hedgewars/uConsts.pas
2015-02-14 nemo Add placement of airmines in engine outside of hog proximity. Has a bug, only protecting 1st team. Also fix a spelling error and rename gstHHChooseTarget to gstChooseTarget
2015-01-16 nemo experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
2014-12-24 nemo Tweak to land texturing. Treat any non-lfBasic as edge
2014-12-11 sheepluva world edge tweakes/fixes
2014-12-05 sheepluva adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
2014-12-03 sheepluva pas2c-whoops
2014-12-03 sheepluva unexpected return from lua test should not return exit status 0
2014-12-02 nemo switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
2014-11-16 sheepluva fix health crate collision
2014-11-15 nemo modestly randomise dab, bump points again.
2014-11-10 nemo Since unc0rr is quiet, try to avoid the assert
2014-10-01 sheepluva use constants for mapgen, expose those to lua
2014-07-05 sheepluva WIP: weSea tweaks, functional and visual
2014-06-15 sheepluva do not get stuck on "in game..." page just because of game crash. output a message instead. could still need some tweaking, but a man gotta sleep. and sheep too...
2014-06-14 sheepluva clean up halting a little
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