Mon, 13 Oct 2008 18:37:59 +0000 - Reverse the order of client list
unc0rr [Mon, 13 Oct 2008 18:37:59 +0000] rev 1350
- Reverse the order of client list - Add 'game in progress' room state to implement support of in-game disconnects notification
Mon, 13 Oct 2008 14:52:29 +0000 - Add forgotten PirateFlag map to list of installed maps
unc0rr [Mon, 13 Oct 2008 14:52:29 +0000] rev 1349
- Add forgotten PirateFlag map to list of installed maps - Add each preview.png to installation
Mon, 13 Oct 2008 14:51:31 +0000 - Remove deprecated stuff
unc0rr [Mon, 13 Oct 2008 14:51:31 +0000] rev 1348
- Remove deprecated stuff - Add a preview to each map, so switching is now 100 times faster
Mon, 13 Oct 2008 14:44:15 +0000 - Set focus to dead hedgehog
unc0rr [Mon, 13 Oct 2008 14:44:15 +0000] rev 1347
- Set focus to dead hedgehog - Switch from rooms list page to net page when disconnected from server
Mon, 13 Oct 2008 12:58:44 +0000 Make messages be more debug-friendly
unc0rr [Mon, 13 Oct 2008 12:58:44 +0000] rev 1346
Make messages be more debug-friendly
Sun, 12 Oct 2008 17:04:07 +0000 Server erases teams list after round finish, so everything should be okay now
unc0rr [Sun, 12 Oct 2008 17:04:07 +0000] rev 1345
Server erases teams list after round finish, so everything should be okay now
Sun, 12 Oct 2008 16:45:13 +0000 Clients send roundfinished message to server when the round is over
unc0rr [Sun, 12 Oct 2008 16:45:13 +0000] rev 1344
Clients send roundfinished message to server when the round is over
Sun, 12 Oct 2008 16:31:23 +0000 Fix water rising too fast
unc0rr [Sun, 12 Oct 2008 16:31:23 +0000] rev 1343
Fix water rising too fast
Fri, 10 Oct 2008 13:19:05 +0000 Rename function
unc0rr [Fri, 10 Oct 2008 13:19:05 +0000] rev 1342
Rename function
Fri, 10 Oct 2008 13:18:45 +0000 Allow --port=PORT command-line parameter to specify the port to listen on
unc0rr [Fri, 10 Oct 2008 13:18:45 +0000] rev 1341
Allow --port=PORT command-line parameter to specify the port to listen on
Thu, 09 Oct 2008 21:00:42 +0000 Flush CONNECTED message, so client hasn't to wait for it on connect
unc0rr [Thu, 09 Oct 2008 21:00:42 +0000] rev 1340
Flush CONNECTED message, so client hasn't to wait for it on connect
Thu, 09 Oct 2008 20:36:53 +0000 Fix the bug
unc0rr [Thu, 09 Oct 2008 20:36:53 +0000] rev 1339
Fix the bug
Thu, 09 Oct 2008 17:28:22 +0000 Stub to run network game
unc0rr [Thu, 09 Oct 2008 17:28:22 +0000] rev 1338
Stub to run network game
Thu, 09 Oct 2008 17:15:04 +0000 Update protocol doc
unc0rr [Thu, 09 Oct 2008 17:15:04 +0000] rev 1337
Update protocol doc
Thu, 09 Oct 2008 17:14:29 +0000 Fix team colors mismatch on some conditions (just synchronize them when team is added)
unc0rr [Thu, 09 Oct 2008 17:14:29 +0000] rev 1336
Fix team colors mismatch on some conditions (just synchronize them when team is added)
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