nemo [Fri, 24 Jul 2009 14:20:19 +0000] rev 2270
szczur's pl update + lupdate-qt4 && lrelease-qt4
nemo [Thu, 23 Jul 2009 18:48:41 +0000] rev 2269
add extra semi-opaque layer of water to discolour objects in the water.
nemo [Wed, 22 Jul 2009 01:50:46 +0000] rev 2268
little experiment to see if this improve appearance of laser/ufo/cake/laser guided missile - of course, can't actually see it until unc0rr restores waves
nemo [Mon, 20 Jul 2009 19:04:10 +0000] rev 2267
Restrict hogs to 16px proximity to border to avoid getting kicked through.
koda [Sun, 19 Jul 2009 00:57:49 +0000] rev 2266
switch to ov_fopen for simplicity
adds a couple of files i forgot to commit
koda [Sun, 19 Jul 2009 00:52:09 +0000] rev 2265
fix a bug where a fclose() was called after an ov_clear()
moved to ov_open_callback in hope to see less windows linking problems
koda [Sat, 18 Jul 2009 21:38:14 +0000] rev 2264
documentation fix
koda [Thu, 16 Jul 2009 21:45:12 +0000] rev 2263
lowres theme data for iphone compatibility
koda [Wed, 15 Jul 2009 00:35:59 +0000] rev 2262
sound for mortar
koda [Tue, 14 Jul 2009 20:02:07 +0000] rev 2261
a lot of stuff:
- added an autoupdater option
* works in mac osx only
* the xml file should be hosted on official webserver
* checkbox could be moved in a "updates section" of the option page
* only english and italian translation provided for new option
- reverted openalbridge type for compatibility
- german translation fix
koda [Sun, 12 Jul 2009 19:12:08 +0000] rev 2260
other indentation, binding and miscellaneous fixes to openalbridge
koda [Sun, 12 Jul 2009 15:42:54 +0000] rev 2259
fix indentation and other cosmetic changes to lib
koda [Sun, 12 Jul 2009 13:57:20 +0000] rev 2258
corrects a wrong binding
koda [Sun, 12 Jul 2009 13:51:29 +0000] rev 2257
updates licence and fix a memory leak (which was consuming iphone memory)
nemo [Sun, 12 Jul 2009 12:53:25 +0000] rev 2256
sorry, these two don't help. tested, flakes still screwed up. anyway, the lines were only on terrain
nemo [Sun, 12 Jul 2009 02:40:32 +0000] rev 2255
meh. let's try this one too. maybe "_TO_EDGE" is the magic difference
koda [Sat, 11 Jul 2009 15:22:10 +0000] rev 2254
-fix bamboo theme (unsupported color profile)
-added bamboo theme lowres images
-new bindings for displaying the iPhone keyboard
koda [Sat, 11 Jul 2009 13:59:27 +0000] rev 2253
hypothetical opengles improvements
koda [Sat, 11 Jul 2009 13:47:57 +0000] rev 2252
accessory stuff for iphone
koda [Fri, 10 Jul 2009 19:10:29 +0000] rev 2251
fix a binding that was preveting to display anything else besides hogs on iphone
nemo [Fri, 10 Jul 2009 16:56:37 +0000] rev 2250
untested
nemo [Fri, 10 Jul 2009 16:47:45 +0000] rev 2249
Try reenabling these two - shouldn't impact flakes
koda [Fri, 10 Jul 2009 16:47:11 +0000] rev 2248
real fix for iphone color (reverting previous commit)
koda [Fri, 10 Jul 2009 14:46:33 +0000] rev 2247
moves indestructible color to green for iphone compatibility
nemo [Fri, 10 Jul 2009 00:39:16 +0000] rev 2246
damn mortars
nemo [Thu, 09 Jul 2009 14:36:41 +0000] rev 2245
unc0rr's patch from
issue #144 - prevent spectators from ruining the game
koda [Thu, 09 Jul 2009 00:56:26 +0000] rev 2244
routine for loading lower resolution horizont and sky for nature theme when bigger images are not supported; right now they are not installed, but they could be useful for less powerful machines in general
koda [Wed, 08 Jul 2009 15:03:57 +0000] rev 2243
additional touch support and nemo's reduced land array size
koda [Wed, 08 Jul 2009 12:53:36 +0000] rev 2242
initial support for touch input
koda [Tue, 07 Jul 2009 22:02:13 +0000] rev 2241
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
koda [Tue, 07 Jul 2009 21:48:55 +0000] rev 2240
-Removal of older WAV files, now useless thanks to OpenAL
-SDLh updated to better support SDL-1.3 symbols
-various update for iphone development
koda [Tue, 07 Jul 2009 15:24:43 +0000] rev 2239
move C and C++ optimization flags in the main CMakeLists.txt
nemo [Tue, 07 Jul 2009 11:56:02 +0000] rev 2238
Accidentally switched property in last checkin
koda [Tue, 07 Jul 2009 01:57:30 +0000] rev 2237
double column girder for embedded
nemo [Tue, 07 Jul 2009 01:53:44 +0000] rev 2236
the -1 was a bad idea
nemo [Tue, 07 Jul 2009 01:51:46 +0000] rev 2235
multi-column support
nemo [Tue, 07 Jul 2009 01:36:56 +0000] rev 2234
typo :(
nemo [Mon, 06 Jul 2009 23:04:57 +0000] rev 2233
don't link for windows, for now
koda [Mon, 06 Jul 2009 22:57:32 +0000] rev 2232
same as before
koda [Mon, 06 Jul 2009 22:51:41 +0000] rev 2231
forgot one line from previous commit
koda [Mon, 06 Jul 2009 22:46:33 +0000] rev 2230
once again, trying to restore windows compatibility from nemo's experiments
koda [Mon, 06 Jul 2009 11:37:03 +0000] rev 2229
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
nemo [Mon, 06 Jul 2009 11:33:42 +0000] rev 2228
apply dx too (from smaxx)
koda [Mon, 06 Jul 2009 00:39:32 +0000] rev 2227
-fix teleport sound when moving to wrong positions
-DrawSprite now becomes a wrapper for DrawSprite2
nemo [Sun, 05 Jul 2009 16:37:05 +0000] rev 2226
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
nemo [Sun, 05 Jul 2009 13:44:11 +0000] rev 2225
Fewer bubbles for non-breathing gears
nemo [Sun, 05 Jul 2009 13:39:05 +0000] rev 2224
Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
nemo [Sun, 05 Jul 2009 13:25:02 +0000] rev 2223
allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
koda [Fri, 03 Jul 2009 23:45:07 +0000] rev 2222
reworked progress structure
koda [Fri, 03 Jul 2009 22:02:13 +0000] rev 2221
typos
koda [Fri, 03 Jul 2009 22:00:32 +0000] rev 2220
-new openal api for setting sound position
-updates to INSTALL
koda [Thu, 02 Jul 2009 14:59:27 +0000] rev 2219
additional variable (BUNDLE) to make a standalone Mac application
koda [Thu, 02 Jul 2009 00:58:46 +0000] rev 2218
-Smaxx' solution for compiling frontend with static libs in windows
-reverted to realloc() for more compatibility
koda [Wed, 01 Jul 2009 22:50:27 +0000] rev 2217
sounds for teleport and beginning of sudden death
koda [Tue, 30 Jun 2009 17:02:41 +0000] rev 2216
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
-other minor changes to lib
koda [Tue, 30 Jun 2009 15:59:02 +0000] rev 2215
regression of previous commit, stdint.h in use
koda [Tue, 30 Jun 2009 14:59:25 +0000] rev 2214
-new FindOggVorbis, should work everywhere now
-reverted variables types in openalbridge
-removal of useless winstdint.h
koda [Tue, 30 Jun 2009 12:31:32 +0000] rev 2213
-Smaxx's porting of the library to MSVC compilers
-library is now ANSI C
-interface headers reworked
koda [Mon, 29 Jun 2009 23:03:25 +0000] rev 2212
-openalbridge headers cleaned
-static building of lib for non MSVC compilers
koda [Mon, 29 Jun 2009 20:01:05 +0000] rev 2211
- fade in/out functions merged, but kept binary compatibility
- reworked memory initialization, now uses less memory and allocates more only when needed
- other fixes to openalbridge