Mon, 17 Jan 2011 23:22:52 +0100 |
koda |
merge latest 0.9.15 changes into head
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Sat, 15 Jan 2011 21:32:44 +0100 |
koda |
possible fix hanging server on ctlr+w
0.9.15
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Sat, 15 Jan 2011 16:44:32 +0100 |
koda |
implemented actions for closing/enging program (needs testing over the net)
0.9.15
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Fri, 14 Jan 2011 00:31:21 +0100 |
koda |
general uKey refactor in preparaiton of two new shortcuts
0.9.15
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Tue, 14 Dec 2010 18:18:54 -0500 |
nemo |
Reenable ReadyTimer using a synced message NEEDS TESTING.
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Sun, 21 Nov 2010 19:41:19 +0300 |
unc0rr |
uDebug
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Thu, 18 Nov 2010 12:12:51 +0300 |
unC0Rr |
Haven't found a better place than uIO for OutError
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Thu, 18 Nov 2010 11:32:47 +0300 |
unC0Rr |
Move some stuff from uMisc to uUtils
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Thu, 18 Nov 2010 09:12:27 +0300 |
unC0Rr |
Introduce uCommands.pas
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Wed, 17 Nov 2010 22:14:41 +0300 |
unc0rr |
uTeams
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Wed, 17 Nov 2010 20:36:35 +0300 |
unc0rr |
Remove uMisc dependency from uRandom
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Wed, 17 Nov 2010 20:28:42 +0300 |
unc0rr |
Move variables from uConsts to uVariables
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Wed, 17 Nov 2010 17:45:55 +0300 |
unC0Rr |
Move variables from uMisc to uVariables
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Fri, 05 Nov 2010 14:49:44 -0400 |
nemo |
add F1-F10 to the default binds to fix weapon selection in trainings/missions and such
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Sun, 31 Oct 2010 12:19:54 -0400 |
nemo |
making indentation consistent (noticed while debugging)
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Tue, 12 Oct 2010 05:06:30 +0200 |
koda |
minor stuff
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Thu, 22 Jul 2010 12:47:32 +0200 |
koda |
reduce the number of keywords used and switch to BMP format for screenshots
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Sun, 18 Jul 2010 03:55:56 +0200 |
koda |
switching hogs now works
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Sat, 17 Jul 2010 16:35:14 +0200 |
koda |
aim now starts slow and then moves faster
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Wed, 30 Jun 2010 22:42:55 +0200 |
koda |
tiy new overlay graphics
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Sun, 20 Jun 2010 18:35:59 +0200 |
koda |
fix zoom smoothness
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Thu, 17 Jun 2010 19:57:51 +0200 |
koda |
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
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Thu, 03 Jun 2010 23:02:35 +0000 |
koda |
fix iphone version for map preview
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Sun, 02 May 2010 22:00:50 +0000 |
smxx |
Engine:
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Fri, 16 Apr 2010 15:25:15 +0000 |
koda |
camera panning ftw
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Wed, 31 Mar 2010 22:54:28 +0000 |
koda |
koda's changelog turn
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Sun, 21 Mar 2010 19:02:03 +0000 |
unc0rr |
In pascal unit is a namespace
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Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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Mon, 01 Mar 2010 19:54:33 +0000 |
smxx |
Engine:
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Sat, 13 Feb 2010 16:04:04 +0000 |
koda |
new menupage ingame for common actions
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Wed, 10 Feb 2010 00:55:40 +0000 |
smxx |
Engine:
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Fri, 05 Feb 2010 00:43:56 +0000 |
koda |
touchinput works, invisible buttons added and initial support for chat
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Tue, 26 Jan 2010 21:55:51 +0000 |
koda |
complete the replacement of init/free wrappers for every unit
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Sun, 24 Jan 2010 19:52:30 +0000 |
koda |
update iphone frontend to the new (silly) sdl api, code cleanups for other sections
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Mon, 18 Jan 2010 05:36:08 +0000 |
koda |
replace initialization/finalization statements with custom init functions
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Thu, 14 Jan 2010 16:46:50 +0000 |
koda |
makes freepascal code compatible with OBJFPC mode
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Sat, 09 Jan 2010 01:34:23 +0000 |
koda |
move mixed functions in PascalExports
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Thu, 07 Jan 2010 22:49:25 +0000 |
koda |
touch input: reset zoom, attack button
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Thu, 07 Jan 2010 19:50:40 +0000 |
koda |
additional modifications for touch input
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Thu, 07 Jan 2010 05:23:23 +0000 |
koda |
injection of custom code in SDL for iPhone in order to implement our frontend
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Sun, 03 Jan 2010 22:58:19 +0000 |
koda |
lupdate + Palewolf's updated spanish translation + other patches of mine
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Sun, 03 Jan 2010 15:40:41 +0000 |
koda |
smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
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Fri, 20 Nov 2009 21:22:05 +0000 |
koda |
revamped file access and debug display
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Tue, 10 Nov 2009 18:56:24 +0000 |
koda |
fix keybindings in PPC
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Fri, 06 Nov 2009 18:59:43 +0000 |
koda |
updated build files for macosx and optimization system
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Thu, 05 Nov 2009 16:23:09 +0000 |
koda |
move compiler directives to standard pascal
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Mon, 26 Oct 2009 10:39:20 +0000 |
koda |
other controls implementation + sdlh revisited (once again)
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Sun, 25 Oct 2009 23:52:36 +0000 |
koda |
touch control completely revamped
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Sun, 25 Oct 2009 15:55:49 +0000 |
koda |
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
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Sun, 25 Oct 2009 10:38:09 +0000 |
koda |
convert 24 bits images to 32 (faster to manage)
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Sun, 25 Oct 2009 09:02:17 +0000 |
koda |
completes touch input/control (problems with moving camera)
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Sat, 24 Oct 2009 13:50:31 +0000 |
koda |
more updates on touch input/control
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Tue, 20 Oct 2009 17:55:11 +0000 |
koda |
WE HAVE TOUCH INPUT
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Mon, 12 Oct 2009 21:42:56 +0000 |
koda |
can compile on iphone again
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Mon, 12 Oct 2009 19:41:17 +0000 |
unc0rr |
Smaxx fix to overwriting private sdl's memory
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Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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Wed, 07 Oct 2009 14:37:42 +0000 |
unc0rr |
- Fix mouse cursor bugs in net game (still has a bug near water)
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Thu, 10 Sep 2009 18:50:53 +0000 |
unc0rr |
- Implement zoom reset
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Wed, 19 Aug 2009 18:55:40 +0000 |
koda |
improved fix for right click on mac
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