Tue, 31 Mar 2015 00:15:00 +0200 |
sheepluva |
draw birdy's feathers in low quality mode too
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Mon, 15 Dec 2014 16:11:18 +0100 |
sheepluva |
Issue 829: Drill rocket drilling dust is slightly misplaced
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Thu, 11 Dec 2014 07:52:51 -0500 |
nemo |
fix copypasta
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Sun, 30 Nov 2014 17:20:37 +0100 |
sheepluva |
fix copypasta-fail that would cause splashes to use invalid sprite data pointer. should fix issue 838
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Sat, 02 Aug 2014 02:42:12 +0200 |
sheepluva |
fix flake angles
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Mon, 07 Jul 2014 00:48:12 +0200 |
sheepluva |
cont.
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Mon, 07 Jul 2014 00:37:10 +0200 |
sheepluva |
simplifying some code
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Sat, 05 Jul 2014 20:15:56 +0200 |
sheepluva |
WIP: weSea tweaks, functional and visual
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Sat, 14 Jun 2014 02:25:49 +0200 |
sheepluva |
huh? me? nono, don't mind me. I'm just here to clean up.
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Sat, 14 Jun 2014 00:56:11 +0200 |
sheepluva |
some rendering tweaks
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Sun, 01 Jun 2014 04:17:27 +0200 |
sheepluva |
collision indicator on failed girder placement (especially useful with rubberband I guess). still needs some tweaks but I am going to bed now :P
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Wed, 12 Mar 2014 22:40:49 -0400 |
nemo |
By request. Allow lua to make random things "talk". I'm not sure if this is a good idea, buuuut.
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Fri, 07 Feb 2014 22:42:57 +0400 |
unc0rr |
Implement a bit of astring
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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