QTfrontend/net/newnetclient.cpp
2014-08-25 unc0rr - Revert try to add local team on rejoin
2014-08-24 unc0rr This should make frontend aware of your own teams in game on rejoin
2014-05-28 unc0rr Fix some of issues found by coverity
2014-02-17 unc0rr Fix issue 780 (copy-paste fail)
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2014-01-25 unc0rr Mutual authentication: server side
2014-01-25 unc0rr Mutual authentication: client side
2014-01-21 koda partial merge of the webgl branch
2014-01-17 sheepluva update copyright to 2014
2014-01-04 unc0rr merge default webgl
2014-01-01 unc0rr Only emit roomNameUpdated when it actually is changed
2013-11-30 unc0rr Fix erroneous message in console debug
2013-11-17 unc0rr - Column for script in rooms list
2013-10-15 unc0rr Allow user to enter password for the room he joins
2013-10-14 unc0rr - Frontend finally learns how to create passworded room
2013-10-11 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
2013-10-08 unc0rr Icons for 'i' and 'c' flags
2013-06-04 koda update branch webgl
2013-05-29 unc0rr bump copyright year for Andrey entries
2013-05-13 unc0rr Restore ready toggle for room admins (issue 432)
2013-04-08 unc0rr - Better fix to friends joins/quits highlighting problem
2013-04-02 koda update webgl branch webgl
2013-03-21 sheepluva fix/hack so that (own) messages sent in frontend are also visible in the game chat
2013-03-21 sheepluva fix player info
2013-03-20 sheepluva add lobby chat features to room chat
2013-03-12 koda this should prevent the password prompt from appearing on local games (issue 548)
2013-02-23 unc0rr Fix issue 507 (not highlighting friends joins)
2013-02-22 unc0rr Support 'registered only' room flag in frontend
2013-02-21 unc0rr Workaround queued signals problem in netclient instead. Should fix everything.
2013-02-09 dag10 Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
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