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Tue, 29 Mar 2011 17:57:04 -0400
oops. vg dX/dY - just for consistency
changeset
nemo [Tue, 29 Mar 2011 17:57:04 -0400] rev 5073
oops. vg dX/dY - just for consistency
Tue, 29 Mar 2011 17:52:04 -0400
dX/dY will return int * 100,000
changeset
nemo [Tue, 29 Mar 2011 17:52:04 -0400] rev 5072
dX/dY will return int * 100,000
Tue, 29 Mar 2011 16:47:54 -0400
Adding a hat test page to version control. Also kind of a test to see if it will be served with the right content type by google code
changeset
nemo [Tue, 29 Mar 2011 16:47:54 -0400] rev 5071
Adding a hat test page to version control. Also kind of a test to see if it will be served with the right content type by google code
Tue, 29 Mar 2011 22:36:36 +0200
clipping fix for spidey
changeset
sheepluva [Tue, 29 Mar 2011 22:36:36 +0200] rev 5070
clipping fix for spidey
Tue, 29 Mar 2011 22:05:18 +0200
fix clipping fails on 2 hats
changeset
sheepluva [Tue, 29 Mar 2011 22:05:18 +0200] rev 5069
fix clipping fails on 2 hats
Tue, 29 Mar 2011 21:42:40 +0200
fix Jason hat animation and pngcrushed it and previously fixed/changed hats
changeset
sheepluva [Tue, 29 Mar 2011 21:42:40 +0200] rev 5068
fix Jason hat animation and pngcrushed it and previously fixed/changed hats
Tue, 29 Mar 2011 21:10:35 +0200
fix for Issue 207: To far left for Napalm (and other weapons)
changeset
sheepluva [Tue, 29 Mar 2011 21:10:35 +0200] rev 5067
fix for
issue #207
: To far left for Napalm (and other weapons)
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