Wed, 29 May 2013 15:12:06 -0400 | unc0rr | bump copyright year for Andrey entries | file | diff | annotate |
Thu, 04 Apr 2013 08:10:59 -0400 | nemo | So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example. | file | diff | annotate |
Tue, 02 Apr 2013 21:00:57 +0200 | koda | update webgl branch | file | diff | annotate |
Mon, 18 Mar 2013 12:13:46 -0400 | nemo | More flagging of Land values. Also use less than for tests of non-terrain, instead of "and $FF00 = 0". Saves a couple of ops, which actually matters a small amount in a few places. | file | diff | annotate |
Tue, 25 Dec 2012 04:45:22 +0100 | koda | update branch with default | file | diff | annotate |
Thu, 29 Nov 2012 23:23:19 -0500 | Joe Doyle (Ginto8) | Move global variables to units that use them | file | diff | annotate |