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hedgewars/uVisualGears.pas
Wed, 29 Dec 2010 16:21:30 -0500
nemo
add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
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Wed, 29 Dec 2010 02:15:37 +0100
Henek
sudden death: now having theme support, still some work though with config
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Tue, 28 Dec 2010 23:53:37 +0100
Henek
sudden death, now with visual and audial effects :D
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Thu, 16 Dec 2010 15:26:19 -0500
nemo
oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
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Thu, 16 Dec 2010 15:02:35 -0500
nemo
offset the sprite
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Thu, 16 Dec 2010 14:34:11 -0500
nemo
If this works right, setting Angle (yeah, yeah) switches between an aura circle and a drawn circle. aura is scaled at size 100 being 100% - 200, 200% etc.
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