Wed, 10 Feb 2010 17:53:21 +0000 Engine:
smxx [Wed, 10 Feb 2010 17:53:21 +0000] rev 2797
Engine: * Redirect debug log to stderr in case no path was provided (e.g. run from command line)
Wed, 10 Feb 2010 17:31:12 +0000 Engine:
smxx [Wed, 10 Feb 2010 17:31:12 +0000] rev 2796
Engine: * Proper cleanup after creating landscape preview * Avoid trying to write to current working directory (no-go under Windows Vista/7 if installed to C:\Program Files)
Wed, 10 Feb 2010 17:15:10 +0000 Engine:
smxx [Wed, 10 Feb 2010 17:15:10 +0000] rev 2795
Engine: * Last pointer cast removed (I hope)
Wed, 10 Feb 2010 17:13:49 +0000 Engine:
smxx [Wed, 10 Feb 2010 17:13:49 +0000] rev 2794
Engine: * Forgot another gear pointer -> gear uid change
Wed, 10 Feb 2010 15:42:00 +0000 Engine:
smxx [Wed, 10 Feb 2010 15:42:00 +0000] rev 2793
Engine: * Prevent script calls with no script loaded (error spam)
Wed, 10 Feb 2010 13:53:31 +0000 Engine:
smxx [Wed, 10 Feb 2010 13:53:31 +0000] rev 2792
Engine: * Submit gear UID to script functions instead of gear pointer on gear add/delete
Wed, 10 Feb 2010 10:03:13 +0000 Engine:
smxx [Wed, 10 Feb 2010 10:03:13 +0000] rev 2791
Engine: * Fixed uScript to compile without DEBUGFILE set
Wed, 10 Feb 2010 09:52:00 +0000 Engine:
smxx [Wed, 10 Feb 2010 09:52:00 +0000] rev 2790
Engine: * Identify gears in Lua using their unique id instead of their pointer address - this should keep training from crashing on x64 platforms * Removed obsolete script call to "onTeamSetup" even before any script is loaded
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