Sat, 01 Dec 2012 02:12:10 +0100 |
deepdog |
GCI2012: Remove Structure Weapon Code
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Mon, 29 Oct 2012 17:17:26 -0400 |
Star |
remove cleaver gradient
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Sun, 14 Oct 2012 13:35:15 -0400 |
nemo |
First pass at cleaver.
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Mon, 08 Oct 2012 13:27:46 -0400 |
nemo |
A bit more on the knife. Also add missing files to CMakeLists
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Sat, 03 Sep 2011 14:01:52 -0400 |
nemo |
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
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Wed, 31 Aug 2011 00:58:48 -0400 |
nemo |
more proper implementation of TARDIS
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Sun, 21 Aug 2011 14:19:01 -0400 |
nemo |
Try blurriness instead, to make inactive ammos clearer. Also add some missing line breaks in french locale.
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Sat, 30 Jul 2011 15:36:11 -0400 |
nemo |
sucky temp graphic for land gun, also. an experiment - do these lines make it easier to tell when a weapon is disabled without being too ugly?
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Sat, 29 Jan 2011 21:16:09 +0100 |
Henek |
added dummy for tardis and ugly icons for tardis and structure
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Sun, 19 Dec 2010 21:06:34 -0500 |
nemo |
Snowball weapon
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Sat, 23 Oct 2010 14:10:23 +0200 |
Tobias Neumann |
Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
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Sun, 12 Sep 2010 17:38:14 -0400 |
szczur |
This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures.
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Tue, 03 Aug 2010 13:40:11 +0100 |
tiyuri |
Ammo menu graphics for hammer weapon
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Tue, 03 Aug 2010 12:41:09 +0100 |
tiyuri |
Various mine graphics
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Mon, 02 Aug 2010 18:19:55 +0200 |
smaxx |
Engine:
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Fri, 30 Jul 2010 12:07:30 -0400 |
tiy |
New weapon graphics
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Wed, 19 May 2010 02:10:28 +0000 |
nemo |
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
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Tue, 18 May 2010 13:09:57 +0000 |
smxx |
Engine:
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Sat, 01 May 2010 05:15:16 +0000 |
sheepluva |
* added some comments
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Fri, 16 Apr 2010 16:04:41 +0000 |
smxx |
Engine:
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Tue, 06 Apr 2010 09:58:43 +0000 |
sheepluva |
* add fixed grave Simple.png, by "anon__"
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Fri, 26 Mar 2010 15:59:21 +0000 |
smxx |
Engine:
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Sat, 21 Nov 2009 17:28:05 +0000 |
unc0rr |
Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
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Fri, 30 Oct 2009 19:41:39 +0000 |
nemo |
This massive image modification removes colour profile information and adds an alpha channel.
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Thu, 15 Oct 2009 21:47:05 +0000 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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Wed, 19 Aug 2009 13:49:47 +0000 |
koda |
rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
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Mon, 17 Aug 2009 10:53:03 +0000 |
unc0rr |
- Update ammo menu icons
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Mon, 06 Jul 2009 11:37:03 +0000 |
koda |
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
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Sun, 03 May 2009 17:35:10 +0000 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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Sun, 05 Apr 2009 17:48:48 +0000 |
unc0rr |
- Fix some CMakeFiles.txt files (by TheXception)
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Tue, 10 Mar 2009 21:31:29 +0000 |
unc0rr |
Update ammo icons
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Mon, 02 Mar 2009 21:13:34 +0000 |
unc0rr |
Oops, forgot icons
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Sun, 01 Mar 2009 17:24:25 +0000 |
unc0rr |
4 utilities by nemo
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Mon, 19 Jan 2009 15:53:23 +0000 |
unc0rr |
Fix grayed ammo icons
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Sat, 17 Jan 2009 14:35:20 +0000 |
unc0rr |
RC Plane
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Thu, 08 Jan 2009 15:42:36 +0000 |
unc0rr |
Ballsgun
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Fri, 02 Jan 2009 21:26:31 +0000 |
unc0rr |
Prepare for drill patch
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Fri, 05 Dec 2008 20:04:22 +0000 |
unc0rr |
Update weapon menu
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Fri, 19 Sep 2008 14:15:19 +0000 |
unc0rr |
Graphics update
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Sun, 27 Jul 2008 21:50:44 +0000 |
unc0rr |
Draw yet not available ammo grayscaled
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