project_files/HedgewarsMobile/Classes/PascalImports.h
Thu, 07 Oct 2010 02:16:29 +0200 koda remove a useless field from weaponfile format
Wed, 06 Oct 2010 02:31:04 +0200 koda use dynamic data from engine instead of using hardcoded values
Mon, 04 Oct 2010 00:00:42 +0200 koda WIP for an objc ammomenu implementation
Sun, 26 Sep 2010 03:41:08 +0200 koda finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
Sat, 04 Sep 2010 16:24:00 +0200 koda headers ftw, also right project file Hedgewars-iOS-1.0
Mon, 30 Aug 2010 01:38:46 +0200 koda added a smaller version of forts, fixed a couple of regressions
Sat, 28 Aug 2010 01:37:21 +0200 koda tap to dismiss 'get ready', add a toggle to enable/disable it
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