Mon, 10 Dec 2018 08:00:45 +0100 |
Wuzzy |
Fix poison damage not working in first round
|
file |
diff |
annotate
|
Mon, 10 Dec 2018 07:35:29 +0100 |
Wuzzy |
Longer delays between turns for better readability
|
file |
diff |
annotate
|
Mon, 10 Dec 2018 02:30:14 +0100 |
Wuzzy |
Fix some King Mode bugs causing minions not always being properly killed
|
file |
diff |
annotate
|
Sun, 09 Dec 2018 17:12:47 +0100 |
Wuzzy |
Lua API: SetTurnTimePaused/GetTurnTimePaused
|
file |
diff |
annotate
|
Fri, 30 Nov 2018 17:09:08 +0100 |
Wuzzy |
Don't reduce InitialHealth below 1
|
file |
diff |
annotate
|
Sat, 10 Nov 2018 21:15:42 +0100 |
Wuzzy |
Remove all traces of dead code related to amStructure/gtStructure
|
file |
diff |
annotate
|
Wed, 31 Oct 2018 13:35:53 +0100 |
Wuzzy |
Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
|
file |
diff |
annotate
|
Tue, 09 Oct 2018 09:02:39 -0400 |
nemo |
make explicit for pas2c some string casts that fpc was probably doing automatically
|
file |
diff |
annotate
|
Sat, 06 Oct 2018 00:23:27 +0200 |
Wuzzy |
Make sure AddChatString is only fed with shortstrings
|
file |
diff |
annotate
|
Fri, 05 Oct 2018 16:54:26 -0400 |
nemo |
formatA expects ansistring params
|
file |
diff |
annotate
|
Thu, 04 Oct 2018 19:04:27 +0200 |
Wuzzy |
Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
|
file |
diff |
annotate
|
Thu, 27 Sep 2018 00:26:58 +0200 |
Wuzzy |
Fix teleport cursor briefly re-appearing after placing hog in hog placement phase + inf attack mode
|
file |
diff |
annotate
|
Sat, 15 Sep 2018 15:26:23 +0200 |
Wuzzy |
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
|
file |
diff |
annotate
|
Tue, 04 Sep 2018 17:57:48 +0200 |
Wuzzy |
Fix turn reaction not working properly after turn
|
file |
diff |
annotate
|
Mon, 03 Sep 2018 22:14:46 +0200 |
Wuzzy |
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
|
file |
diff |
annotate
|
Mon, 03 Sep 2018 05:05:00 +0200 |
Wuzzy |
Use translation template for speech bubble command
|
file |
diff |
annotate
|
Mon, 03 Sep 2018 00:53:44 +0200 |
Wuzzy |
Don't play timer countdown sounds if in ready phase
|
file |
diff |
annotate
|
Sat, 01 Sep 2018 23:03:56 +0200 |
Wuzzy |
Check for victory before stTurnReact. Fixes 382
|
file |
diff |
annotate
|
Sat, 11 Aug 2018 21:43:55 +0200 |
Wuzzy |
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
|
file |
diff |
annotate
|
Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
|
file |
diff |
annotate
|
Wed, 08 Aug 2018 11:19:08 +0200 |
Wuzzy |
Make sure gear fuel and alt weapon overlays are always drawn on top
|
file |
diff |
annotate
|
Thu, 02 Aug 2018 20:27:20 -0400 |
nemo |
hijack the duck for an attempted resurrection of the creeper. initial pass.
|
file |
diff |
annotate
|
Sun, 29 Jul 2018 11:39:48 -0400 |
nemo |
and fix index
|
file |
diff |
annotate
|
Sun, 29 Jul 2018 11:37:14 -0400 |
nemo |
oh. and indent that loop
|
file |
diff |
annotate
|
Sun, 29 Jul 2018 11:32:56 -0400 |
nemo |
add wrap check
|
file |
diff |
annotate
|
Thu, 26 Apr 2018 00:21:03 +0200 |
Wuzzy |
Fix hog being unable to walk after using sniper rifle without firing both shots
|
file |
diff |
annotate
|
Thu, 12 Apr 2018 14:52:47 +0200 |
Wuzzy |
Don't let hedgehogs moan if they take 0 Sudden Death damage
|
file |
diff |
annotate
|
Thu, 15 Mar 2018 02:59:37 +0100 |
Wuzzy |
gtGenericFaller: Use Tag=1 to allow gtGenericFaller to be displaced randomly. Otherwise it is left alone
|
file |
diff |
annotate
|
Mon, 12 Mar 2018 12:37:35 +0100 |
Wuzzy |
Lua API: Add onSkipTurn callback, called when hog skips
|
file |
diff |
annotate
|
Wed, 07 Mar 2018 22:47:55 +0100 |
Wuzzy |
Add hedgehog effect heArtillery, allows to set per-hedgehog artillery mode
|
file |
diff |
annotate
|
Sat, 17 Feb 2018 20:59:56 +0100 |
Wuzzy |
Fix onEndTurn being called in multishoot
|
file |
diff |
annotate
|
Fri, 09 Feb 2018 12:08:12 +0100 |
Wuzzy |
Show subtle heal effect for healing hogs in health reset mode
|
file |
diff |
annotate
|
Thu, 08 Feb 2018 18:10:39 +0100 |
Wuzzy |
Add callback: onEndTurn
|
file |
diff |
annotate
|
Thu, 08 Feb 2018 07:09:39 +0100 |
Wuzzy |
Fix timebox being usable in SD w/ damage=0
|
file |
diff |
annotate
|
Wed, 07 Feb 2018 11:03:14 +0100 |
Wuzzy |
Refactor Sudden Death starting into own function
|
file |
diff |
annotate
|
Wed, 07 Feb 2018 07:54:18 +0100 |
Wuzzy |
Fix green color channel on themes with sd-tint (#566)
|
file |
diff |
annotate
|
Wed, 31 Jan 2018 13:42:52 -0500 |
alfadur |
Machinegun. also tweaked ignore
|
file |
diff |
annotate
|
Sat, 30 Sep 2017 21:54:47 +0200 |
sheepluva |
fix some fpc hints
|
file |
diff |
annotate
|
Fri, 01 Sep 2017 11:24:18 -0400 |
nemo |
remove the collision addition for hogs again.
|
file |
diff |
annotate
|
Wed, 09 Aug 2017 15:35:39 -0400 |
nemo |
Add checkins so that spawning on top of things is possible too
|
file |
diff |
annotate
|
Tue, 25 Apr 2017 04:54:46 +0200 |
Wuzzy |
Fix sndBoring being played when force-ending turn due to victory
|
file |
diff |
annotate
|
Sat, 22 Apr 2017 23:06:47 +0200 |
Wuzzy |
Fix sniper rifle disabling laser sight utility after shooting
|
file |
diff |
annotate
|
Mon, 10 Apr 2017 14:15:00 +0200 |
Wuzzy |
Render gear timers in front of water
|
file |
diff |
annotate
|
Sat, 08 Apr 2017 18:36:12 +0200 |
Wuzzy |
Add gear gtDuck: rubber duck
|
file |
diff |
annotate
|
Fri, 07 Apr 2017 02:26:12 +0200 |
Wuzzy |
Harden the countdown sound check
|
file |
diff |
annotate
|
Sun, 01 May 2016 02:36:17 +0200 |
Wuzzy |
Enable timer warning sounds in hog placement phase
|
file |
diff |
annotate
|
Sun, 01 May 2016 01:04:45 +0200 |
Wuzzy |
Fix sniper rifle making timer gray all the time
|
file |
diff |
annotate
|
Sat, 30 Apr 2016 23:46:57 +0200 |
Wuzzy |
Make timer gray while the time is not running or while it is paused
|
file |
diff |
annotate
|
Sat, 30 Apr 2016 23:30:34 +0200 |
Wuzzy |
Add ammoprop for blowtorch and pickhammer for not stopping timer in inf attack
|
file |
diff |
annotate
|
Sat, 19 Nov 2016 15:00:14 +0100 |
Wuzzy |
Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
|
file |
diff |
annotate
|
Wed, 16 Nov 2016 19:19:36 +0100 |
sheepluva |
reenable divided-mode spawning hack^Wtweak, that was accidently removed in 34ede05e4d4f
|
file |
diff |
annotate
|
Wed, 16 Nov 2016 12:26:26 -0500 |
nemo |
Make sd-tint a theme variable so cophernue can tweak his sky tinting
|
file |
diff |
annotate
|
Tue, 15 Nov 2016 03:00:56 +0100 |
Wuzzy |
Show symbols at bottom right while extra damage / low grav. are active
|
file |
diff |
annotate
|
Tue, 15 Nov 2016 01:25:37 +0100 |
Wuzzy |
Remove old Fort Mode from frontend
|
file |
diff |
annotate
|
Mon, 03 Oct 2016 14:10:25 -0400 |
nemo |
Make frozen hogs poison immune
|
file |
diff |
annotate
|
Fri, 06 May 2016 20:00:55 +0200 |
sheepluva |
<unC0Rr> might be somewhere width used instead of rightx
|
file |
diff |
annotate
|
Wed, 27 Apr 2016 23:52:43 +0200 |
sheepluva |
make hog fallback (flower-in-hole) positioning respect limits (e.g. used by gfDivideTeams)
|
file |
diff |
annotate
|
Wed, 27 Apr 2016 23:14:47 +0200 |
sheepluva |
fix incorrect debug message
|
file |
diff |
annotate
|
Tue, 26 Apr 2016 22:09:50 +0200 |
sheepluva |
create forts in random order
|
file |
diff |
annotate
|
Tue, 26 Apr 2016 14:41:56 +0200 |
sheepluva |
Fort Mode: allow more than 2 clans
|
file |
diff |
annotate
|