Thu, 02 Oct 2014 13:01:18 +0200 | sheepluva | fix stereoscopic rendering leading to screen "running away to the left" since webgl merge (due to bug in webgl branch). reason was incomplete change of name/scope of variable stereoDepth -> cStereoDepth | file | diff | annotate |
Fri, 22 Aug 2014 00:57:07 +0400 | alfadur | - Support for pausing multiplayer games | file | diff | annotate |
Sun, 06 Jul 2014 19:20:43 +0200 | sheepluva | some adjustments and support for mirrored world rendering. disabled atm though, I think it is more confusing than helping | file | diff | annotate |
Sun, 06 Jul 2014 12:19:24 +0200 | sheepluva | one finger ought to be enough for everybody | file | diff | annotate |
Sun, 06 Jul 2014 12:02:55 +0200 | sheepluva | tweaks | file | diff | annotate |
Thu, 19 Jun 2014 00:16:58 +0200 | sheepluva | fix camera now being centered on land when game starts | file | diff | annotate |
Thu, 19 Jun 2014 00:09:03 +0200 | sheepluva | cleanup and lol | file | diff | annotate |