nemo [Mon, 08 Dec 2014 11:20:31 -0500] rev 10639
sheepluva is right
nemo [Mon, 08 Dec 2014 10:55:56 -0500] rev 10638
oh, probably need nil checks here too
nemo [Mon, 08 Dec 2014 10:30:20 -0500] rev 10637
init timer to 0
nemo [Mon, 08 Dec 2014 10:24:06 -0500] rev 10636
meh. will persevere. DeleteGear can't call that much stuff...
nemo [Mon, 08 Dec 2014 10:14:47 -0500] rev 10635
nil out CurrentHedgehog in FreeModule, add a test for nil'd CurrentHedgehog in DelCI since I'd still like to use DeleteGear for the other stuff it does. Move some variable initialiasations in AI Misc to hopefully avoid some uninit val errors.
nemo [Mon, 08 Dec 2014 09:35:14 -0500] rev 10634
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
nemo [Sun, 07 Dec 2014 14:36:28 -0500] rev 10633
Add that "make screenshots of Land/LandPixels" thing for map creators