Sat, 24 Jul 2010 23:23:10 +0200 | koda | use external libs more consistently | file | diff | annotate |
Sun, 11 Jul 2010 18:39:01 +0200 | koda | touch overlay reworked, improvements to zoom and confirmation | file | diff | annotate |
Sun, 11 Jul 2010 03:23:26 +0200 | koda | implement the check on the type of ammo requiring a second tap to confirm | file | diff | annotate |
Sat, 10 Jul 2010 15:39:07 +0200 | koda | cWeaponTooltips -> rqTooltipsOff | file | diff | annotate |
Sat, 03 Jul 2010 01:31:18 +0200 | koda | land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes | file | diff | annotate |
Sat, 03 Jul 2010 00:11:23 +0200 | koda | interpret parameters before initializing everything | file | diff | annotate |
Wed, 30 Jun 2010 12:55:33 +0200 | koda | turn cReducedQuality into a LongInt and provide a series of quality flags (and best of all, this is still compatible with current frontend) | file | diff | annotate |