Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 15:37:29 +0200] rev 13367
Continental supplies: Fix “Boring” sound being played after continent select
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 15:30:31 +0200] rev 13366
Continental supplies: Update pickhammer icon
Wuzzy <Wuzzy2@mail.ru> [Thu, 03 May 2018 15:18:28 +0200] rev 13365
Massive Continental supplies update
List of changes:
* Invulnerability protects from sabotage damage
* Sabotage kills hog instantly when health reaches 0
* Reliably prevent using of Lonely Cries and baseball bat specials when usage not allowed
* Don't explode Anno 1302 and Medicine if drowning
* Don't play “Missed” and “Laugh” taunt when those don't make sense
* Major rewrite of ALL strings for better usability
* Add custom weapon tooltips
* Major refactoring
* Improve audiovisual effects
* Show message when hog receives new continent ammo
* Sabotaged hedgehogs also emit smoke when it's not their turn
* Can switch continent in reverse order with [Precise]+[Switch]
* Fix retreat timer not turning red for some weapons
Vatten [Thu, 03 May 2018 11:58:07 +0200] rev 13364
Updated Continental supplies
Noticable changes:
* Selection of continent is now before a turn
* Australia and Antarctica will have new moddable weapons
* All continents have different starting healths per hog
unc0rr [Wed, 02 May 2018 23:07:41 +0200] rev 13363
Call GetNext twice as many times to distribute seed across the whole buffer even for single byte seeds
nemo [Wed, 02 May 2018 15:29:21 -0400] rev 13362
real droplet fix - default density is fine - also add back in the underwater bullet trails
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 20:09:48 +0200] rev 13361
Minor improvements in tutorial mission texts to make stuff clearer
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 18:48:58 +0200] rev 13360
Update German translation for previous English typo fixes
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 18:19:31 +0200] rev 13359
Fix a couple of English typos
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 17:22:42 +0200] rev 13358
Fix more German typos in Hedgewars files
Wuzzy <Wuzzy2@mail.ru> [Wed, 02 May 2018 15:28:46 +0200] rev 13357
Fix a couple of German typos in de.lua
nemo [Tue, 01 May 2018 20:41:47 -0400] rev 13356
reduce minigun splash droplets a little
Case_Of [Tue, 01 May 2018 14:08:28 -0400] rev 13355
Update of french frontend localisation
nemo [Sun, 29 Apr 2018 11:25:12 -0400] rev 13354
Seed reset seems fine when moved out of the loader. Also bump protocol
nemo [Sun, 29 Apr 2018 10:47:02 -0400] rev 13353
Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
nemo [Sun, 29 Apr 2018 09:24:14 -0400] rev 13352
Airmines should have been set for 45° bounce - the only reason they weren't I guess is they were a clone of some mine values - and mines use traditional behaviour.
nemo [Fri, 27 Apr 2018 11:19:23 -0400] rev 13351
mark this revision as 0.9.24 branching point - next commit requires a protocol bump
Wuzzy <Wuzzy2@mail.ru> [Thu, 26 Apr 2018 00:21:03 +0200] rev 13350
Fix hog being unable to walk after using sniper rifle without firing both shots
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Apr 2018 21:49:12 +0200] rev 13349
Pas2C: Add support for char + ansistring (for real this time)
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Apr 2018 20:30:15 +0200] rev 13348
Change KeyBindToName to shortstring
Key names do not and should not be longer than 255 characters. ;-)
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Apr 2018 19:52:04 +0200] rev 13347
Pas2C: Add support for char + ansistring
Wuzzy <Wuzzy2@mail.ru> [Tue, 24 Apr 2018 19:10:19 +0200] rev 13346
Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
Wuzzy <Wuzzy2@mail.ru> [Sat, 21 Apr 2018 17:17:42 +0200] rev 13345
New Lua call: Retreat, to force turn into Retreat time
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Apr 2018 15:48:00 +0200] rev 13344
Fix incorrect check for iPhone macro in hwconsts.h
TARGET_OS_IPHONE is always defined when building on Mac OS, so the define was wrong. This macro expands to either 0 or 1, so a simple #if should be enough.
Wuzzy <Wuzzy2@mail.ru> [Thu, 19 Apr 2018 14:07:56 +0200] rev 13343
Fix outdated Qt CMake dependency for OS X
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Apr 2018 17:12:23 +0200] rev 13342
Added tag 0.9.24.1-release for
changeset afc089c39556
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Apr 2018 17:12:15 +0200] rev 13341
Removed tag 0.9.24.1-release
Wuzzy <Wuzzy2@mail.ru> [Wed, 18 Apr 2018 17:02:44 +0200] rev 13340
Update changelog
nemo [Wed, 18 Apr 2018 10:30:27 -0400] rev 13339
Added tag 0.9.24.1-release for
changeset ea98a45452e5
nemo [Wed, 18 Apr 2018 10:30:16 -0400] rev 13338
Removed tag 0.9.24.1-release
nemo [Wed, 18 Apr 2018 10:30:10 -0400] rev 13337
bump cpack .24 to .24.1, make the moc filter broader
nemo [Wed, 18 Apr 2018 09:11:38 -0400] rev 13336
Added tag 0.9.24.1-release for
changeset 3f2ee2f9b51d
alfadur [Tue, 17 Apr 2018 19:43:41 -0400] rev 13335
fix/workaround for fullscreen crash in 0.9.24
nemo [Tue, 17 Apr 2018 15:21:52 -0400] rev 13334
minor simplification of conditions for not spawning a visual gear - also allows lua to spawn clouds critically or non-critically. We probably shouldn't even exempt clouds from this, and just spawn them once synced, but, eh, probably isn't a significant hit since sheepluva made the motion more efficient.
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Apr 2018 20:10:10 +0200] rev 13333
Fix crash when firing portal gun at low quality graphics
Wuzzy <Wuzzy2@mail.ru> [Tue, 17 Apr 2018 00:37:15 +0200] rev 13332
Added tag 0.9.24-release for
changeset a4e7e62f2c0d
unc0rr [Sun, 15 Apr 2018 18:20:34 +0200] rev 13331
Install platforms dir too
nemo [Fri, 13 Apr 2018 16:18:57 -0400] rev 13330
enable stretchLastSection
nemo [Fri, 13 Apr 2018 14:45:09 -0400] rev 13329
wuzzy is a spoilsport
alfadur [Fri, 13 Apr 2018 20:35:35 +0200] rev 13328
Stop minigun sound when gtMinigun is destroyed
nemo [Fri, 13 Apr 2018 13:03:51 -0400] rev 13327
QT for some reason messes with XCompose causing broken input (Qt 5 only - Qt 4 did not break anything). In Qt 5.2 and 5.3 this was causing an invalid conversion in chat messages containing these resulting in the bad bytes being stripped. In Qt 5.9 it is still broken, but you at least get a string with something in it. This checks for non-zero converted strings for room creation and chat lines.
alfadur [Fri, 13 Apr 2018 00:17:30 +0200] rev 13326
Fix bullet trails overlapping when the pass through wrap or bounce world edge
Wuzzy <Wuzzy2@mail.ru> [Thu, 12 Apr 2018 16:56:06 +0200] rev 13325
Use QDir::Files to read ammo schemes
Wuzzy <Wuzzy2@mail.ru> [Thu, 12 Apr 2018 14:52:47 +0200] rev 13324
Don't let hedgehogs moan if they take 0 Sudden Death damage
alfadur [Thu, 12 Apr 2018 01:51:38 +0200] rev 13323
Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
Wuzzy <Wuzzy2@mail.ru> [Thu, 12 Apr 2018 00:40:10 +0200] rev 13322
Update changelog
nemo [Wed, 11 Apr 2018 17:59:59 -0400] rev 13321
merge with 0.9.23, pulling in unc0rr's desync fix
sheepluva [Sun, 08 Apr 2018 00:52:22 +0200] rev 13320
cleanup whitespaces, add braces to for loops
also throw in a break for good measure
alfadur [Sun, 08 Apr 2018 00:26:33 +0200] rev 13319
I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
sheepluva [Sat, 07 Apr 2018 23:38:19 +0200] rev 13318
Quick Game: ignore hidden themes
sheepluva [Sat, 07 Apr 2018 22:16:36 +0200] rev 13317
Fix segfault on game halt (if no logfile)
nemo [Fri, 06 Apr 2018 12:34:23 -0400] rev 13316
quick game wasn't checking for hidden themes. It should, but this will at least make them not-crash. The results are kind of amusing.
Wuzzy <Wuzzy2@mail.ru> [Wed, 04 Apr 2018 21:34:09 +0200] rev 13315
Remove “mission accomplished” victory message, might be confusing
For example, if this appears in an actual mission when the player fails.
Wuzzy <Wuzzy2@mail.ru> [Wed, 04 Apr 2018 19:33:19 +0200] rev 13314
Show simple drop-down icon next to key binder widget
Wuzzy <Wuzzy2@mail.ru> [Wed, 04 Apr 2018 18:38:00 +0200] rev 13313
Update changelog
Wuzzy <Wuzzy2@mail.ru> [Wed, 04 Apr 2018 14:05:29 +0200] rev 13312
Update locale files
unc0rr [Fri, 30 Mar 2018 20:42:24 +0200] rev 13311
Improve error message a bit
nemo [Fri, 30 Mar 2018 12:26:51 -0400] rev 13310
oups
nemo [Fri, 30 Mar 2018 11:56:16 -0400] rev 13309
add title manipulation
unc0rr [Fri, 30 Mar 2018 17:01:30 +0200] rev 13308
Bump protocol version, update sources in preparation for .24 release
nemo [Fri, 30 Mar 2018 10:03:29 -0400] rev 13307
simple optimised svg of the low detail hedgehog for use in .desktop files and such
Wuzzy <Wuzzy2@mail.ru> [Fri, 30 Mar 2018 15:56:47 +0200] rev 13306
Travis: Drop zoogie PPA, drop ImageMagick from apt-get line
Wuzzy <Wuzzy2@mail.ru> [Fri, 30 Mar 2018 15:37:48 +0200] rev 13305
Travis: Upgrade to Ubuntu xenial, drop libghc-parsec3-dev
Wuzzy <Wuzzy2@mail.ru> [Fri, 30 Mar 2018 15:16:29 +0200] rev 13304
CMake: Make sure Qt5 is also found on OS X after installing it via Homebrew
Wuzzy <Wuzzy2@mail.ru> [Fri, 30 Mar 2018 15:02:10 +0200] rev 13303
Fix Qt5 in .travis.yml for Ubuntu (hopefully)
nemo [Fri, 30 Mar 2018 08:02:14 -0400] rev 13302
Backed out
changeset e9caada3aac1 - < LocutusOfBorg> dpkg-shlibdeps: error: no dependency information < LocutusOfBorg> Hint: check if the library actually comes from a package.
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 17:28:12 +0200] rev 13301
Update .travis.yml to include Qt5 stuff
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 16:05:46 +0200] rev 13300
Add greno4ka to credits for Russian translation contribution
greno4ka [Wed, 28 Mar 2018 16:04:07 +0200] rev 13299
Slightly update russian localization
LocutusOfBorg [Wed, 28 Mar 2018 15:37:35 +0200] rev 13298
Remove useless libghc-stm-dev from build
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 15:21:23 +0200] rev 13297
CMake for server: Pass -dynamic flag to ghc
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 15:14:20 +0200] rev 13296
CMake: Rework Haskell package detection, use ghc-pkg to detect packages
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 14:06:34 +0200] rev 13295
Grenade Training: Add warm-up sequence, introduce timer in separate mission panel
Wuzzy <Wuzzy2@mail.ru> [Wed, 28 Mar 2018 01:22:53 +0200] rev 13294
Fix compile fail due to dependency in Qt 5.10 in pagevideos.cpp
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Mar 2018 23:01:22 +0200] rev 13293
Add voice pack sound fallbacks also for sndOoff{2,3} and sndOw{2,4}
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Mar 2018 22:45:31 +0200] rev 13292
Fix broken fallback to sndFirePunch1 if sndFirePunch{2,6} is missing
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Mar 2018 19:59:12 +0200] rev 13291
Videos frontend page: Locale-aware text formatting
nemo [Tue, 27 Mar 2018 13:45:58 -0400] rev 13290
might as well put this after the last mining
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Mar 2018 17:32:23 +0200] rev 13289
Fix team files and settings not saving properly, and remove FileEngine stuff from DLC
This is done by using absolute paths and removing physfs://
Wuzzy <Wuzzy2@mail.ru> [Tue, 27 Mar 2018 04:39:31 +0200] rev 13288
ThemeFilterProxyModel: Fix filter function containing a path with no return value
Wuzzy <Wuzzy2@mail.ru> [Mon, 26 Mar 2018 15:12:33 +0200] rev 13287
Flying portal balls now spawn a few spark effects
This has been adapted from PortalEffects from HedgeEditor.
HedgeEditor already included such effects for some reason, so they have been removed as redundant.
nemo [Sat, 24 Mar 2018 19:05:46 -0400] rev 13286
oops
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 23:57:54 +0100] rev 13285
Update German Lua translation
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 23:45:16 +0100] rev 13284
ShoppaMap: Can change map complexity with slider, remove script param “pad”
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 23:13:57 +0100] rev 13283
ShoppaMap: Delete unused/dead code
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 22:28:53 +0100] rev 13282
TechRacer: Remove script parameter “helpDisabled”
Pointless since you can quickly toggle help anyway, so supporting
this script param only clutters the documentation.
nemo [Sat, 24 Mar 2018 11:07:44 -0400] rev 13281
bug #598 - this was kinda entertaining but is, yeah, a bit too weird
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 02:24:02 +0100] rev 13280
Highlander: Rename “mode=orig” to “multiuse=true” and explain the meaning of this scriptparam in mision panel
Don't worry, the gameplay of this script param is NOT changed, only its name and documentation.
Wuzzy <Wuzzy2@mail.ru> [Sat, 24 Mar 2018 00:26:39 +0100] rev 13279
Change how locale is loaded in frontend, and fix some bugs
- Fix some loading errors when locale is C
- Fallback mission map description to English
Wuzzy <Wuzzy2@mail.ru> [Fri, 23 Mar 2018 03:37:07 +0100] rev 13278
The Specialits: Use gfSwitchHog for hog switching and delete the terrible Lua hacks
Wuzzy <Wuzzy2@mail.ru> [Fri, 23 Mar 2018 03:17:01 +0100] rev 13277
Add new game flag gfSwitchHog, enable hog switching at turn start
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 23:27:11 +0100] rev 13276
Change appearance of Art theme in Sudden Death
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 19:25:38 +0100] rev 13275
Lua API: Add Explode function
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 18:40:21 +0100] rev 13274
Improve Sudden Death theming of Eyes and Deepspace
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 17:44:06 +0100] rev 13273
Fix some artifacts in contour of horizont.png of Planes theme
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 16:52:04 +0100] rev 13272
Add icons to background themes; allow to hide themes explicitly by adding “hidden” key to theme.cfg
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 16:08:33 +0100] rev 13271
If delegating room control, reset map of new master, if map is missing
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 14:09:10 +0100] rev 13270
QTfrontent: Print map and style name in red, if missing. And update map label after delegation
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 13:29:07 +0100] rev 13269
Set plain text mode for gamecfg labels (scheme, style)
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 13:18:45 +0100] rev 13268
Display style name correctly if host selects a style you don't have
Wuzzy <Wuzzy2@mail.ru> [Thu, 22 Mar 2018 00:17:13 +0100] rev 13267
Change CrazyMission preview, change portal map theme to Hell
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Mar 2018 20:35:50 +0100] rev 13266
Fix initial map preview being broken when joining room, part 2
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Mar 2018 15:38:20 +0100] rev 13265
Partially fix wrong preview when joining host room with missing map
Wuzzy <Wuzzy2@mail.ru> [Wed, 21 Mar 2018 14:36:26 +0100] rev 13264
Add some isNull checks for some strings in mapContainer
Wuzzy <Wuzzy2@mail.ru> [Tue, 20 Mar 2018 02:24:47 +0100] rev 13263
Fix incorrect preview when selecting image map the first time in session
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 18:58:49 +0100] rev 13262
Fix theme chooser failing to filter themes by name
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 16:07:08 +0100] rev 13261
Force proper map and theme reset when host delegates to you if you don't have the map or theme
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 15:44:39 +0100] rev 13260
Map container: Add question mark in front of missing theme name
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 15:21:11 +0100] rev 13259
Tweak map preview background colors
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 14:07:29 +0100] rev 13258
Fix map type combo box being disabled for good when you select image or mission map
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 13:35:13 +0100] rev 13257
Check existance of theme icon before loading it
Wuzzy <Wuzzy2@mail.ru> [Mon, 19 Mar 2018 00:09:07 +0100] rev 13256
Shorten and wrap map name properly when viewing room as non-master
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 20:58:46 +0100] rev 13255
Fix some map preview properly problems when host switches to image map mode w/ you missing the map
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 15:42:17 +0100] rev 13254
Show error icon when selected theme is missing
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 15:24:54 +0100] rev 13253
Add IsHiddenRole to ThemeModel for hidden themes
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 14:38:48 +0100] rev 13252
ThemeModel: Filter themes based on IsDlcRole rather than string-based
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 03:24:49 +0100] rev 13251
Online room: Display error image in preview when host selects a map you don't have
antonc27 <antonc27@mail.ru> [Sun, 18 Mar 2018 18:47:03 +0100] rev 13250
- Correct initialisation of TeamsGameOver (on mobile it doesn't get reset between plays, so ones set to true, prevents game to be finished next time)
Wuzzy <Wuzzy2@mail.ru> [Sun, 18 Mar 2018 00:24:15 +0100] rev 13249
Multiplayer page: Properly disable scheme/style/weapons widgets when changing style or mission map
Wuzzy <Wuzzy2@mail.ru> [Sat, 17 Mar 2018 22:26:02 +0100] rev 13248
Don't gray out images of disabled ToggleButtons as its a little too hard on the eyes
The disabled state is visible by the button border color.