unc0rr [Fri, 27 Mar 2009 14:02:27 +0000] rev 1924
Prepare to add ability for admin to set MOTD
unc0rr [Thu, 26 Mar 2009 19:28:56 +0000] rev 1923
Send server message on join
unc0rr [Thu, 26 Mar 2009 19:22:40 +0000] rev 1922
Fix bug with rope and bazooka
unc0rr [Thu, 26 Mar 2009 16:54:16 +0000] rev 1921
- User from localhost is server admin
- Some tweaks
unc0rr [Thu, 26 Mar 2009 16:20:01 +0000] rev 1920
oops
unc0rr [Thu, 26 Mar 2009 14:03:46 +0000] rev 1919
Optimize water bouncing a bit
unc0rr [Thu, 26 Mar 2009 13:59:27 +0000] rev 1918
patch by nemo: water bouncing + some tweaks
unc0rr [Thu, 26 Mar 2009 13:54:02 +0000] rev 1917
- Better ip2string implementation
- Update girder thing sprite
unc0rr [Mon, 23 Mar 2009 21:09:34 +0000] rev 1916
patch by koda:
- Finish convertion to OpenGL ES
unc0rr [Mon, 23 Mar 2009 19:03:51 +0000] rev 1915
patch by nemo:
- Fix girder placing distance
- Fix ammo switching conditions
unc0rr [Sun, 22 Mar 2009 21:51:30 +0000] rev 1914
Add sounds to girder
unc0rr [Sun, 22 Mar 2009 21:44:48 +0000] rev 1913
Don't draw walking state when cursor is on
unc0rr [Sun, 22 Mar 2009 21:03:59 +0000] rev 1912
Save much CPU time by initializing vertex arrays in texture creation function
unc0rr [Sun, 22 Mar 2009 20:56:22 +0000] rev 1911
use glVertexPointer to render water
unc0rr [Sun, 22 Mar 2009 17:44:00 +0000] rev 1910
Fix previous patch
unc0rr [Sun, 22 Mar 2009 17:41:07 +0000] rev 1909
nemo's patch for girder + some fixes
unc0rr [Sun, 22 Mar 2009 17:39:12 +0000] rev 1908
Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
unc0rr [Sun, 22 Mar 2009 14:35:45 +0000] rev 1907
Random team generator rework by ttsmj
unc0rr [Sun, 22 Mar 2009 14:32:22 +0000] rev 1906
Apply koda's OpenGL ES compatibility patch
unc0rr [Sat, 21 Mar 2009 10:49:58 +0000] rev 1905
- Use QCryptographicHash for md5
- Improve stub for admin page
- Make protocol commands for room creation and joining incompatible with previous versions
unc0rr [Wed, 18 Mar 2009 22:02:55 +0000] rev 1904
- Fix warnings in frontend
- Example of using vertex arrays in one of rendering functions
unc0rr [Wed, 18 Mar 2009 21:43:46 +0000] rev 1903
Patch by koda
unc0rr [Wed, 18 Mar 2009 21:43:22 +0000] rev 1902
Add delete button and scheme selection combobox to scheme edit page
unc0rr [Wed, 18 Mar 2009 21:42:50 +0000] rev 1901
Mac icon
unc0rr [Wed, 18 Mar 2009 17:56:27 +0000] rev 1900
Update some translations, lupdate && lrelease
unc0rr [Wed, 18 Mar 2009 15:48:43 +0000] rev 1899
Sync schemes config over net should work now (untested)
unc0rr [Mon, 16 Mar 2009 20:55:10 +0000] rev 1898
Send scheme data over net (but recieving part isn't implemented yet)
unc0rr [Mon, 16 Mar 2009 19:55:56 +0000] rev 1897
- Some style changes by nemo
- Add ability for schemes save and load
unc0rr [Mon, 16 Mar 2009 14:43:15 +0000] rev 1896
Don't use GLU
unc0rr [Sun, 15 Mar 2009 17:47:06 +0000] rev 1895
More game options by nemo
+ some tweaks by me