Mercurial
Mercurial
>
sheepy-clone
/ file revisions
summary
|
shortlog
|
changelog
|
graph
|
tags
|
bookmarks
|
branches
|
file
| revisions |
annotate
|
diff
|
comparison
|
rss
|
help
(0)
-10
-7
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
hedgewars/uTouch.pas
Wed, 15 Feb 2012 16:23:59 +0100
koda
small refactoring to touch screen buttons, use a record to store values, added 'offset' fields to adjust active button area
file
|
diff
|
annotate
Sun, 12 Feb 2012 15:59:10 +0100
koda
add keywords for landscape ammomenu and touch interface
file
|
diff
|
annotate
Thu, 09 Feb 2012 14:12:50 +0100
Xeli
use the way actions are initiated the same way as koda implemented with PascalExports, using boolean values such as upKey and enterKey, this prevents the user from being able to control the AI
file
|
diff
|
annotate
Tue, 07 Feb 2012 23:50:52 +0100
Xeli
fixed aiming by touching the crosshair, made it compatible with the aiming buttons and disabled camera movement when touching buttons + some formatting fixes
file
|
diff
|
annotate
Tue, 07 Feb 2012 18:56:49 +0100
Xeli
prevent the cursor from being shown on the mobile version, and close the menu on tap when the tap is not on the ammo menu
file
|
diff
|
annotate
Mon, 06 Feb 2012 22:40:09 +0100
Xeli
the buttons actually work now!
file
|
diff
|
annotate
Sun, 05 Feb 2012 15:55:15 +0100
Xeli
some refactoring + you can now tap on the ammo menu to select a weapon
file
|
diff
|
annotate
less
more
(0)
-10
-7
tip