Sat, 08 Apr 2017 21:43:48 +0200 |
Wuzzy |
Add ammotype amDuck for rubber duck
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Sat, 08 Apr 2017 05:04:18 +0200 |
Wuzzy |
Load screen: Move “LOADING” from image into text box
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Fri, 07 Apr 2017 05:03:30 +0200 |
Wuzzy |
Add a few home run messages (en, de)
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Thu, 06 Apr 2017 22:34:02 +0200 |
Wuzzy |
Fix time box tooltip saying it is not *yet* available in SD
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Thu, 06 Apr 2017 22:02:29 +0200 |
Wuzzy |
Show random event message on round start, instead of the static one
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Thu, 06 Apr 2017 21:49:59 +0200 |
Wuzzy |
Add new random victory/round draw messages in English
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Thu, 06 Apr 2017 20:57:51 +0200 |
Wuzzy |
Implement random round draw / team win messages
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Thu, 06 Apr 2017 20:01:14 +0200 |
Wuzzy |
Add many ticker messages for the new ticker events
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Thu, 06 Apr 2017 07:34:00 +0200 |
Wuzzy |
More ticker messages: Sick, king died, resurrect, time box return, timeout, kamikaze
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Tue, 04 Apr 2017 05:33:15 +0200 |
Wuzzy |
Add a bunch of funny ticker messages for English
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Fri, 25 Nov 2016 01:20:03 +0100 |
Wuzzy |
Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
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Tue, 15 Nov 2016 01:25:37 +0100 |
Wuzzy |
Remove old Fort Mode from frontend
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Mon, 14 Nov 2016 21:33:59 +0100 |
Wuzzy |
Show “More Wind” modifier in mission panel
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Tue, 26 Apr 2016 23:34:28 +0200 |
Wuzzy |
issue 94: Seduction text is outdated and misleading
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Wed, 21 Oct 2015 23:46:11 +0200 |
antonc27 |
- 'Press the target button to mark the target' message is localizable now
ios-revival
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Thu, 10 Sep 2015 04:59:02 +0200 |
sheepluva |
small code cleanup
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Sun, 09 Aug 2015 07:20:18 +0200 |
Wuzzy |
Update English weapon descriptions
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Fri, 16 Jan 2015 17:51:29 -0500 |
nemo |
experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
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Thu, 30 Oct 2014 15:09:49 -0400 |
nemo |
Add Auto Camera messages to localisation
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Sun, 22 Dec 2013 08:37:10 -0500 |
wuzzy |
add a preliminary description
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Sun, 08 Dec 2013 16:04:40 -0500 |
nemo |
Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
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Sun, 03 Nov 2013 22:39:00 +0400 |
unc0rr |
Quick and simple implementation of afk mode (toggled by /pause)
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Tue, 16 Apr 2013 17:31:39 +0200 |
sheepluva |
fix for Issue 611: Engine crash in portal code
0.9.19
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Tue, 16 Apr 2013 12:24:13 +0200 |
sheepluva |
make cleaver icon hint at that fact that you have 2 of them
0.9.19
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Tue, 16 Apr 2013 12:00:06 +0200 |
sheepluva |
description tweaks
0.9.19
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Sun, 14 Apr 2013 21:51:53 +0200 |
Matisumi |
engine translation update, french
0.9.19
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Sun, 14 Apr 2013 12:11:02 +0200 |
sheepluva |
cleaning up nemo's mess :P ( re3407eef6b5474b2a3ea49ea49e354dc05144005 )
0.9.19
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Fri, 12 Apr 2013 21:41:55 +0200 |
sheepluva |
remove bioshock3-reference on hedgehogs drowning (unlike its predecessors, it turned out to not take place underwater)
0.9.19
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Sat, 09 Feb 2013 19:11:32 -0500 |
nemo |
Remove Structure from localisation
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Tue, 25 Dec 2012 04:45:22 +0100 |
koda |
update branch with default
webgl
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Wed, 05 Dec 2012 18:12:07 +0100 |
Drew Gottlieb |
GCI2012: Remove Quit Prompt On Mouse Click
flibqtfrontend
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Sun, 14 Oct 2012 13:35:15 -0400 |
nemo |
First pass at cleaver.
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Mon, 08 Oct 2012 13:27:46 -0400 |
nemo |
A bit more on the knife. Also add missing files to CMakeLists
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Fri, 27 Jul 2012 10:47:23 -0400 |
nemo |
this one too
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Fri, 27 Jul 2012 10:38:29 -0400 |
nemo |
rewrite to make the string shorter
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Fri, 20 Jul 2012 12:25:53 +0100 |
koda |
press 8 to mute audio while ingame
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Wed, 02 May 2012 19:16:12 -0400 |
nemo |
Initial stub for freezer
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Thu, 29 Dec 2011 09:40:16 +0100 |
jerryma1121 |
GCI task: one bug (issue 167)
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Fri, 16 Sep 2011 16:52:05 -0400 |
nemo |
typo
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Fri, 02 Sep 2011 16:15:37 -0400 |
nemo |
typo
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Fri, 02 Sep 2011 13:42:16 -0400 |
nemo |
fiiine
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Fri, 02 Sep 2011 00:24:54 -0400 |
nemo |
*sigh* I suppose I'd best avoid those trademarks...
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Sun, 26 Jun 2011 13:38:47 -0400 |
nemo |
Allow control of grenade bounce. Not sure if this is a good idea, but has been requested a lot, so...
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Sat, 19 Mar 2011 19:41:59 -0400 |
nemo |
Land sprayer tweaks, make land spray and mudball not end turn
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Sat, 19 Mar 2011 17:49:27 -0400 |
nemo |
Landgun, first pass. At sdw's request.
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Sat, 19 Mar 2011 16:19:50 +0100 |
Henek |
some final work and buggfix for Tag Team, it is now playable
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Wed, 09 Mar 2011 22:39:35 +0100 |
Henek |
correcting two misstakes in en.txt and sv.txt as reported by Cairo and others
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Sat, 29 Jan 2011 21:16:09 +0100 |
Henek |
added dummy for tardis and ugly icons for tardis and structure
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Sat, 29 Jan 2011 18:18:44 +0100 |
Henek |
still in developement take on adding structures, working hiding of hogs and ejecting them later.
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Wed, 19 Jan 2011 16:44:14 -0500 |
nemo |
rename firepunch to shoryuken
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Sun, 02 Jan 2011 13:54:28 +0100 |
sheepluva |
display caption for ammotype amNothing when switched to so that players know what just happened
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Tue, 21 Dec 2010 14:57:33 -0500 |
nemo |
Switch default to the compost garbage ball (pending a proper mudball from a real artist), set Snowball for Snow theme only, change en.txt to Mudball
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Sun, 19 Dec 2010 21:06:34 -0500 |
nemo |
Snowball weapon
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Fri, 12 Nov 2010 14:54:53 +0100 |
koda |
drillstrike! might require the drill patch to improve behavior
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Mon, 08 Nov 2010 23:46:34 +0100 |
koda |
this time i got it right, i'm sure of it; TEST ANYWAYS
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Fri, 05 Nov 2010 15:36:45 -0400 |
nemo |
Add some more game goals. Sorry translators.
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Sat, 30 Oct 2010 22:04:36 -0400 |
nemo |
don't think resurrection is beta anymore
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Tue, 19 Oct 2010 21:55:49 +0200 |
koda |
ios version bump and other minor things
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Thu, 14 Oct 2010 16:01:43 +0200 |
Tobias Neumann |
Resurrector weapon: do not make it end turn, add description,
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Mon, 11 Oct 2010 20:34:21 +0200 |
Tobias Neumann |
New Weapon: Resurrector (TODO: ammo icon + sprites)
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