Tue, 11 Sep 2018 22:49:27 +0200 |
alfadur |
Only show bullet hits for shovable gears
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Tue, 11 Sep 2018 21:32:28 +0200 |
alfadur |
Revert sinegun brokenness to previous levels
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Wed, 08 Aug 2018 14:38:54 +0200 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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Tue, 07 Aug 2018 12:15:59 +0200 |
Wuzzy |
Report spawning visual gear in onGearResurrect
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Tue, 07 Aug 2018 10:29:01 +0200 |
Wuzzy |
Move max. number of crate spawns into variable
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Mon, 06 Aug 2018 22:39:39 +0200 |
Wuzzy |
Show correct health increase when hog health cap is reached
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Mon, 06 Aug 2018 15:56:03 +0200 |
Wuzzy |
Add bounce effect to cake when it touches bounce edge
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Thu, 02 Aug 2018 23:43:31 +0200 |
Wuzzy |
Fix hammer/pickhammer not digging land with gfSolidLand on
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Thu, 02 Aug 2018 03:16:08 +0200 |
Wuzzy |
Cap hedgehog health to prevent overflow bugs
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Mon, 30 Jul 2018 13:20:01 +0200 |
Wuzzy |
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
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Sat, 28 Jul 2018 12:58:12 -0400 |
nemo |
merge of 0.9.24 - hopefully correctly this time
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Tue, 24 Jul 2018 20:07:58 +0200 |
Wuzzy |
Limit max droplet count to 50 (fix for 0.9.24 branch only)
0.9.24
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Mon, 28 May 2018 19:50:15 -0400 |
alfadur |
ensure shotgun works with portals and make it hit airmines
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Thu, 24 May 2018 13:04:56 -0400 |
nemo |
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
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Wed, 23 May 2018 20:45:42 -0400 |
nemo |
Allow freezing airmines because whyyy not
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