2 is requested
Mon, 02 May 2016 23:28:58 -0400 Work around missing gl functions from emscripten headers
koda [Mon, 02 May 2016 23:28:58 -0400] rev 11798
Work around missing gl functions from emscripten headers
Mon, 02 May 2016 23:03:42 -0400 Avoid using an undeclared variable
koda [Mon, 02 May 2016 23:03:42 -0400] rev 11797
Avoid using an undeclared variable
Mon, 02 May 2016 22:52:21 -0400 Set pas2c switches more cleanly
koda [Mon, 02 May 2016 22:52:21 -0400] rev 11796
Set pas2c switches more cleanly
Tue, 03 May 2016 01:13:41 +0200 - Pass also userPath to LoadLocaleWrapper
antonc27 <antonc27@mail.ru> [Tue, 03 May 2016 01:13:41 +0200] rev 11795
- Pass also userPath to LoadLocaleWrapper TODO: Find a way to simplify all of this...
Tue, 03 May 2016 01:09:36 +0200 - More ugly ifdefs for the ifdef god
antonc27 <antonc27@mail.ru> [Tue, 03 May 2016 01:09:36 +0200] rev 11794
- More ugly ifdefs for the ifdef god
Tue, 03 May 2016 00:59:38 +0200 [BUG 66] - Create '/Logs' folder if not exists
antonc27 <antonc27@mail.ru> [Tue, 03 May 2016 00:59:38 +0200] rev 11793
[bug #66] - Create '/Logs' folder if not exists
Sun, 01 May 2016 21:09:45 +0200 qmlfrontend/map-preview: add hog count display thingy (only displays "?" for now) qmlfrontend
sheepluva [Sun, 01 May 2016 21:09:45 +0200] rev 11792
qmlfrontend/map-preview: add hog count display thingy (only displays "?" for now)
Sun, 01 May 2016 15:58:19 +0200 qmlfrontend: tweak map preview a little in an attempt to buy back unC0Rr's <3 qmlfrontend
sheepluva [Sun, 01 May 2016 15:58:19 +0200] rev 11791
qmlfrontend: tweak map preview a little in an attempt to buy back unC0Rr's <3
Sun, 01 May 2016 14:32:47 +0200 add button to randomize theme only
sheepluva [Sun, 01 May 2016 14:32:47 +0200] rev 11790
add button to randomize theme only
Sun, 01 May 2016 12:36:59 +0200 changelog
sheepluva [Sun, 01 May 2016 12:36:59 +0200] rev 11789
changelog
Sun, 01 May 2016 02:47:51 +0200 update changelog
sheepluva [Sun, 01 May 2016 02:47:51 +0200] rev 11788
update changelog
Sat, 30 Apr 2016 21:06:46 +0200 update changelog
sheepluva [Sat, 30 Apr 2016 21:06:46 +0200] rev 11787
update changelog
Sat, 30 Apr 2016 20:55:02 +0200 update changelog
sheepluva [Sat, 30 Apr 2016 20:55:02 +0200] rev 11786
update changelog
Sat, 30 Apr 2016 00:13:11 +0200 indentation fixes
sheepluva [Sat, 30 Apr 2016 00:13:11 +0200] rev 11785
indentation fixes
Sat, 30 Apr 2016 00:02:33 +0200 koda told me that putting in one finger wasn't enough
sheepluva [Sat, 30 Apr 2016 00:02:33 +0200] rev 11784
koda told me that putting in one finger wasn't enough
Fri, 29 Apr 2016 23:52:44 +0200 koda told me to put the finger in
sheepluva [Fri, 29 Apr 2016 23:52:44 +0200] rev 11783
koda told me to put the finger in
Fri, 29 Apr 2016 23:42:37 +0200 fix memory corruptions caused by outofbounds-writes in uTouch
sheepluva [Fri, 29 Apr 2016 23:42:37 +0200] rev 11782
fix memory corruptions caused by outofbounds-writes in uTouch
Fri, 29 Apr 2016 19:01:52 +0200 show credits only briefly
sheepluva [Fri, 29 Apr 2016 19:01:52 +0200] rev 11781
show credits only briefly
Fri, 29 Apr 2016 18:18:32 +0200 aggregate music credits into a single file (individual files can still be used to override. useful for .hwp etc.)
sheepluva [Fri, 29 Apr 2016 18:18:32 +0200] rev 11780
aggregate music credits into a single file (individual files can still be used to override. useful for .hwp etc.)
Fri, 29 Apr 2016 15:10:27 +0200 more credits updates
sheepluva [Fri, 29 Apr 2016 15:10:27 +0200] rev 11779
more credits updates
Fri, 29 Apr 2016 13:36:59 +0200 add some more credits
sheepluva [Fri, 29 Apr 2016 13:36:59 +0200] rev 11778
add some more credits
Fri, 29 Apr 2016 13:12:26 +0200 music credits etc.
sheepluva [Fri, 29 Apr 2016 13:12:26 +0200] rev 11777
music credits etc.
Fri, 29 Apr 2016 12:26:13 +0200 do not show credits in stats-only mode
sheepluva [Fri, 29 Apr 2016 12:26:13 +0200] rev 11776
do not show credits in stats-only mode
Fri, 29 Apr 2016 12:11:19 +0200 move function
sheepluva [Fri, 29 Apr 2016 12:11:19 +0200] rev 11775
move function
Fri, 29 Apr 2016 00:56:04 +0200 some initial credits-display implementation
sheepluva [Fri, 29 Apr 2016 00:56:04 +0200] rev 11774
some initial credits-display implementation
Thu, 28 Apr 2016 21:28:22 +0200 merge target practice patch by Wuzzy
sheepluva [Thu, 28 Apr 2016 21:28:22 +0200] rev 11773
merge target practice patch by Wuzzy
Wed, 13 Apr 2016 15:44:42 +0200 Target Practice: Make targets respawn after drowning, and minor code cleanup
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 15:44:42 +0200] rev 11772
Target Practice: Make targets respawn after drowning, and minor code cleanup
Thu, 28 Apr 2016 21:15:08 +0200 merge 3 new sound effects added by Wuzzy
sheepluva [Thu, 28 Apr 2016 21:15:08 +0200] rev 11771
merge 3 new sound effects added by Wuzzy
Wed, 13 Apr 2016 12:17:30 +0200 Add sound effects for: cleaver impact, air mine impact, using extra time
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 12:17:30 +0200] rev 11770
Add sound effects for: cleaver impact, air mine impact, using extra time
Thu, 28 Apr 2016 20:28:53 +0200 merging Wuzzy's empty weaponset for "new" button in weaponset editor
sheepluva [Thu, 28 Apr 2016 20:28:53 +0200] rev 11769
merging Wuzzy's empty weaponset for "new" button in weaponset editor
Wed, 13 Apr 2016 12:13:34 +0200 Add empty weapons scheme (instead of default) when using “New” button
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 12:13:34 +0200] rev 11768
Add empty weapons scheme (instead of default) when using “New” button
Thu, 28 Apr 2016 20:07:10 +0200 merge more construction mode patches by Wuzzy
sheepluva [Thu, 28 Apr 2016 20:07:10 +0200] rev 11767
merge more construction mode patches by Wuzzy
Tue, 26 Apr 2016 18:00:15 +0200 Construction Mode: Make weapon crate mode be initial selection in crate tool
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 18:00:15 +0200] rev 11766
Construction Mode: Make weapon crate mode be initial selection in crate tool
Tue, 26 Apr 2016 17:54:48 +0200 Construction Mode: Don't update ticker for cursor keys when hedgehog is not under control anymore
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 17:54:48 +0200] rev 11765
Construction Mode: Don't update ticker for cursor keys when hedgehog is not under control anymore
Tue, 26 Apr 2016 17:40:29 +0200 Construction Mode: Reorder weapon and utility list to parrallel weapon menu order
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 17:40:29 +0200] rev 11764
Construction Mode: Reorder weapon and utility list to parrallel weapon menu order
Tue, 26 Apr 2016 17:33:51 +0200 Construction Mode: Fix landspray being considered a weapon instead of utility
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 17:33:51 +0200] rev 11763
Construction Mode: Fix landspray being considered a weapon instead of utility
Thu, 28 Apr 2016 18:32:50 +0200 in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
sheepluva [Thu, 28 Apr 2016 18:32:50 +0200] rev 11762
in non-local games, don't include DLC-themes/maps/missions during random selection. thanks to unC0Rr for helping me realize that I was stupid in a different way than I thought :P
Thu, 28 Apr 2016 17:42:43 +0200 lupdate
sheepluva [Thu, 28 Apr 2016 17:42:43 +0200] rev 11761
lupdate
Thu, 28 Apr 2016 17:38:30 +0200 fix for bug 117: Incorrect description of modifier “divide teams”
Wuzzy [Thu, 28 Apr 2016 17:38:30 +0200] rev 11760
fix for bug #117: Incorrect description of modifier “divide teams”
Thu, 28 Apr 2016 15:23:02 +0200 rollback last commit (bad approach, as item index confusion can happen)
sheepluva [Thu, 28 Apr 2016 15:23:02 +0200] rev 11759
rollback last commit (bad approach, as item index confusion can happen)
Thu, 28 Apr 2016 02:06:35 +0200 exclude DLC theme from random theme selection
sheepluva [Thu, 28 Apr 2016 02:06:35 +0200] rev 11758
exclude DLC theme from random theme selection
Thu, 28 Apr 2016 00:41:09 +0200 rooms-list: fix "Forts" map type being displayed in dark red
sheepluva [Thu, 28 Apr 2016 00:41:09 +0200] rev 11757
rooms-list: fix "Forts" map type being displayed in dark red
Wed, 27 Apr 2016 23:52:43 +0200 make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
sheepluva [Wed, 27 Apr 2016 23:52:43 +0200] rev 11756
make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
Wed, 27 Apr 2016 23:14:47 +0200 fix incorrect debug message
sheepluva [Wed, 27 Apr 2016 23:14:47 +0200] rev 11755
fix incorrect debug message
Wed, 27 Apr 2016 15:10:25 -0400 Only build engine to c with clang on travis
koda [Wed, 27 Apr 2016 15:10:25 -0400] rev 11754
Only build engine to c with clang on travis
Wed, 27 Apr 2016 15:08:43 -0400 Minor changes to the travis file
koda [Wed, 27 Apr 2016 15:08:43 -0400] rev 11753
Minor changes to the travis file Reuse TRAVIS_OS_NAME for ios, move the ios checks after all the others, add a new line between sections, drop unneeded search path for osx.
Wed, 27 Apr 2016 18:08:48 +0200 make construction mode recognize fort maps too
sheepluva [Wed, 27 Apr 2016 18:08:48 +0200] rev 11752
make construction mode recognize fort maps too
Wed, 27 Apr 2016 17:54:36 +0200 tweak preview
sheepluva [Wed, 27 Apr 2016 17:54:36 +0200] rev 11751
tweak preview
Wed, 27 Apr 2016 17:38:44 +0200 tweak preview
sheepluva [Wed, 27 Apr 2016 17:38:44 +0200] rev 11750
tweak preview
Wed, 27 Apr 2016 16:20:59 +0200 Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
sheepluva [Wed, 27 Apr 2016 16:20:59 +0200] rev 11749
Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
Wed, 27 Apr 2016 13:01:38 +0200 fallback to stdout if no writable logfile available
sheepluva [Wed, 27 Apr 2016 13:01:38 +0200] rev 11748
fallback to stdout if no writable logfile available
Wed, 27 Apr 2016 11:41:32 +0200 update Changelog
sheepluva [Wed, 27 Apr 2016 11:41:32 +0200] rev 11747
update Changelog
Wed, 27 Apr 2016 01:12:37 -0400 Set install dir for emscripten
koda [Wed, 27 Apr 2016 01:12:37 -0400] rev 11746
Set install dir for emscripten While not required, should help compatibility with older cmake versions.
Wed, 27 Apr 2016 01:03:15 -0400 Drop duplicated include from CMakeLists.txt
koda [Wed, 27 Apr 2016 01:03:15 -0400] rev 11745
Drop duplicated include from CMakeLists.txt
Wed, 27 Apr 2016 01:34:59 +0200 fix issue 8: Static skull and bones flakes near the water in Sudden Death in themes without flakes
sheepluva [Wed, 27 Apr 2016 01:34:59 +0200] rev 11744
fix issue #8: Static skull and bones flakes near the water in Sudden Death in themes without flakes
Wed, 27 Apr 2016 01:06:29 +0200 add /clear command to frontend chat (clears chat window)
sheepluva [Wed, 27 Apr 2016 01:06:29 +0200] rev 11743
add /clear command to frontend chat (clears chat window)
Wed, 27 Apr 2016 00:14:06 +0200 fix for issue 71: Lua API: “Theme” variable is set to empty string initially
Wuzzy <almikes@aol.com> [Wed, 27 Apr 2016 00:14:06 +0200] rev 11742
fix for issue #71: Lua API: “Theme” variable is set to empty string initially
Wed, 27 Apr 2016 00:04:37 +0200 Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
sheepluva [Wed, 27 Apr 2016 00:04:37 +0200] rev 11741
Lua-API - GetClanColor: Verify argument and display error message on fail (instead of engine crash)
Tue, 26 Apr 2016 23:34:28 +0200 issue 94: Seduction text is outdated and misleading
Wuzzy <almikes@aol.com> [Tue, 26 Apr 2016 23:34:28 +0200] rev 11740
issue #94: Seduction text is outdated and misleading
Tue, 26 Apr 2016 22:09:50 +0200 create forts in random order
sheepluva [Tue, 26 Apr 2016 22:09:50 +0200] rev 11739
create forts in random order
Tue, 26 Apr 2016 20:51:13 +0200 make construction mode work with fort mode without mixing up clans and forts
sheepluva [Tue, 26 Apr 2016 20:51:13 +0200] rev 11738
make construction mode work with fort mode without mixing up clans and forts
Tue, 26 Apr 2016 18:15:10 +0200 update construction mode in-file version info
sheepluva [Tue, 26 Apr 2016 18:15:10 +0200] rev 11737
update construction mode in-file version info
Tue, 26 Apr 2016 17:02:24 +0200 merge construction mode patches by Wuzzy
sheepluva [Tue, 26 Apr 2016 17:02:24 +0200] rev 11736
merge construction mode patches by Wuzzy
Wed, 13 Apr 2016 03:17:32 +0200 Construction Mode: Fix Girder/Rubber mode sometimes show nil
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 03:17:32 +0200] rev 11735
Construction Mode: Fix Girder/Rubber mode sometimes show nil
Wed, 13 Apr 2016 03:04:24 +0200 Fix bad comment in Construction Mode
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 03:04:24 +0200] rev 11734
Fix bad comment in Construction Mode
Wed, 13 Apr 2016 03:03:46 +0200 Construction Mode: Sanity-check numbers from script parameter
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 03:03:46 +0200] rev 11733
Construction Mode: Sanity-check numbers from script parameter
Wed, 13 Apr 2016 02:54:36 +0200 Construction Mode: Fix timer issues
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 02:54:36 +0200] rev 11732
Construction Mode: Fix timer issues
Wed, 13 Apr 2016 02:44:37 +0200 Construction Mode: Recognize health case amount from game scheme
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 02:44:37 +0200] rev 11731
Construction Mode: Recognize health case amount from game scheme
Wed, 13 Apr 2016 02:41:16 +0200 Construction Mode: Remove 2 useless blank lines in mission panel
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 02:41:16 +0200] rev 11730
Construction Mode: Remove 2 useless blank lines in mission panel
Wed, 13 Apr 2016 02:20:04 +0200 Construction Mode: Fix construction/support station
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 02:20:04 +0200] rev 11729
Construction Mode: Fix construction/support station
Wed, 13 Apr 2016 01:53:25 +0200 Construction Mode: Update structure overlay each tick, thus falling smoothly
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 01:53:25 +0200] rev 11728
Construction Mode: Update structure overlay each tick, thus falling smoothly
Wed, 13 Apr 2016 01:28:20 +0200 Construction Mode: “spawn” extra time, not buying
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 01:28:20 +0200] rev 11727
Construction Mode: “spawn” extra time, not buying
Wed, 13 Apr 2016 01:26:46 +0200 Construction Mode: Fix giving round energy boost at first round
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 01:26:46 +0200] rev 11726
Construction Mode: Fix giving round energy boost at first round
Wed, 13 Apr 2016 01:19:37 +0200 Add script parameter support to Construction Mode
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 01:19:37 +0200] rev 11725
Add script parameter support to Construction Mode Allows to set initial energy, energy per round and max. energy
Wed, 13 Apr 2016 00:49:34 +0200 Throw away legacy Construction Mode code which is never actually used
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 00:49:34 +0200] rev 11724
Throw away legacy Construction Mode code which is never actually used
Wed, 13 Apr 2016 00:39:45 +0200 Throw away old out-commented Construction Mode code
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 00:39:45 +0200] rev 11723
Throw away old out-commented Construction Mode code
Wed, 13 Apr 2016 00:27:40 +0200 Construction Mode: Disable setting drill strike timer in object placement mode
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 00:27:40 +0200] rev 11722
Construction Mode: Disable setting drill strike timer in object placement mode
Wed, 13 Apr 2016 00:17:07 +0200 Construction Mode: Fix mine timer message being shown at start
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 00:17:07 +0200] rev 11721
Construction Mode: Fix mine timer message being shown at start
Tue, 12 Apr 2016 23:50:49 +0200 Construction Mode: Disable up/down in building mode
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:50:49 +0200] rev 11720
Construction Mode: Disable up/down in building mode
Tue, 12 Apr 2016 23:48:34 +0200 Construction Mode: Show mine timer in seconds
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:48:34 +0200] rev 11719
Construction Mode: Show mine timer in seconds
Tue, 12 Apr 2016 23:40:24 +0200 Tweak barrel and mine defaults in Construction Mode
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:40:24 +0200] rev 11718
Tweak barrel and mine defaults in Construction Mode
Tue, 12 Apr 2016 23:37:25 +0200 Mark some forgotten Construction Mode strings for translation
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:37:25 +0200] rev 11717
Mark some forgotten Construction Mode strings for translation
Tue, 12 Apr 2016 23:12:43 +0200 Construction Mode: Actually, the extra time limit is about buying
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:12:43 +0200] rev 11716
Construction Mode: Actually, the extra time limit is about buying
Tue, 12 Apr 2016 23:10:53 +0200 Remove cheat in Construction Mode
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:10:53 +0200] rev 11715
Remove cheat in Construction Mode
Tue, 12 Apr 2016 23:06:49 +0200 Construction Mode: Make weapon names match en.txt
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:06:49 +0200] rev 11714
Construction Mode: Make weapon names match en.txt
Tue, 12 Apr 2016 23:04:05 +0200 Fix crate costs in Construction Mode being all the same (fixes #15)
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 23:04:05 +0200] rev 11713
Fix crate costs in Construction Mode being all the same (fixes #15)
Tue, 26 Apr 2016 15:19:36 +0200 also make forts face inwards in wrap mode, if there are only 2 teams
sheepluva [Tue, 26 Apr 2016 15:19:36 +0200] rev 11712
also make forts face inwards in wrap mode, if there are only 2 teams
Tue, 26 Apr 2016 15:15:12 +0200 fix last fort not facing left
sheepluva [Tue, 26 Apr 2016 15:15:12 +0200] rev 11711
fix last fort not facing left
Tue, 26 Apr 2016 14:41:56 +0200 Fort Mode: allow more than 2 clans
sheepluva [Tue, 26 Apr 2016 14:41:56 +0200] rev 11710
Fort Mode: allow more than 2 clans
Tue, 26 Apr 2016 14:22:54 +0200 fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva [Tue, 26 Apr 2016 14:22:54 +0200] rev 11709
fix clouds/flakes area not being adjusted after ResizeLand()
Tue, 26 Apr 2016 12:27:17 +0200 cleaning up team divide mode code from last night a little
sheepluva [Tue, 26 Apr 2016 12:27:17 +0200] rev 11708
cleaning up team divide mode code from last night a little
Tue, 26 Apr 2016 02:42:45 +0200 divided teams: better horizontal clan distribution
sheepluva [Tue, 26 Apr 2016 02:42:45 +0200] rev 11707
divided teams: better horizontal clan distribution
Mon, 25 Apr 2016 16:26:02 -0400 Reword emscripten-related error messages
koda [Mon, 25 Apr 2016 16:26:02 -0400] rev 11706
Reword emscripten-related error messages
Mon, 25 Apr 2016 21:12:34 +0200 "divided teams" modifier will now work with more than 2 teams!
sheepluva [Mon, 25 Apr 2016 21:12:34 +0200] rev 11705
"divided teams" modifier will now work with more than 2 teams!
Mon, 25 Apr 2016 22:10:06 +0300 Merge default qmlfrontend
unc0rr [Mon, 25 Apr 2016 22:10:06 +0300] rev 11704
Merge default
Mon, 25 Apr 2016 16:11:39 +0200 Fix issue 12: “Yoohoo” sound for seduction is missing
sheepluva [Mon, 25 Apr 2016 16:11:39 +0200] rev 11703
Fix issue #12: “Yoohoo” sound for seduction is missing
Sun, 24 Apr 2016 22:41:24 +0200 some more dark magic regarding hog speech input
sheepluva [Sun, 24 Apr 2016 22:41:24 +0200] rev 11702
some more dark magic regarding hog speech input
Sun, 24 Apr 2016 22:10:37 +0200 restore closing hog speech quotation marks being added automatically (lost in SDL2 transition... I think)
sheepluva [Sun, 24 Apr 2016 22:10:37 +0200] rev 11701
restore closing hog speech quotation marks being added automatically (lost in SDL2 transition... I think)
Sun, 24 Apr 2016 21:16:08 +0200 merge Wuzzy's new scheme icons
sheepluva [Sun, 24 Apr 2016 21:16:08 +0200] rev 11700
merge Wuzzy's new scheme icons
Wed, 13 Apr 2016 12:03:22 +0200 Update scheme editor icons
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 12:03:22 +0200] rev 11699
Update scheme editor icons
Sun, 24 Apr 2016 21:08:12 +0200 merge Wuzzy's space campaign string fixes
sheepluva [Sun, 24 Apr 2016 21:08:12 +0200] rev 11698
merge Wuzzy's space campaign string fixes
Wed, 13 Apr 2016 14:59:14 +0200 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:59:14 +0200] rev 11697
Typo fixes for A Space Adventure campaign Also add loc() where forgotten and replace string concatenation with string.format.
Sun, 24 Apr 2016 16:51:31 +0200 merge Wuzzy's game modifier buttons reorder patch
sheepluva [Sun, 24 Apr 2016 16:51:31 +0200] rev 11696
merge Wuzzy's game modifier buttons reorder patch
Tue, 12 Apr 2016 19:52:35 +0200 Reorder game flag buttons
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 19:52:35 +0200] rev 11695
Reorder game flag buttons The buttons are now (roughly) ordered like this: line 1: landscape line 2: environment line 3: hedgehog life line 4: weapons line 5: gameplay
Sun, 24 Apr 2016 16:34:01 +0200 preselect weapons
sheepluva [Sun, 24 Apr 2016 16:34:01 +0200] rev 11694
preselect weapons
Sun, 24 Apr 2016 16:12:19 +0200 merge Wuzzy's ropeknockchallenge updates
sheepluva [Sun, 24 Apr 2016 16:12:19 +0200] rev 11693
merge Wuzzy's ropeknockchallenge updates
Tue, 12 Apr 2016 19:46:25 +0200 Update Rope-Knocking Challenge
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 19:46:25 +0200] rev 11692
Update Rope-Knocking Challenge - Fix challenge being stuck when leftmost hog drowns - Display custom taunts for knocked hogs - Stats screen now shows the actual relevant facts - Add simple scoring system - Minor message changes - More translation-friendly strings
Sun, 24 Apr 2016 00:54:00 +0200 drop function that does not exist in SDL2 from SDLh.pas
sheepluva [Sun, 24 Apr 2016 00:54:00 +0200] rev 11691
drop function that does not exist in SDL2 from SDLh.pas
Sat, 23 Apr 2016 17:03:38 -0400 pas2c converts exit to return, so change RunEngine signature
frd [Sat, 23 Apr 2016 17:03:38 -0400] rev 11690
pas2c converts exit to return, so change RunEngine signature
Sat, 23 Apr 2016 16:57:27 -0400 Correctly call uPhysFSLayer.initModule
frd [Sat, 23 Apr 2016 16:57:27 -0400] rev 11689
Correctly call uPhysFSLayer.initModule
Sat, 23 Apr 2016 16:57:20 -0400 Add workaround to force string concatenation in pas2c
koda [Sat, 23 Apr 2016 16:57:20 -0400] rev 11688
Add workaround to force string concatenation in pas2c
Sat, 23 Apr 2016 16:32:18 -0400 Implement GetCurrentDir in the c rtl
koda [Sat, 23 Apr 2016 16:32:18 -0400] rev 11687
Implement GetCurrentDir in the c rtl
Sat, 23 Apr 2016 16:18:07 -0400 Use hwlibrary while converting to c
frd [Sat, 23 Apr 2016 16:18:07 -0400] rev 11686
Use hwlibrary while converting to c
Sat, 23 Apr 2016 16:17:15 -0400 Set cdecl on exported functions and hide them from pas2c
koda [Sat, 23 Apr 2016 16:17:15 -0400] rev 11685
Set cdecl on exported functions and hide them from pas2c
Sat, 23 Apr 2016 13:52:30 -0400 Add a necessary flag to emscripten
frd [Sat, 23 Apr 2016 13:52:30 -0400] rev 11684
Add a necessary flag to emscripten
Sat, 23 Apr 2016 13:48:30 -0400 Add missing functions to fully disable lua at compile time
koda [Sat, 23 Apr 2016 13:48:30 -0400] rev 11683
Add missing functions to fully disable lua at compile time
Sat, 23 Apr 2016 13:41:10 -0400 uscript cosmetics
koda [Sat, 23 Apr 2016 13:41:10 -0400] rev 11682
uscript cosmetics
Sat, 23 Apr 2016 12:15:31 +0200 whitespace fix
sheepluva [Sat, 23 Apr 2016 12:15:31 +0200] rev 11681
whitespace fix
Sat, 23 Apr 2016 12:08:23 +0200 merge commit by Wuzzy that allows various drop down lists to display more items at a time, if possible
sheepluva [Sat, 23 Apr 2016 12:08:23 +0200] rev 11680
merge commit by Wuzzy that allows various drop down lists to display more items at a time, if possible
Mon, 18 Apr 2016 19:53:48 +0200 Increase size of many drop-down lists
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 19:53:48 +0200] rev 11679
Increase size of many drop-down lists
Sat, 23 Apr 2016 12:02:39 +0200 merge commit by Wuzzy that allows drop down lists in team edit screen to display more items at a time, if possible
sheepluva [Sat, 23 Apr 2016 12:02:39 +0200] rev 11678
merge commit by Wuzzy that allows drop down lists in team edit screen to display more items at a time, if possible
Mon, 18 Apr 2016 18:15:20 +0200 Increase size of drop-down lists in team editor
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 18:15:20 +0200] rev 11677
Increase size of drop-down lists in team editor
Sat, 23 Apr 2016 11:51:21 +0200 merge portal mission fixes by Wuzzy and restore accidently removed SetWind call
sheepluva [Sat, 23 Apr 2016 11:51:21 +0200] rev 11676
merge portal mission fixes by Wuzzy and restore accidently removed SetWind call
Mon, 18 Apr 2016 17:33:07 +0200 Portal mission: Fix speech bubbles appearing when crate got destroyed
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 17:33:07 +0200] rev 11675
Portal mission: Fix speech bubbles appearing when crate got destroyed
Mon, 18 Apr 2016 17:26:32 +0200 Disable Sudden Death in portal mission
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 17:26:32 +0200] rev 11674
Disable Sudden Death in portal mission
Mon, 18 Apr 2016 17:25:52 +0200 Clean up portal mission code
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 17:25:52 +0200] rev 11673
Clean up portal mission code It's a mess!
Mon, 18 Apr 2016 17:18:36 +0200 Clean up strings, hats, flags and graves in Portal mission
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 17:18:36 +0200] rev 11672
Clean up strings, hats, flags and graves in Portal mission Mostly fixes poor grammar and spelling
Sat, 23 Apr 2016 11:19:34 +0200 merging Wuzzy's feedback fix
sheepluva [Sat, 23 Apr 2016 11:19:34 +0200] rev 11671
merging Wuzzy's feedback fix
Mon, 18 Apr 2016 19:18:35 +0200 Fix bad layouting of feedback dialog, fixes #58
Wuzzy <almikes@aol.com> [Mon, 18 Apr 2016 19:18:35 +0200] rev 11670
Fix bad layouting of feedback dialog, fixes #58
Sat, 23 Apr 2016 10:48:18 +0200 fix default binding for F10 / slot 10 not working
sheepluva [Sat, 23 Apr 2016 10:48:18 +0200] rev 11669
fix default binding for F10 / slot 10 not working
Sat, 23 Apr 2016 09:54:05 +0200 fix sounds not playing on first play (=load), because function bailed on success, rather than error. introduced in bd9a2f1b0080 , addressing issue 111
sheepluva [Sat, 23 Apr 2016 09:54:05 +0200] rev 11668
fix sounds not playing on first play (=load), because function bailed on success, rather than error. introduced in bd9a2f1b0080 , addressing issue #111
Thu, 21 Apr 2016 16:03:57 -0400 travis: Use correct vorbis flag in sdl2_mixer install
koda [Thu, 21 Apr 2016 16:03:57 -0400] rev 11667
travis: Use correct vorbis flag in sdl2_mixer install Revert the addition of cmake which is already instealled.
Thu, 21 Apr 2016 14:16:47 -0400 Correctly set WEBGL macro during pas2c conversion
koda [Thu, 21 Apr 2016 14:16:47 -0400] rev 11666
Correctly set WEBGL macro during pas2c conversion
Thu, 21 Apr 2016 13:10:15 -0400 Disable stereo rendering when compiled with pas2c
koda [Thu, 21 Apr 2016 13:10:15 -0400] rev 11665
Disable stereo rendering when compiled with pas2c
Thu, 21 Apr 2016 11:55:36 -0400 Fully support emscripten toolchain in our build system
koda [Thu, 21 Apr 2016 11:55:36 -0400] rev 11664
Fully support emscripten toolchain in our build system
Thu, 21 Apr 2016 11:54:21 -0400 Import the Emscripted toolchain configuration
koda [Thu, 21 Apr 2016 11:54:21 -0400] rev 11663
Import the Emscripted toolchain configuration
Thu, 21 Apr 2016 00:10:23 -0400 Hijack SDL2 and GLEW include and library when compiling to javascript
koda [Thu, 21 Apr 2016 00:10:23 -0400] rev 11662
Hijack SDL2 and GLEW include and library when compiling to javascript emscripten already provides the SDL2 suite and will simply ignore missing libraries.
Thu, 21 Apr 2016 00:09:07 -0400 Work around how emscripten defines rwops
koda [Thu, 21 Apr 2016 00:09:07 -0400] rev 11661
Work around how emscripten defines rwops
Wed, 20 Apr 2016 23:49:37 -0400 Work around emscripten not finding math.h
koda [Wed, 20 Apr 2016 23:49:37 -0400] rev 11660
Work around emscripten not finding math.h
Wed, 20 Apr 2016 14:46:04 -0400 Add support for compiling C engine with emscripten
koda [Wed, 20 Apr 2016 14:46:04 -0400] rev 11659
Add support for compiling C engine with emscripten
Tue, 19 Apr 2016 12:04:21 -0400 travis: Use latest cmake vailable
koda [Tue, 19 Apr 2016 12:04:21 -0400] rev 11658
travis: Use latest cmake vailable
Mon, 18 Apr 2016 21:47:39 +0300 Fix fpcrtl_strappendA, which cut last char from UserPathPrefix
unc0rr [Mon, 18 Apr 2016 21:47:39 +0300] rev 11657
Fix fpcrtl_strappendA, which cut last char from UserPathPrefix leading to PHYSFS_setWriteDir fail with 'File not found' error, which led to lack of writing dir and logFile handle being nil, which led to crash on attempt to write to (absent) log file
Wed, 13 Apr 2016 20:02:14 -0400 missing comma
nemo [Wed, 13 Apr 2016 20:02:14 -0400] rev 11656
missing comma
Wed, 13 Apr 2016 19:48:36 -0400 Use our copy for border too
nemo [Wed, 13 Apr 2016 19:48:36 -0400] rev 11655
Use our copy for border too
Wed, 13 Apr 2016 17:59:13 -0400 SDL blit wraps at 16,384 - not the first time that routine has disappointed us.
nemo [Wed, 13 Apr 2016 17:59:13 -0400] rev 11654
SDL blit wraps at 16,384 - not the first time that routine has disappointed us.
Wed, 13 Apr 2016 21:42:00 +0900 merge
mikade <redgrinner@gmail.com> [Wed, 13 Apr 2016 21:42:00 +0900] rev 11653
merge
Sun, 10 Apr 2016 14:00:09 +0900 Allow variable boost directions in Racer
mikade <redgrinner@gmail.com> [Sun, 10 Apr 2016 14:00:09 +0900] rev 11652
Allow variable boost directions in Racer
Tue, 12 Apr 2016 15:41:48 -0400 Fixes crash Wuzzy and I were encountering in debian fpc 2.6.2 and 3.0.0 after the addition of the uPhysFSLayer dependency to uUtils in rcac74d9075be
nemo [Tue, 12 Apr 2016 15:41:48 -0400] rev 11651
Fixes crash Wuzzy and I were encountering in debian fpc 2.6.2 and 3.0.0 after the addition of the uPhysFSLayer dependency to uUtils in rcac74d9075be
Thu, 07 Apr 2016 11:53:20 +0200 fix scout hat name and image file (Bug 68 - Hats tf_demoman and tf_scount are identical)
sheepluva [Thu, 07 Apr 2016 11:53:20 +0200] rev 11650
fix scout hat name and image file (bug #68 - Hats tf_demoman and tf_scount are identical)
Sat, 02 Apr 2016 23:32:57 +0300 - Init physfs before creating debug log
unc0rr [Sat, 02 Apr 2016 23:32:57 +0300] rev 11649
- Init physfs before creating debug log - Remove addfilelog calls from physfs init code
Sat, 02 Apr 2016 10:45:33 +0300 Fix pas2c build
unc0rr [Sat, 02 Apr 2016 10:45:33 +0300] rev 11648
Fix pas2c build
Fri, 01 Apr 2016 15:36:19 +0200 merging 5 of Wuzzy's 6 patches. review for last patch pending (hwp content changes)
sheepluva [Fri, 01 Apr 2016 15:36:19 +0200] rev 11647
merging 5 of Wuzzy's 6 patches. review for last patch pending (hwp content changes)
Fri, 11 Sep 2015 04:05:09 +0200 HedgeEditor: Fix list of available sprites
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 04:05:09 +0200] rev 11646
HedgeEditor: Fix list of available sprites
Fri, 11 Sep 2015 03:50:32 +0200 Hedge Editor: Also allow to set health of barrels and health crates in Health Modification Mode
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 03:50:32 +0200] rev 11645
Hedge Editor: Also allow to set health of barrels and health crates in Health Modification Mode
Fri, 11 Sep 2015 03:41:43 +0200 More selectable barrel healths in Hedge editor, including default 60
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 03:41:43 +0200] rev 11644
More selectable barrel healths in Hedge editor, including default 60
Fri, 11 Sep 2015 03:39:27 +0200 Hedge Editor: Allow to add/subtract health in Health Modification Mode
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 03:39:27 +0200] rev 11643
Hedge Editor: Allow to add/subtract health in Health Modification Mode
Fri, 11 Sep 2015 03:07:48 +0200 Fix broken HedgeEditor map preview
Wuzzy <almikes@aol.com> [Fri, 11 Sep 2015 03:07:48 +0200] rev 11642
Fix broken HedgeEditor map preview
Fri, 01 Apr 2016 09:09:33 -0400 Commit flag from bug #14 + zopfli/pngcrush. Also corrected cyborg.
nemo [Fri, 01 Apr 2016 09:09:33 -0400] rev 11641
Commit flag from bug #14 + zopfli/pngcrush. Also corrected cyborg.
Fri, 01 Apr 2016 14:42:14 +0300 Time achievement for ClimbHome
unC0Rr [Fri, 01 Apr 2016 14:42:14 +0300] rev 11640
Time achievement for ClimbHome
Tue, 29 Mar 2016 22:36:59 +0300 Don't spam '+' message qmlfrontend
unc0rr [Tue, 29 Mar 2016 22:36:59 +0300] rev 11639
Don't spam '+' message
Tue, 29 Mar 2016 22:09:13 +0300 merge default qmlfrontend
unc0rr [Tue, 29 Mar 2016 22:09:13 +0300] rev 11638
merge default
Tue, 15 Mar 2016 22:29:40 +0300 logging via physfs
unc0rr [Tue, 15 Mar 2016 22:29:40 +0300] rev 11637
logging via physfs (grafted from f0dcdbb9b2fef96188c5d90547b12201228ce878)
Tue, 29 Mar 2016 22:00:34 +0300 Pass paths to initModule of uPhysFSLayer (as in 4be6cd55f1cf from qmlfrontend branch)
unc0rr [Tue, 29 Mar 2016 22:00:34 +0300] rev 11636
Pass paths to initModule of uPhysFSLayer (as in 4be6cd55f1cf from qmlfrontend branch)
Tue, 29 Mar 2016 16:54:41 +0200 Fix function name in avwrapper 0.9.22
koda [Tue, 29 Mar 2016 16:54:41 +0200] rev 11635
Fix function name in avwrapper
Tue, 29 Mar 2016 16:54:07 +0200 Fix function name in avwrapper
koda [Tue, 29 Mar 2016 16:54:07 +0200] rev 11634
Fix function name in avwrapper
Tue, 29 Mar 2016 09:04:53 -0400 add svg sources. bug #43
nemo [Tue, 29 Mar 2016 09:04:53 -0400] rev 11633
add svg sources. bug #43
Tue, 29 Mar 2016 11:16:54 +0300 Trick on storage format to simplify sql queries
unC0Rr [Tue, 29 Mar 2016 11:16:54 +0300] rev 11632
Trick on storage format to simplify sql queries
Tue, 29 Mar 2016 09:00:12 +0200 https4dlc
sheepluva [Tue, 29 Mar 2016 09:00:12 +0200] rev 11631
https4dlc
Tue, 29 Mar 2016 08:52:45 +0200 change all URLs of feedback dialog to use https
sheepluva [Tue, 29 Mar 2016 08:52:45 +0200] rev 11630
change all URLs of feedback dialog to use https
Mon, 28 Mar 2016 18:19:20 -0400 RC planes should not pick up frozen crates
nemo [Mon, 28 Mar 2016 18:19:20 -0400] rev 11629
RC planes should not pick up frozen crates
Mon, 28 Mar 2016 21:20:11 +0300 Declare achievements alongwith EndGame call, since it would skip SendStats
unc0rr [Mon, 28 Mar 2016 21:20:11 +0300] rev 11628
Declare achievements alongwith EndGame call, since it would skip SendStats
Fri, 25 Mar 2016 11:27:53 -0400 Keep very old compatibility 0.9.22
koda [Fri, 25 Mar 2016 11:27:53 -0400] rev 11627
Keep very old compatibility
Fri, 25 Mar 2016 11:21:18 -0400 Keep very old compatibility
koda [Fri, 25 Mar 2016 11:21:18 -0400] rev 11626
Keep very old compatibility
Fri, 25 Mar 2016 11:02:38 -0400 Use the correct replacement 0.9.22
koda [Fri, 25 Mar 2016 11:02:38 -0400] rev 11625
Use the correct replacement
Fri, 25 Mar 2016 11:01:01 -0400 Use the correct replacement
koda [Fri, 25 Mar 2016 11:01:01 -0400] rev 11624
Use the correct replacement
Fri, 25 Mar 2016 10:54:23 -0400 More compatibility wrappers for video
koda [Fri, 25 Mar 2016 10:54:23 -0400] rev 11623
More compatibility wrappers for video
Fri, 25 Mar 2016 15:52:49 +0100 fix check for wrong value
sheepluva [Fri, 25 Mar 2016 15:52:49 +0100] rev 11622
fix check for wrong value
Fri, 25 Mar 2016 15:40:44 +0300 racer map #20
unC0Rr [Fri, 25 Mar 2016 15:40:44 +0300] rev 11621
racer map #20
Thu, 24 Mar 2016 14:40:59 +0300 Achievement for ClimbHome
unC0Rr [Thu, 24 Mar 2016 14:40:59 +0300] rev 11620
Achievement for ClimbHome
Tue, 22 Mar 2016 11:59:31 -0400 Add an additional compatibility layer for video
koda [Tue, 22 Mar 2016 11:59:31 -0400] rev 11619
Add an additional compatibility layer for video
Tue, 22 Mar 2016 12:09:26 +0300 Fix typo
unC0Rr [Tue, 22 Mar 2016 12:09:26 +0300] rev 11618
Fix typo
Sun, 20 Mar 2016 03:08:51 -0400 Move pixel format conversion from uVideoRec to AVWrapper
koda [Sun, 20 Mar 2016 03:08:51 -0400] rev 11617
Move pixel format conversion from uVideoRec to AVWrapper This has several benefits, being in C-land allows us to better use libav API and avoid mixing memory allocated from Pascal. Also the C code for the conversion loop generated by GCC or Clang is probably more optimized than by Freepascal. Finally it will simplify code in the future if we are going to enable any other pixel format than yuv420p. Change the coefficients to improve color accuracy during conversion.
Sun, 20 Mar 2016 01:16:11 -0400 Fix bundle already present check
koda [Sun, 20 Mar 2016 01:16:11 -0400] rev 11616
Fix bundle already present check
Sun, 20 Mar 2016 00:58:30 -0400 Add FindOggVorbis to make sure all paths are set
koda [Sun, 20 Mar 2016 00:58:30 -0400] rev 11615
Add FindOggVorbis to make sure all paths are set
Sun, 20 Mar 2016 00:57:44 -0400 Update osx bundle creation with SDL2 library names
koda [Sun, 20 Mar 2016 00:57:44 -0400] rev 11614
Update osx bundle creation with SDL2 library names
Fri, 18 Mar 2016 13:27:30 -0400 copypasta to make AI use vampirism too
nemo [Fri, 18 Mar 2016 13:27:30 -0400] rev 11613
copypasta to make AI use vampirism too
Tue, 15 Mar 2016 22:29:40 +0300 logging via physfs qmlfrontend
unc0rr [Tue, 15 Mar 2016 22:29:40 +0300] rev 11612
logging via physfs
Mon, 14 Mar 2016 22:08:27 +0300 Merge default qmlfrontend
unc0rr [Mon, 14 Mar 2016 22:08:27 +0300] rev 11611
Merge default
Mon, 14 Mar 2016 22:04:39 +0300 Do not check games lasting for more than 3 hours
unc0rr [Mon, 14 Mar 2016 22:04:39 +0300] rev 11610
Do not check games lasting for more than 3 hours
Mon, 14 Mar 2016 14:38:23 +0100 german translation: fix error due to confusion of plural "you" with singular "you"
sheepluva [Mon, 14 Mar 2016 14:38:23 +0100] rev 11609
german translation: fix error due to confusion of plural "you" with singular "you"
Mon, 16 Nov 2015 18:28:10 +0100 avwrapper: Explicitly check for macro existence 0.9.22
koda [Mon, 16 Nov 2015 18:28:10 +0100] rev 11608
avwrapper: Explicitly check for macro existence
Sat, 07 Nov 2015 15:07:33 +0100 videorec: Drop setting x264 preset 0.9.22
koda [Sat, 07 Nov 2015 15:07:33 +0100] rev 11607
videorec: Drop setting x264 preset It is the default one anyway.
Mon, 16 Nov 2015 13:59:04 +0100 avwrapper: Adjust prefixed symobols version guard 0.9.22
koda [Mon, 16 Nov 2015 13:59:04 +0100] rev 11606
avwrapper: Adjust prefixed symobols version guard
Thu, 12 Nov 2015 02:41:40 +0100 libavinteraction: Adjust version guard for av_codec_is_encoder() 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Thu, 12 Nov 2015 02:41:40 +0100] rev 11605
libavinteraction: Adjust version guard for av_codec_is_encoder()
Tue, 10 Nov 2015 13:53:40 +0100 videorec: Drop a commented out option 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:40 +0100] rev 11604
videorec: Drop a commented out option
Tue, 10 Nov 2015 13:53:16 +0100 videorec: Use future API for raw video encoding 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:16 +0100] rev 11603
videorec: Use future API for raw video encoding
Tue, 10 Nov 2015 13:53:15 +0100 videorec: Appropriately rescale timestamps and duration 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:15 +0100] rev 11602
videorec: Appropriately rescale timestamps and duration Applies to both audio and video for them to be in sync.
Tue, 10 Nov 2015 13:53:14 +0100 videorec: Always initialize audio and video time bases 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:14 +0100] rev 11601
videorec: Always initialize audio and video time bases In both context and stream.
Tue, 10 Nov 2015 13:53:13 +0100 videorec: Fully set frame properties 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:13 +0100] rev 11600
videorec: Fully set frame properties
Tue, 10 Nov 2015 13:53:12 +0100 videorec: Fix flushing encoders 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:12 +0100] rev 11599
videorec: Fix flushing encoders When passing NULL frames, encoders empty their queues, but we have to stop polling from them when they don't any more data.
Tue, 10 Nov 2015 13:53:10 +0100 videorec: Make sure the audio packet is considered empty 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Tue, 10 Nov 2015 13:53:10 +0100] rev 11598
videorec: Make sure the audio packet is considered empty
Sat, 05 Mar 2016 21:04:06 +0100 [BUG 1] - Fixed simultaneous pressing of two arrow buttons on mobile
antonc27 <antonc27@mail.ru> [Sat, 05 Mar 2016 21:04:06 +0100] rev 11597
[bug #1] - Fixed simultaneous pressing of two arrow buttons on mobile
Sat, 05 Mar 2016 16:46:04 +0300 Fix TechRacer not recoding finish if time was >= 100s by raising this limit ten times.
unc0rr [Sat, 05 Mar 2016 16:46:04 +0300] rev 11596
Fix TechRacer not recoding finish if time was >= 100s by raising this limit ten times.
Fri, 04 Mar 2016 10:37:42 +0100 fix pas2c breakage caused by recent changes in uLandGraphics
sheepluva [Fri, 04 Mar 2016 10:37:42 +0100] rev 11595
fix pas2c breakage caused by recent changes in uLandGraphics
Thu, 03 Mar 2016 16:36:05 -0500 Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.
nemo [Thu, 03 Mar 2016 16:36:05 -0500] rev 11594
Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs.
Thu, 03 Mar 2016 15:41:53 -0500 fix and/or screwup that was causing girders in tunnels to erase the tunnel. also a little bit of indentation/case fixing
nemo [Thu, 03 Mar 2016 15:41:53 -0500] rev 11593
fix and/or screwup that was causing girders in tunnels to erase the tunnel. also a little bit of indentation/case fixing
Tue, 01 Mar 2016 14:46:13 +0100 - Enable CI builds with travis for hw iOS
antonc27 <antonc27@mail.ru> [Tue, 01 Mar 2016 14:46:13 +0100] rev 11592
- Enable CI builds with travis for hw iOS
Tue, 01 Mar 2016 12:37:42 +0300 Don't see a good reason for it to be here
unC0Rr [Tue, 01 Mar 2016 12:37:42 +0300] rev 11591
Don't see a good reason for it to be here
Tue, 01 Mar 2016 08:32:46 +0300 Don't dump ghost points if map isn't detected
unc0rr [Tue, 01 Mar 2016 08:32:46 +0300] rev 11590
Don't dump ghost points if map isn't detected
Tue, 01 Mar 2016 00:41:38 +0100 - Enable scheme sharing for Xcode project, this required for travis builds
antonc27 <antonc27@mail.ru> [Tue, 01 Mar 2016 00:41:38 +0100] rev 11589
- Enable scheme sharing for Xcode project, this required for travis builds
Mon, 29 Feb 2016 14:41:52 +0300 Syntax fix
unC0Rr [Mon, 29 Feb 2016 14:41:52 +0300] rev 11588
Syntax fix
Mon, 29 Feb 2016 14:36:44 +0300 Fix wp issue, hopefully
unC0Rr [Mon, 29 Feb 2016 14:36:44 +0300] rev 11587
Fix wp issue, hopefully
Sun, 28 Feb 2016 00:00:46 +0300 - Fix room config being sent unmodified
unc0rr [Sun, 28 Feb 2016 00:00:46 +0300] rev 11586
- Fix room config being sent unmodified - Fix server ghost color
Sat, 27 Feb 2016 20:56:49 +0300 Fix build
unc0rr [Sat, 27 Feb 2016 20:56:49 +0300] rev 11585
Fix build
Sat, 27 Feb 2016 18:15:53 +0300 Don't compare time value with itself
unc0rr [Sat, 27 Feb 2016 18:15:53 +0300] rev 11584
Don't compare time value with itself
Sat, 27 Feb 2016 18:02:24 +0300 Recognize ghost points in checker
unc0rr [Sat, 27 Feb 2016 18:02:24 +0300] rev 11583
Recognize ghost points in checker
Sat, 27 Feb 2016 09:44:13 +0300 Finish implementation of ghost points served from server, not tested
unc0rr [Sat, 27 Feb 2016 09:44:13 +0300] rev 11582
Finish implementation of ghost points served from server, not tested
Fri, 26 Feb 2016 14:11:16 -0500 updated french lua translation
BaptisteOrieux [Fri, 26 Feb 2016 14:11:16 -0500] rev 11581
updated french lua translation
Thu, 25 Feb 2016 23:17:52 +0300 More work on best time ghost feature
unc0rr [Thu, 25 Feb 2016 23:17:52 +0300] rev 11580
More work on best time ghost feature
Wed, 11 Nov 2015 18:40:52 +0100 cmake: Set OLD for policy 26 0.9.22
Vittorio Giovara <vittorio.giovara@gmail.com> [Wed, 11 Nov 2015 18:40:52 +0100] rev 11579
cmake: Set OLD for policy 26 We need to get target location because of our bundled dependencies.
Wed, 24 Feb 2016 22:37:03 +0300 Recognize ghost points in db interaction tool (no storing yet)
unc0rr [Wed, 24 Feb 2016 22:37:03 +0300] rev 11578
Recognize ghost points in db interaction tool (no storing yet)
Wed, 24 Feb 2016 00:33:10 +0100 - Campaign for iOS: Finally can launch campaign's mission game from list!
antonc27 <antonc27@mail.ru> [Wed, 24 Feb 2016 00:33:10 +0100] rev 11577
- Campaign for iOS: Finally can launch campaign's mission game from list! TODO: Customize UI TODO: Track user progress TODO: Localization TODO: Refactoring TODO: Get some sleep ^_
Wed, 24 Feb 2016 00:10:12 +0100 - Small refactoring for seed command
antonc27 <antonc27@mail.ru> [Wed, 24 Feb 2016 00:10:12 +0100] rev 11576
- Small refactoring for seed command
Tue, 23 Feb 2016 23:29:06 +0100 - Campaign for iOS: Fill campaign page with parsed missions from campaign.ini
antonc27 <antonc27@mail.ru> [Tue, 23 Feb 2016 23:29:06 +0100] rev 11575
- Campaign for iOS: Fill campaign page with parsed missions from campaign.ini
Tue, 23 Feb 2016 13:45:49 +0300 Dump best time ghost on console
unc0rr [Tue, 23 Feb 2016 13:45:49 +0300] rev 11574
Dump best time ghost on console
Tue, 23 Feb 2016 00:41:18 +0100 - Campaign for iOS: Don't forget to add last parsed section in ini file
antonc27 <antonc27@mail.ru> [Tue, 23 Feb 2016 00:41:18 +0100] rev 11573
- Campaign for iOS: Don't forget to add last parsed section in ini file
Tue, 23 Feb 2016 00:29:46 +0100 - Campaign for iOS: Reinventing wheel for campaign.ini parsing
antonc27 <antonc27@mail.ru> [Tue, 23 Feb 2016 00:29:46 +0100] rev 11572
- Campaign for iOS: Reinventing wheel for campaign.ini parsing
Mon, 22 Feb 2016 15:56:32 -0500 Use secure HTTP for Sparkle appcast URL 0.9.22
koda [Mon, 22 Feb 2016 15:56:32 -0500] rev 11571
Use secure HTTP for Sparkle appcast URL
Mon, 22 Feb 2016 16:01:29 -0500 Info.plist: Set less important URLs to https
koda [Mon, 22 Feb 2016 16:01:29 -0500] rev 11570
Info.plist: Set less important URLs to https
Mon, 22 Feb 2016 15:56:32 -0500 Use secure HTTP for Sparkle appcast URL
koda [Mon, 22 Feb 2016 15:56:32 -0500] rev 11569
Use secure HTTP for Sparkle appcast URL
Mon, 22 Feb 2016 23:49:54 +0300 Treat #99 point type as a ghost trace
unc0rr [Mon, 22 Feb 2016 23:49:54 +0300] rev 11568
Treat #99 point type as a ghost trace
Mon, 22 Feb 2016 21:38:23 +0100 - Campaign for iOS: Stub for CampaignViewController
antonc27 <antonc27@mail.ru> [Mon, 22 Feb 2016 21:38:23 +0100] rev 11567
- Campaign for iOS: Stub for CampaignViewController
Mon, 22 Feb 2016 10:24:00 -0500 remove unused path functions
nemo [Mon, 22 Feb 2016 10:24:00 -0500] rev 11566
remove unused path functions
Sun, 21 Feb 2016 23:12:12 +0100 - Campaign for iOS: Simply retrieve list of campaigns
antonc27 <antonc27@mail.ru> [Sun, 21 Feb 2016 23:12:12 +0100] rev 11565
- Campaign for iOS: Simply retrieve list of campaigns
Sun, 21 Feb 2016 22:21:59 +0100 - Campaign for iOS: Stub for list of campaigns
antonc27 <antonc27@mail.ru> [Sun, 21 Feb 2016 22:21:59 +0100] rev 11564
- Campaign for iOS: Stub for list of campaigns
Sun, 21 Feb 2016 20:20:40 +0100 - Campaign for iOS: Added 'Campaign' button on MainMenu screen
antonc27 <antonc27@mail.ru> [Sun, 21 Feb 2016 20:20:40 +0100] rev 11563
- Campaign for iOS: Added 'Campaign' button on MainMenu screen
Sun, 21 Feb 2016 09:09:13 +0300 Oops, fix whose nick to compare to
unc0rr [Sun, 21 Feb 2016 09:09:13 +0300] rev 11562
Oops, fix whose nick to compare to
Sat, 20 Feb 2016 22:02:13 +0300 Filter out hog speech messages with non-local team index (not tested)
unc0rr [Sat, 20 Feb 2016 22:02:13 +0300] rev 11561
Filter out hog speech messages with non-local team index (not tested)
Fri, 19 Feb 2016 00:07:59 +0100 - Send also some seed when loading missions on iOS (same behavior as on desktop)
antonc27 <antonc27@mail.ru> [Fri, 19 Feb 2016 00:07:59 +0100] rev 11560
- Send also some seed when loading missions on iOS (same behavior as on desktop)
Wed, 17 Feb 2016 23:27:13 +0100 - Small refactoring for seed generation on iOS side
antonc27 <antonc27@mail.ru> [Wed, 17 Feb 2016 23:27:13 +0100] rev 11559
- Small refactoring for seed generation on iOS side
Tue, 16 Feb 2016 11:31:55 -0500 sniper rifle too
nemo [Tue, 16 Feb 2016 11:31:55 -0500] rev 11558
sniper rifle too
Tue, 16 Feb 2016 11:29:36 -0500 reduce by 1, probably should avoid tunnel issue
nemo [Tue, 16 Feb 2016 11:29:36 -0500] rev 11557
reduce by 1, probably should avoid tunnel issue
Tue, 16 Feb 2016 04:25:00 +0100 apply to deagle and sniper only
sheepluva [Tue, 16 Feb 2016 04:25:00 +0100] rev 11556
apply to deagle and sniper only
Tue, 16 Feb 2016 03:19:23 +0100 disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
sheepluva [Tue, 16 Feb 2016 03:19:23 +0100] rev 11555
disallow bullets to hit the hedgehog that fired them (unless bounced/wrapped/portal'd)
Mon, 15 Feb 2016 23:37:48 +0100 - Some warnings fixed with text alignment on iOS front-end
antonc27 <antonc27@mail.ru> [Mon, 15 Feb 2016 23:37:48 +0100] rev 11554
- Some warnings fixed with text alignment on iOS front-end
Sun, 14 Feb 2016 21:34:01 +0100 Fix for cursor movement problems on touch devices
Anton Malmygin <antonc27@mail.ru> [Sun, 14 Feb 2016 21:34:01 +0100] rev 11553
Fix for cursor movement problems on touch devices
Sun, 14 Feb 2016 20:57:17 +0300 Fix index of script param
unc0rr [Sun, 14 Feb 2016 20:57:17 +0300] rev 11552
Fix index of script param
Sat, 13 Feb 2016 12:32:08 +0300 Tech racer maps detection
unc0rr [Sat, 13 Feb 2016 12:32:08 +0300] rev 11551
Tech racer maps detection
Sat, 13 Feb 2016 00:36:38 +0300 detectMap() rewrite with more sane approach, also check waypoints placement to avoid cheating
unc0rr [Sat, 13 Feb 2016 00:36:38 +0300] rev 11550
detectMap() rewrite with more sane approach, also check waypoints placement to avoid cheating
Tue, 09 Feb 2016 21:11:16 +0300 Merge default qmlfrontend
unc0rr [Tue, 09 Feb 2016 21:11:16 +0300] rev 11549
Merge default
Fri, 12 Feb 2016 14:27:20 -0500 avwrapper: Do not ignore avformat_write_header return value
koda [Fri, 12 Feb 2016 14:27:20 -0500] rev 11548
avwrapper: Do not ignore avformat_write_header return value
Fri, 12 Feb 2016 17:03:42 +0300 Attempt to implement hash for special points to detect tech racer maps
unC0Rr [Fri, 12 Feb 2016 17:03:42 +0300] rev 11547
Attempt to implement hash for special points to detect tech racer maps
Tue, 09 Feb 2016 15:27:55 -0500 Put graves behind other stuff.
nemo [Tue, 09 Feb 2016 15:27:55 -0500] rev 11546
Put graves behind other stuff.
Tue, 09 Feb 2016 15:10:01 -0500 crosshair on hog won't cause a direct hit anymore
nemo [Tue, 09 Feb 2016 15:10:01 -0500] rev 11545
crosshair on hog won't cause a direct hit anymore
Tue, 09 Feb 2016 14:40:06 +0300 Fix possible crashes/hangs due to recent changes
unC0Rr [Tue, 09 Feb 2016 14:40:06 +0300] rev 11544
Fix possible crashes/hangs due to recent changes
Mon, 08 Feb 2016 14:58:36 +0300 Fix one more crasher in early freeEverything call
unc0rr [Mon, 08 Feb 2016 14:58:36 +0300] rev 11543
Fix one more crasher in early freeEverything call
Sun, 07 Feb 2016 18:29:34 +0100 - ifdef to avoid compiler warning
antonc27 <antonc27@mail.ru> [Sun, 07 Feb 2016 18:29:34 +0100] rev 11542
- ifdef to avoid compiler warning
Sun, 07 Feb 2016 17:40:09 +0100 - uTypes must be included for reference of gmtLandPreview which used for iOS build
antonc27 <antonc27@mail.ru> [Sun, 07 Feb 2016 17:40:09 +0100] rev 11541
- uTypes must be included for reference of gmtLandPreview which used for iOS build
Fri, 05 Feb 2016 11:32:23 +0300 Racer maps #18 and #19
unC0Rr [Fri, 05 Feb 2016 11:32:23 +0300] rev 11540
Racer maps #18 and #19
Thu, 04 Feb 2016 21:04:08 +0300 Fix a crasher
unc0rr [Thu, 04 Feb 2016 21:04:08 +0300] rev 11539
Fix a crasher
Mon, 01 Feb 2016 15:10:10 +0300 Fix SDL_CreateThread in windows
unC0Rr [Mon, 01 Feb 2016 15:10:10 +0300] rev 11538
Fix SDL_CreateThread in windows
Sun, 31 Jan 2016 16:07:14 +0300 Bye-bye TryDo
unc0rr [Sun, 31 Jan 2016 16:07:14 +0300] rev 11537
Bye-bye TryDo
Sun, 24 Jan 2016 00:02:57 +0100 rename doStepCakeWork to doStepCakeWalk
sheepluva [Sun, 24 Jan 2016 00:02:57 +0100] rev 11536
rename doStepCakeWork to doStepCakeWalk
Sun, 24 Jan 2016 00:00:25 +0100 party tweak
sheepluva [Sun, 24 Jan 2016 00:00:25 +0100] rev 11535
party tweak
Sat, 23 Jan 2016 17:29:44 -0500 As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
nemo [Sat, 23 Jan 2016 17:29:44 -0500] rev 11534
As an animation effect this should be in uGearsRender. Plus it'll still spark when paused then, which is kinda fun.
Sat, 23 Jan 2016 23:02:03 +0100 tweak sniper training
sheepluva [Sat, 23 Jan 2016 23:02:03 +0100] rev 11533
tweak sniper training
Sat, 23 Jan 2016 16:07:14 -0500 sparkles for dynamite at sheepy's request. he can tweak values if he wishes
nemo [Sat, 23 Jan 2016 16:07:14 -0500] rev 11532
sparkles for dynamite at sheepy's request. he can tweak values if he wishes
Sat, 23 Jan 2016 15:23:54 -0500 update translation files
nemo [Sat, 23 Jan 2016 15:23:54 -0500] rev 11531
update translation files
Sat, 23 Jan 2016 20:58:23 +0100 forgot viewport resize is a thing.
sheepluva [Sat, 23 Jan 2016 20:58:23 +0100] rev 11530
forgot viewport resize is a thing.
Sat, 23 Jan 2016 19:49:55 +0100 fixing my math... I think ;p
sheepluva [Sat, 23 Jan 2016 19:49:55 +0100] rev 11529
fixing my math... I think ;p
Sat, 23 Jan 2016 11:00:31 +0100 recognize proper birthday parties
sheepluva [Sat, 23 Jan 2016 11:00:31 +0100] rev 11528
recognize proper birthday parties
Sat, 23 Jan 2016 10:14:47 +0100 minor code tweaks
sheepluva [Sat, 23 Jan 2016 10:14:47 +0100] rev 11527
minor code tweaks
Sat, 23 Jan 2016 09:05:37 +0100 add cinematic effect to "sinking feeling" intro sequence
sheepluva [Sat, 23 Jan 2016 09:05:37 +0100] rev 11526
add cinematic effect to "sinking feeling" intro sequence
Sat, 23 Jan 2016 08:11:14 +0100 Lua API: SetCinematicMode(enable)
sheepluva [Sat, 23 Jan 2016 08:11:14 +0100] rev 11525
Lua API: SetCinematicMode(enable)
Sat, 23 Jan 2016 07:53:57 +0100 adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
sheepluva [Sat, 23 Jan 2016 07:53:57 +0100] rev 11524
adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
Wed, 20 Jan 2016 00:57:09 +0100 SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS
sheepluva [Wed, 20 Jan 2016 00:57:09 +0100] rev 11523
SDL2: fix toggling fullscreen. dunno how well this works on non-linux-OS if it works well, then resizing could be made way more responsive too
Sat, 16 Jan 2016 19:50:38 +0100 find hg revision even if github author name is not the same as hg author (kodabb vs koda)
sheepluva [Sat, 16 Jan 2016 19:50:38 +0100] rev 11522
find hg revision even if github author name is not the same as hg author (kodabb vs koda)
Sat, 16 Jan 2016 19:29:28 +0100 recognize subdomains of hedgewars.org
sheepluva [Sat, 16 Jan 2016 19:29:28 +0100] rev 11521
recognize subdomains of hedgewars.org
Sat, 16 Jan 2016 19:20:06 +0100 update some old google code links in the code/etc. thanks Wuzzy for the heads-up
sheepluva [Sat, 16 Jan 2016 19:20:06 +0100] rev 11520
update some old google code links in the code/etc. thanks Wuzzy for the heads-up
Sat, 16 Jan 2016 19:11:21 +0100 fix script for resolving git commit id to hg commit id (github page format changed; hw hg repo location too)
sheepluva [Sat, 16 Jan 2016 19:11:21 +0100] rev 11519
fix script for resolving git commit id to hg commit id (github page format changed; hw hg repo location too)
Fri, 15 Jan 2016 13:29:27 +0100 fix comment; revert unintentional commit of some testing png
sheepluva [Fri, 15 Jan 2016 13:29:27 +0100] rev 11518
fix comment; revert unintentional commit of some testing png
Fri, 15 Jan 2016 13:18:40 +0100 serious anti wall sticking protection for hedgewars
sheepluva [Fri, 15 Jan 2016 13:18:40 +0100] rev 11517
serious anti wall sticking protection for hedgewars
Fri, 15 Jan 2016 05:50:18 +0100 documentation tweak
sheepluva [Fri, 15 Jan 2016 05:50:18 +0100] rev 11516
documentation tweak
Wed, 13 Jan 2016 21:29:04 +0300 Damaged hog is not in a jumping state
unc0rr [Wed, 13 Jan 2016 21:29:04 +0300] rev 11515
Damaged hog is not in a jumping state
Wed, 13 Jan 2016 19:54:55 +0300 Add some delay to checker
unc0rr [Wed, 13 Jan 2016 19:54:55 +0300] rev 11514
Add some delay to checker
Wed, 13 Jan 2016 19:38:03 +0300 Don't allow to kick an admin with super power enabled
unc0rr [Wed, 13 Jan 2016 19:38:03 +0300] rev 11513
Don't allow to kick an admin with super power enabled
Sun, 10 Jan 2016 00:45:13 +0300 SDLTry doesn't halt engine no more
unc0rr [Sun, 10 Jan 2016 00:45:13 +0300] rev 11512
SDLTry doesn't halt engine no more
Wed, 13 Jan 2016 16:19:50 +0100 add some dust effect to rolling/sliding hedgehogs
sheepluva [Wed, 13 Jan 2016 16:19:50 +0100] rev 11511
add some dust effect to rolling/sliding hedgehogs
Tue, 12 Jan 2016 17:18:51 -0500 changelog: Mention videorec fixes
koda [Tue, 12 Jan 2016 17:18:51 -0500] rev 11510
changelog: Mention videorec fixes
Tue, 12 Jan 2016 23:16:31 +0100 travis: don't skip joins because that would require #hedgewars to allow messages from outside the channel
sheepluva [Tue, 12 Jan 2016 23:16:31 +0100] rev 11509
travis: don't skip joins because that would require #hedgewars to allow messages from outside the channel
Tue, 12 Jan 2016 22:43:39 +0100 pas2c still does (not like) this
sheepluva [Tue, 12 Jan 2016 22:43:39 +0100] rev 11508
pas2c still does (not like) this
Tue, 12 Jan 2016 22:36:08 +0100 don't send text input to chat if not in chat-mode.
sheepluva [Tue, 12 Jan 2016 22:36:08 +0100] rev 11507
don't send text input to chat if not in chat-mode.
Tue, 12 Jan 2016 22:12:16 +0100 finish SDL2-window focus change detection code
sheepluva [Tue, 12 Jan 2016 22:12:16 +0100] rev 11506
finish SDL2-window focus change detection code
Tue, 12 Jan 2016 21:21:44 +0100 use MIX_DEFAULT_FORMAT for sound
sheepluva [Tue, 12 Jan 2016 21:21:44 +0100] rev 11505
use MIX_DEFAULT_FORMAT for sound
Tue, 12 Jan 2016 20:40:12 +0100 fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
sheepluva [Tue, 12 Jan 2016 20:40:12 +0100] rev 11504
fix volume being at 0 on engine start. note: seems window focus changes are not detected atm. (relevant for sound dampening)
Tue, 12 Jan 2016 00:36:17 +0100 update Changelog
sheepluva [Tue, 12 Jan 2016 00:36:17 +0100] rev 11503
update Changelog
Mon, 11 Jan 2016 22:23:14 +0100 stop screenshot-flash-effects from showing up on consecutive screenshots
sheepluva [Mon, 11 Jan 2016 22:23:14 +0100] rev 11502
stop screenshot-flash-effects from showing up on consecutive screenshots
Sun, 10 Jan 2016 21:33:11 +0100 merge Wuzzy's highlanderfix and statsicons bookmarks.
sheepluva [Sun, 10 Jan 2016 21:33:11 +0100] rev 11501
merge Wuzzy's highlanderfix and statsicons bookmarks.
Sat, 21 Nov 2015 21:49:40 +0100 Customize stats screen icons
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:49:40 +0100] rev 11500
Customize stats screen icons
Sat, 21 Nov 2015 21:37:20 +0100 Use Goals instead of ShowMission for Highlander mission dialog
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:37:20 +0100] rev 11499
Use Goals instead of ShowMission for Highlander mission dialog
Sun, 10 Jan 2016 21:14:06 +0100 merge Wuzzy's bluehogfix bookmark. note: there might be a cleaner fix...
sheepluva [Sun, 10 Jan 2016 21:14:06 +0100] rev 11498
merge Wuzzy's bluehogfix bookmark. note: there might be a cleaner fix...
Sat, 21 Nov 2015 21:23:05 +0100 Fix Lua error spam in "Chasing the blue hog" after drowning both Crazy Runner and Hog Solo
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:23:05 +0100] rev 11497
Fix Lua error spam in "Chasing the blue hog" after drowning both Crazy Runner and Hog Solo
Sun, 10 Jan 2016 19:49:15 +0100 merge Wuzzy's windowtitle bookmark
sheepluva [Sun, 10 Jan 2016 19:49:15 +0100] rev 11496
merge Wuzzy's windowtitle bookmark
Sat, 21 Nov 2015 21:11:13 +0100 Add window titles for title-less windows
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 21:11:13 +0100] rev 11495
Add window titles for title-less windows
Sun, 10 Jan 2016 19:45:43 +0100 merge Wuzzy's qttranslation bookmark
sheepluva [Sun, 10 Jan 2016 19:45:43 +0100] rev 11494
merge Wuzzy's qttranslation bookmark
Sat, 21 Nov 2015 20:22:45 +0100 Load Qt library's translation
Wuzzy <almikes@aol.com> [Sat, 21 Nov 2015 20:22:45 +0100] rev 11493
Load Qt library's translation
Sun, 10 Jan 2016 18:01:17 +0100 don't attempt to prettify alpha of single-pixel textures (segfault with "digital" theme from forums)
sheepluva [Sun, 10 Jan 2016 18:01:17 +0100] rev 11492
don't attempt to prettify alpha of single-pixel textures (segfault with "digital" theme from forums)
Sun, 10 Jan 2016 17:39:27 +0100 fix/clean-up mousewheel code
sheepluva [Sun, 10 Jan 2016 17:39:27 +0100] rev 11491
fix/clean-up mousewheel code
Sun, 10 Jan 2016 12:59:03 +0100 Justyouwait.ogg wasn't installed on case-sensitive systems, due to a case typo in the CMakeLists. Thanks to TheMadCharles and Wuzzy for noticing.
sheepluva [Sun, 10 Jan 2016 12:59:03 +0100] rev 11490
Justyouwait.ogg wasn't installed on case-sensitive systems, due to a case typo in the CMakeLists. Thanks to TheMadCharles and Wuzzy for noticing.
Tue, 05 Jan 2016 15:15:54 -0500 limit Y increment to 6 (saucer/birdy bug)
nemo [Tue, 05 Jan 2016 15:15:54 -0500] rev 11489
limit Y increment to 6 (saucer/birdy bug)
Mon, 04 Jan 2016 10:08:26 +0300 Overwrite last '+' cmd in the queue instead of appending new command
unc0rr [Mon, 04 Jan 2016 10:08:26 +0300] rev 11488
Overwrite last '+' cmd in the queue instead of appending new command
Fri, 01 Jan 2016 19:34:48 -0500 put teamrope into ShoppaMap too
nemo [Fri, 01 Jan 2016 19:34:48 -0500] rev 11487
put teamrope into ShoppaMap too
Fri, 01 Jan 2016 19:15:32 +0300 merge default qmlfrontend
unc0rr [Fri, 01 Jan 2016 19:15:32 +0300] rev 11486
merge default
Fri, 01 Jan 2016 19:14:59 +0300 Handle drawn maps from net qmlfrontend
unc0rr [Fri, 01 Jan 2016 19:14:59 +0300] rev 11485
Handle drawn maps from net
Fri, 01 Jan 2016 10:49:59 -0500 add 32px to top offset
nemo [Fri, 01 Jan 2016 10:49:59 -0500] rev 11484
add 32px to top offset
Thu, 31 Dec 2015 15:11:44 -0500 Tweak the hole carving to become less agressive about spacing if random points keep failing.
nemo [Thu, 31 Dec 2015 15:11:44 -0500] rev 11483
Tweak the hole carving to become less agressive about spacing if random points keep failing.
Thu, 31 Dec 2015 12:47:33 -0500 Force locations for hogs if even TryHard fails on initial spawn.
nemo [Thu, 31 Dec 2015 12:47:33 -0500] rev 11482
Force locations for hogs if even TryHard fails on initial spawn.
Thu, 31 Dec 2015 10:17:15 -0500 Disable digging on solid land
nemo [Thu, 31 Dec 2015 10:17:15 -0500] rev 11481
Disable digging on solid land
Thu, 31 Dec 2015 16:26:21 +0300 AI is pretty good at using Bee weapon
unc0rr [Thu, 31 Dec 2015 16:26:21 +0300] rev 11480
AI is pretty good at using Bee weapon
Thu, 31 Dec 2015 14:00:27 +0300 Some WIP for bee
unC0Rr [Thu, 31 Dec 2015 14:00:27 +0300] rev 11479
Some WIP for bee
Wed, 30 Dec 2015 23:30:00 -0500 Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
nemo [Wed, 30 Dec 2015 23:30:00 -0500] rev 11478
Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
Wed, 30 Dec 2015 23:20:57 -0500 remove hardcoded shotgun val
nemo [Wed, 30 Dec 2015 23:20:57 -0500] rev 11477
remove hardcoded shotgun val
Wed, 30 Dec 2015 15:26:25 -0500 set TryHard for placing hog automatically
nemo [Wed, 30 Dec 2015 15:26:25 -0500] rev 11476
set TryHard for placing hog automatically
Wed, 30 Dec 2015 11:59:43 -0500 remove space from key binding name
nemo [Wed, 30 Dec 2015 11:59:43 -0500] rev 11475
remove space from key binding name
Wed, 30 Dec 2015 08:50:19 -0500 call this faller scrambling less often.
nemo [Wed, 30 Dec 2015 08:50:19 -0500] rev 11474
call this faller scrambling less often.
Tue, 29 Dec 2015 14:44:32 -0500 Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
nemo [Tue, 29 Dec 2015 14:44:32 -0500] rev 11473
Make weapon damage in most cases be a structure value and also expose it to lua. Needs testing/review due to conditions at time of doing this (w/ one arm, dizzy/tingling due to sodium citrate), and just number of places changed..
Mon, 28 Dec 2015 23:37:44 +0300 Allow server admins to join passworded/restricted rooms when it is really needed
unc0rr [Mon, 28 Dec 2015 23:37:44 +0300] rev 11472
Allow server admins to join passworded/restricted rooms when it is really needed
Mon, 28 Dec 2015 21:51:12 +0300 Defer kicking to the time when everything is in consistent state
unc0rr [Mon, 28 Dec 2015 21:51:12 +0300] rev 11471
Defer kicking to the time when everything is in consistent state
Mon, 28 Dec 2015 21:21:02 +0300 Allow toggling registration requirement on live server
unc0rr [Mon, 28 Dec 2015 21:21:02 +0300] rev 11470
Allow toggling registration requirement on live server
Mon, 28 Dec 2015 09:06:29 +0300 Allow only one query per session
unc0rr [Mon, 28 Dec 2015 09:06:29 +0300] rev 11469
Allow only one query per session
Mon, 28 Dec 2015 08:43:38 +0300 Don't send LIST command on join
unc0rr [Mon, 28 Dec 2015 08:43:38 +0300] rev 11468
Don't send LIST command on join
Sat, 26 Dec 2015 22:29:57 +0300 - Fix passing of ansistrings via ipc qmlfrontend
unc0rr [Sat, 26 Dec 2015 22:29:57 +0300] rev 11467
- Fix passing of ansistrings via ipc - Some work on getting drawn maps from network (missing zlib unpack)
Tue, 22 Dec 2015 11:18:40 -0500 assume frontend buffer utf-8 to avoid garbage strings in debug
nemo [Tue, 22 Dec 2015 11:18:40 -0500] rev 11466
assume frontend buffer utf-8 to avoid garbage strings in debug
Sun, 20 Dec 2015 12:45:49 +0300 Fix two bugs, and yay, spectating works now qmlfrontend
unc0rr [Sun, 20 Dec 2015 12:45:49 +0300] rev 11465
Fix two bugs, and yay, spectating works now
Thu, 17 Dec 2015 00:51:20 +0300 Fix a ton of bugs in engine instances queue and ipc qmlfrontend
unc0rr [Thu, 17 Dec 2015 00:51:20 +0300] rev 11464
Fix a ton of bugs in engine instances queue and ipc
Wed, 16 Dec 2015 00:20:56 +0300 Send full game config to the engine qmlfrontend
unc0rr [Wed, 16 Dec 2015 00:20:56 +0300] rev 11463
Send full game config to the engine
Tue, 15 Dec 2015 20:38:51 +0300 Dunno why those were here at all qmlfrontend
unc0rr [Tue, 15 Dec 2015 20:38:51 +0300] rev 11462
Dunno why those were here at all
Tue, 15 Dec 2015 18:19:12 +0100 uFLData was renamed, update "uses" qmlfrontend
sheepluva [Tue, 15 Dec 2015 18:19:12 +0100] rev 11461
uFLData was renamed, update "uses"
Tue, 15 Dec 2015 20:11:18 +0300 Fix command sent to engine so it works for real qmlfrontend
unc0rr [Tue, 15 Dec 2015 20:11:18 +0300] rev 11460
Fix command sent to engine so it works for real
Mon, 14 Dec 2015 00:24:03 +0300 - Improve IPC handling in engine qmlfrontend
unc0rr [Mon, 14 Dec 2015 00:24:03 +0300] rev 11459
- Improve IPC handling in engine - Handle EM protocol command - Some fixes for net game
Sat, 12 Dec 2015 23:42:40 +0300 Also send config in network game qmlfrontend
unc0rr [Sat, 12 Dec 2015 23:42:40 +0300] rev 11458
Also send config in network game
Sat, 12 Dec 2015 23:38:18 +0300 Introduce barriers between messages to different engine instances qmlfrontend
unc0rr [Sat, 12 Dec 2015 23:38:18 +0300] rev 11457
Introduce barriers between messages to different engine instances
Thu, 10 Dec 2015 23:49:12 +0300 Start work on running engine in network game qmlfrontend
unc0rr [Thu, 10 Dec 2015 23:49:12 +0300] rev 11456
Start work on running engine in network game
Thu, 10 Dec 2015 00:33:45 +0300 - Use queues instead of single buffer to communicate between threads qmlfrontend
unc0rr [Thu, 10 Dec 2015 00:33:45 +0300] rev 11455
- Use queues instead of single buffer to communicate between threads - Fix build
Mon, 07 Dec 2015 00:05:41 +0300 Client flags handling implementation start qmlfrontend
unc0rr [Mon, 07 Dec 2015 00:05:41 +0300] rev 11454
Client flags handling implementation start
Sun, 06 Dec 2015 20:36:21 +0300 Merge default qmlfrontend
unc0rr [Sun, 06 Dec 2015 20:36:21 +0300] rev 11453
Merge default
Sun, 06 Dec 2015 20:35:58 +0300 Don't send maze_size parameter when not needed, as it overwrites template_filter qmlfrontend
unc0rr [Sun, 06 Dec 2015 20:35:58 +0300] rev 11452
Don't send maze_size parameter when not needed, as it overwrites template_filter
Sun, 06 Dec 2015 20:20:09 +0300 Send team removal message to net qmlfrontend
unc0rr [Sun, 06 Dec 2015 20:20:09 +0300] rev 11451
Send team removal message to net
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