hedgewars/uGears.pas
2008-02-24 unc0rr - More accurate rope collision detection
2008-02-21 unc0rr Start console OpenGL reincarnation
2008-02-05 unc0rr - New command 'set weapon'
2008-01-28 unc0rr Solve problem with crosshairs
2008-01-28 unc0rr Convert the rest of rotated sprites to be rotated by OpenGL
2008-01-28 unc0rr - Some optimizations
2008-01-27 unc0rr Now game looks almost like it did before switching to OpenGL
2008-01-27 unc0rr More sprites are visible
2008-01-25 unc0rr Now show sprites too
2008-01-18 unc0rr New animated switching sign
2008-01-11 unc0rr - Fix undefinite function result
2008-01-11 unc0rr - Revert previous debug things
2008-01-11 unc0rr Some debug stuff
2007-12-30 unc0rr The rest of stuff converted to sprites
2007-12-30 unc0rr Convert some stuff to sprites
2007-12-13 unc0rr Fix network game bug caused by recent protocol changes
2007-12-13 unc0rr Don't spam traffic in network game
2007-12-13 unc0rr - Use 2 bytes for timestamp in net protocol, thus decreasing average packet size from 6 to 4
2007-10-21 unc0rr - New training (not finished yet)
2007-10-20 unc0rr New game flag for non-destroyable land
2007-09-29 unc0rr - Fix some warnings
2007-09-21 unc0rr Let hedgehog position be taken from config, still more work is needed
2007-09-21 unc0rr Add CurrentHedgehog variable which simplifies code
2007-09-20 unc0rr Special game mode allowing the only clan on map for training mode
2007-09-15 unc0rr Triggers PoC: targets are spawned right after the previous damaged
2007-09-14 unc0rr Triggers proof-of-concept
2007-09-10 unc0rr Basic gtTarget support
2007-08-16 unc0rr - Small fixes
2007-07-02 unc0rr Convert teams list to array
2007-07-01 unc0rr - Better randomness of placing hedgehogs on the land
2007-06-17 unc0rr - Get rid of ammoProp_AttackInFall and gstFalling
2007-06-11 unc0rr - Many fixes related to hh switcher
2007-06-07 unc0rr Ability to choose which info is shown above hedgehogs
2007-06-06 unc0rr - Various small fixes
2007-06-03 unc0rr - Fix some bugs
2007-05-29 unc0rr Fix the color of tag with damage by shotgun shot
2007-05-27 unc0rr Option for alternative damage tags
2007-05-26 unc0rr Tags with current damage
2007-05-24 unc0rr Teleportation tool
2007-05-18 unc0rr - Remove deprecated code
2007-05-09 unc0rr - Further work on new collisions implementation
2007-05-07 unc0rr Bots know shotgun behavior better
2007-05-05 unc0rr - A good implementation of shotgun
2007-05-04 unc0rr Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
2007-05-02 unc0rr Mines also collide
2007-03-17 unc0rr - Get rid of operator := to have GPC support
2007-03-11 unc0rr - Fix most of the warnings in hwengine
2007-02-07 unc0rr Construction tool
2007-02-07 unc0rr Airplane can fly from right to left
2007-02-05 unc0rr - Implement hack to let ammo stores work without needed assistance of frontend
2007-02-05 unc0rr Update copyright information
2007-02-05 unc0rr - Fix getting negative coordinates of cursor
2007-02-04 unc0rr - Better gears placing
2007-01-27 unc0rr integer -> LongInt
2007-01-27 unc0rr - Repair bots: they can walk and use bazooka, possible cannot jump (why?)
2007-01-26 unc0rr Show rope
2007-01-24 unc0rr - Better land generator
2007-01-23 unc0rr - Two more templates
2007-01-22 unc0rr - Fix Blow Torch and Air Attack
2007-01-21 unc0rr Small fixes to bring engine to life
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