Sun, 12 May 2019 16:56:28 +0300 remove enum scoping
alfadur [Sun, 12 May 2019 16:56:28 +0300] rev 14926
remove enum scoping
Sun, 12 May 2019 04:16:40 +0200 Fix Birdy being drawn behind hogs and other gears (bug 453)
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 May 2019 04:16:40 +0200] rev 14925
Fix Birdy being drawn behind hogs and other gears (bug #453)
Sun, 12 May 2019 03:27:43 +0200 Fix laser sight not working when it starts out of map bounds (bug 432)
Wuzzy <Wuzzy2@mail.ru> [Sun, 12 May 2019 03:27:43 +0200] rev 14924
Fix laser sight not working when it starts out of map bounds (bug #432)
Sat, 11 May 2019 23:40:24 +0200 Credits: Split off wolfmarc and Dragonfly
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 23:40:24 +0200] rev 14923
Credits: Split off wolfmarc and Dragonfly
Sat, 11 May 2019 23:32:19 +0200 Fix misspelled name in credits
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 23:32:19 +0200] rev 14922
Fix misspelled name in credits
Sun, 12 May 2019 00:29:47 +0300 avoid crashing server in the event loop
alfadur [Sun, 12 May 2019 00:29:47 +0300] rev 14921
avoid crashing server in the event loop
Sat, 11 May 2019 22:39:55 +0200 Proof of concept for new net game client
unc0rr [Sat, 11 May 2019 22:39:55 +0200] rev 14920
Proof of concept for new net game client
Sat, 11 May 2019 20:43:12 +0200 Fix Pas2C unable to compile with VIDEOREC
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 20:43:12 +0200] rev 14919
Fix Pas2C unable to compile with VIDEOREC
Sat, 11 May 2019 20:31:51 +0200 Pas2C: Support FileSize and Delete; add dummy implementation of FormatDateTime
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 20:31:51 +0200] rev 14918
Pas2C: Support FileSize and Delete; add dummy implementation of FormatDateTime
Sat, 11 May 2019 04:58:11 +0200 Set default SD fallback music for themes: sdmusic.ogg
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 04:58:11 +0200] rev 14917
Set default SD fallback music for themes: sdmusic.ogg
Sat, 11 May 2019 00:08:50 +0200 Change default demo speedup key from S to F
Wuzzy <Wuzzy2@mail.ru> [Sat, 11 May 2019 00:08:50 +0200] rev 14916
Change default demo speedup key from S to F Rationale: S collides with WASD. F is short for “fast-forward”.
Fri, 10 May 2019 23:51:24 +0200 ASA: Display how to skip cut scene in 1st mission
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:51:24 +0200] rev 14915
ASA: Display how to skip cut scene in 1st mission
Fri, 10 May 2019 23:51:05 +0200 Frontend binds list: Add backjump, change weird screenshot key description
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:51:05 +0200] rev 14914
Frontend binds list: Add backjump, change weird screenshot key description
Fri, 10 May 2019 23:50:26 +0200 ACF1: Improve backjump explanation
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:50:26 +0200] rev 14913
ACF1: Improve backjump explanation
Sat, 11 May 2019 00:41:28 +0300 add REPLAY_START support
alfadur [Sat, 11 May 2019 00:41:28 +0300] rev 14912
add REPLAY_START support
Fri, 10 May 2019 23:30:42 +0200 Remove unused REPLAY_START cruft from frontend
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:30:42 +0200] rev 14911
Remove unused REPLAY_START cruft from frontend
Fri, 10 May 2019 23:24:56 +0200 Server /watch: Add back KICKED for old clients, remove REPLAY_START parameter
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 23:24:56 +0200] rev 14910
Server /watch: Add back KICKED for old clients, remove REPLAY_START parameter
Fri, 10 May 2019 22:54:23 +0200 Remove REPLAY_END server message
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 22:54:23 +0200] rev 14909
Remove REPLAY_END server message
Fri, 10 May 2019 22:51:43 +0200 Teach frontend how to deal with official server replays (/watch)
Wuzzy <Wuzzy2@mail.ru> [Fri, 10 May 2019 22:51:43 +0200] rev 14908
Teach frontend how to deal with official server replays (/watch)
Tue, 07 May 2019 22:36:15 +0200 Add new server messages REPLAY_START and REPLAY_END for /WATCH command
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 22:36:15 +0200] rev 14907
Add new server messages REPLAY_START and REPLAY_END for /WATCH command
Tue, 07 May 2019 20:23:51 +0200 Frontend: Optimize control conflict handling a bit
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 20:23:51 +0200] rev 14906
Frontend: Optimize control conflict handling a bit
Tue, 07 May 2019 19:39:08 +0200 Frontend: Highlight key conflicts
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 19:39:08 +0200] rev 14905
Frontend: Highlight key conflicts
Tue, 07 May 2019 18:45:14 +0200 Display a warning when the same key is used multiple times
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 18:45:14 +0200] rev 14904
Display a warning when the same key is used multiple times
Tue, 07 May 2019 16:08:27 +0200 Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 16:08:27 +0200] rev 14903
Fix cut scenes not being skipped when pressing precise in enemy turn (bug #280)
Tue, 07 May 2019 15:50:15 +0200 Add Lua callback: onPreciseLocal
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 15:50:15 +0200] rev 14902
Add Lua callback: onPreciseLocal
Tue, 07 May 2019 14:17:09 +0200 Precise + camera movement keys = move camera at slower
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 14:17:09 +0200] rev 14901
Precise + camera movement keys = move camera at slower
Tue, 07 May 2019 13:56:11 +0200 Fix incorrect handling of slow/precise volume change when it's not your turn
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 13:56:11 +0200] rev 14900
Fix incorrect handling of slow/precise volume change when it's not your turn
Tue, 07 May 2019 13:15:00 +0200 hwengine: Add missing default binds for camera movement and team chat
Wuzzy <Wuzzy2@mail.ru> [Tue, 07 May 2019 13:15:00 +0200] rev 14899
hwengine: Add missing default binds for camera movement and team chat
Mon, 06 May 2019 23:03:16 +0200 Pas2C: Fix path concatenation in uVideoRec
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 23:03:16 +0200] rev 14898
Pas2C: Fix path concatenation in uVideoRec
Mon, 06 May 2019 22:43:35 +0200 Switch to SDL's mutex for critical section handling
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 22:43:35 +0200] rev 14897
Switch to SDL's mutex for critical section handling
Mon, 06 May 2019 22:57:49 +0300 fix broken messages on lobby join
alfadur [Mon, 06 May 2019 22:57:49 +0300] rev 14896
fix broken messages on lobby join
Mon, 06 May 2019 21:33:48 +0200 Pas2C: Add a couple of missing symbols
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 21:33:48 +0200] rev 14895
Pas2C: Add a couple of missing symbols
Mon, 06 May 2019 21:20:56 +0200 Port code to pas2c dialect
unc0rr [Mon, 06 May 2019 21:20:56 +0200] rev 14894
Port code to pas2c dialect
Mon, 06 May 2019 01:25:50 +0200 pagevideos: Prevent renaming video if file name prefix is already used
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 01:25:50 +0200] rev 14893
pagevideos: Prevent renaming video if file name prefix is already used This prevents some issues and weirdnesses with losing the video thumbnail, etc.
Mon, 06 May 2019 00:43:27 +0200 Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
Wuzzy <Wuzzy2@mail.ru> [Mon, 06 May 2019 00:43:27 +0200] rev 14892
Move video thumbnails to VideoThumbnails/, fix video renaming not renaming the thumbnail as well
Sun, 05 May 2019 17:23:59 +0200 Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage)
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 17:23:59 +0200] rev 14891
Play sndFirstBlood after first damage/kill/poisoning of enemy (instead of ANY damage) This avoids sndFirstBlood being played for self-harm, for which this taunt is a bit odd.
Sun, 05 May 2019 16:57:37 +0200 Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 16:57:37 +0200] rev 14890
Don't play "LeaveMeAlone" taunt if attacker hits same hog multiple times in same turn Because weapons like cluster bomb could trigger it in a single turn otherwise. The idea is the same hog must be hit across multiple turns.
Sun, 05 May 2019 15:24:19 +0200 Re-style QHeaderView colors
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 15:24:19 +0200] rev 14889
Re-style QHeaderView colors
Sun, 05 May 2019 15:05:48 +0200 Frontend: Normalize appearance/style of all tables
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 15:05:48 +0200] rev 14888
Frontend: Normalize appearance/style of all tables
Sun, 05 May 2019 14:27:19 +0200 Frontend style: Improve scroll bar coloring
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 14:27:19 +0200] rev 14887
Frontend style: Improve scroll bar coloring
Sun, 05 May 2019 13:58:30 +0200 Frontend: Rounded scroll bar corners
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 13:58:30 +0200] rev 14886
Frontend: Rounded scroll bar corners
Sun, 05 May 2019 13:51:09 +0200 Frontend: Add explicit style for QProgressBar
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 13:51:09 +0200] rev 14885
Frontend: Add explicit style for QProgressBar
Sun, 05 May 2019 02:04:12 +0200 VideoRec: Replace "File of" syntax to make Pas2C happy
Wuzzy <Wuzzy2@mail.ru> [Sun, 05 May 2019 02:04:12 +0200] rev 14884
VideoRec: Replace "File of" syntax to make Pas2C happy
Sat, 04 May 2019 21:37:22 +0200 Some fixes to make Pas2C happy again
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 21:37:22 +0200] rev 14883
Some fixes to make Pas2C happy again
Sat, 04 May 2019 21:03:26 +0200 ACF2: Cyborg decision: Wait for 2 seconds when close to cyborg, to allow close attack
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 21:03:26 +0200] rev 14882
ACF2: Cyborg decision: Wait for 2 seconds when close to cyborg, to allow close attack
Sat, 04 May 2019 19:07:58 +0200 ACF5, ACF9: Clear mines around cyborg when it appears
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 19:07:58 +0200] rev 14881
ACF5, ACF9: Clear mines around cyborg when it appears This prevents script problems in case the cyborg dies in a cut scene because of the mines
Sat, 04 May 2019 00:56:27 +0200 Frontend controls: Add menu key
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 00:56:27 +0200] rev 14880
Frontend controls: Add menu key
Sat, 04 May 2019 00:56:01 +0200 Frontend controls: Remove hash key
Wuzzy <Wuzzy2@mail.ru> [Sat, 04 May 2019 00:56:01 +0200] rev 14879
Frontend controls: Remove hash key
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