Fri, 09 Mar 2018 18:03:59 +0100 ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 18:03:59 +0100] rev 13149
ACF9: Fix cannibal talking to himself in cut scene if playing with 3 natives instead of 4
Fri, 09 Mar 2018 15:20:28 +0100 ACF6: Change mines, remove mines placed at unfair positions
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 15:20:28 +0100] rev 13148
ACF6: Change mines, remove mines placed at unfair positions MinesNum was set to a non-zero value. Some mines ended up in weird positions like directly under a crate. Now all mines and barrels are placed manually.
Fri, 09 Mar 2018 14:27:37 +0100 ACF3: Fix cannibals sometimes doing nothing for a full turn
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 14:27:37 +0100] rev 13147
ACF3: Fix cannibals sometimes doing nothing for a full turn This was because hogs got confused because walking was forbidden by SetInputMask. Now we use a proper hedgehog effect heArtillery.
Fri, 09 Mar 2018 12:55:54 +0100 ACF1: Hide Cannibals team before it appears
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 12:55:54 +0100] rev 13146
ACF1: Hide Cannibals team before it appears
Fri, 09 Mar 2018 12:43:36 +0100 Hide team bar if all hedgehogs in it are hidden or dead
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 12:43:36 +0100] rev 13145
Hide team bar if all hedgehogs in it are hidden or dead This fixes some minor spoilers in the campaigns, especially A Classic Fairytale. This only affects hogs hidden with HideHog. Invisible hogs (gstInvisible) don't affect the team bars.
Fri, 09 Mar 2018 11:32:36 +0100 ACF: Only use standard team colors
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 11:32:36 +0100] rev 13144
ACF: Only use standard team colors
Fri, 09 Mar 2018 02:03:03 +0100 ACF7: Fix incorrect hog name used in speech bubble
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 02:03:03 +0100] rev 13143
ACF7: Fix incorrect hog name used in speech bubble
Fri, 09 Mar 2018 01:12:07 +0100 Update German Lua translation
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 01:12:07 +0100] rev 13142
Update German Lua translation
Fri, 09 Mar 2018 00:45:37 +0100 Merge unC0Rr's control fixes
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 00:45:37 +0100] rev 13141
Merge unC0Rr's control fixes
Fri, 09 Mar 2018 00:44:36 +0100 ACF7: Make hogs talk when you complete a part of the second mission goal (reach princess / free friends)
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Mar 2018 00:44:36 +0100] rev 13140
ACF7: Make hogs talk when you complete a part of the second mission goal (reach princess / free friends) To make sure the player doesn't forget these. Other bugfixes: - When you skip the 2nd cut scene, hero was teleported back - Increase princess <-> hero distance tolerance
Thu, 08 Mar 2018 23:46:46 +0100 ACF7: Fix incorrect hog name mentioned in 2nd mission text
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 23:46:46 +0100] rev 13139
ACF7: Fix incorrect hog name mentioned in 2nd mission text
Thu, 08 Mar 2018 23:36:16 +0100 AI: Don't use tardis when in multishoot and not inf attack
Wuzzy <Wuzzy2@mail.ru> [Thu, 08 Mar 2018 23:36:16 +0100] rev 13138
AI: Don't use tardis when in multishoot and not inf attack
Thu, 08 Mar 2018 23:28:58 +0100 Fix new binds system for real
unc0rr [Thu, 08 Mar 2018 23:28:58 +0100] rev 13137
Fix new binds system for real
Thu, 08 Mar 2018 21:58:59 +0100 This should fix crash with custom bindings
unc0rr [Thu, 08 Mar 2018 21:58:59 +0100] rev 13136
This should fix crash with custom bindings
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