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hedgewars/uCollisions.pas
Mon, 08 Dec 2014 10:14:47 -0500
nemo
nil out CurrentHedgehog in FreeModule, add a test for nil'd CurrentHedgehog in DelCI since I'd still like to use DeleteGear for the other stuff it does. Move some variable initialiasations in AI Misc to hopefully avoid some uninit val errors.
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Tue, 25 Nov 2014 16:46:44 -0500
nemo
Skip checkin on collision for frequently spammed gear types if collision gets huge instead of trying to delete mines.
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