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hedgewars/uStore.pas
Sun, 28 Aug 2011 11:38:24 +0200
koda
ios: fix a couple of bad memory management (unrelated to the crash at the end of each game)
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Fri, 26 Aug 2011 16:16:27 -0400
nemo
Use frontend value for fullscreening.
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Tue, 23 Aug 2011 12:53:47 +0200
koda
enable window resizing (tested only on linux) - fix issue 103
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Sun, 28 Aug 2011 17:45:23 +0200
Xeli
sabotage of the iphone port failed..
hedgeroid
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Tue, 23 Aug 2011 03:46:17 +0200
koda
FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
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Mon, 22 Aug 2011 23:56:25 +0200
koda
set gl attributes before creating the window, or some of them might be ignored (like vsync on osx); also don't skip some reloads when switching to fullscreen and back; finally did a little code re-organisation
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Mon, 22 Aug 2011 15:35:37 -0400
nemo
Free land texture, reset sky colour.
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