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QTfrontend/net/newnetclient.cpp
2014-08-25
unc0rr
- Revert try to add local team on rejoin
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2014-08-24
unc0rr
This should make frontend aware of your own teams in game on rejoin
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2014-05-28
unc0rr
Fix some of issues found by coverity
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2014-02-17
unc0rr
Fix issue 780 (copy-paste fail)
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2014-02-04
sheepluva
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2014-01-25
unc0rr
Mutual authentication: server side
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2014-01-25
unc0rr
Mutual authentication: client side
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2014-01-21
koda
partial merge of the webgl branch
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2014-01-17
sheepluva
update copyright to 2014
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2014-01-04
unc0rr
merge default
webgl
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2014-01-01
unc0rr
Only emit roomNameUpdated when it actually is changed
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2013-11-30
unc0rr
Fix erroneous message in console debug
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2013-11-17
unc0rr
- Column for script in rooms list
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2013-10-15
unc0rr
Allow user to enter password for the room he joins
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2013-10-14
unc0rr
- Frontend finally learns how to create passworded room
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2013-10-11
koda
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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2013-10-08
unc0rr
Icons for 'i' and 'c' flags
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2013-06-04
koda
update branch
webgl
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2013-05-29
unc0rr
bump copyright year for Andrey entries
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2013-05-13
unc0rr
Restore ready toggle for room admins (issue 432)
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2013-04-08
unc0rr
- Better fix to friends joins/quits highlighting problem
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2013-04-02
koda
update webgl branch
webgl
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2013-03-21
sheepluva
fix/hack so that (own) messages sent in frontend are also visible in the game chat
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2013-03-21
sheepluva
fix player info
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2013-03-20
sheepluva
add lobby chat features to room chat
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2013-03-12
koda
this should prevent the password prompt from appearing on local games (issue 548)
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2013-02-23
unc0rr
Fix issue 507 (not highlighting friends joins)
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2013-02-22
unc0rr
Support 'registered only' room flag in frontend
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2013-02-21
unc0rr
Workaround queued signals problem in netclient instead. Should fix everything.
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2013-02-09
dag10
Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
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