hedgewars/uKeys.pas
Sun, 02 May 2010 22:00:50 +0000 smxx Engine:
Fri, 16 Apr 2010 15:25:15 +0000 koda camera panning ftw
Wed, 31 Mar 2010 22:54:28 +0000 koda koda's changelog turn
Sun, 21 Mar 2010 19:02:03 +0000 unc0rr In pascal unit is a namespace
Sat, 06 Mar 2010 10:59:20 +0000 unc0rr Replace tabs with spaces using 'expand -t 4' command
Mon, 01 Mar 2010 19:54:33 +0000 smxx Engine:
Sat, 13 Feb 2010 16:04:04 +0000 koda new menupage ingame for common actions
Wed, 10 Feb 2010 00:55:40 +0000 smxx Engine:
Fri, 05 Feb 2010 00:43:56 +0000 koda touchinput works, invisible buttons added and initial support for chat
Tue, 26 Jan 2010 21:55:51 +0000 koda complete the replacement of init/free wrappers for every unit
Sun, 24 Jan 2010 19:52:30 +0000 koda update iphone frontend to the new (silly) sdl api, code cleanups for other sections
Mon, 18 Jan 2010 05:36:08 +0000 koda replace initialization/finalization statements with custom init functions
Thu, 14 Jan 2010 16:46:50 +0000 koda makes freepascal code compatible with OBJFPC mode
Sat, 09 Jan 2010 01:34:23 +0000 koda move mixed functions in PascalExports
Thu, 07 Jan 2010 22:49:25 +0000 koda touch input: reset zoom, attack button
Thu, 07 Jan 2010 19:50:40 +0000 koda additional modifications for touch input
Thu, 07 Jan 2010 05:23:23 +0000 koda injection of custom code in SDL for iPhone in order to implement our frontend
Sun, 03 Jan 2010 22:58:19 +0000 koda lupdate + Palewolf's updated spanish translation + other patches of mine
Sun, 03 Jan 2010 15:40:41 +0000 koda smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
Fri, 20 Nov 2009 21:22:05 +0000 koda revamped file access and debug display
Tue, 10 Nov 2009 18:56:24 +0000 koda fix keybindings in PPC
Fri, 06 Nov 2009 18:59:43 +0000 koda updated build files for macosx and optimization system
Thu, 05 Nov 2009 16:23:09 +0000 koda move compiler directives to standard pascal
Mon, 26 Oct 2009 10:39:20 +0000 koda other controls implementation + sdlh revisited (once again)
Sun, 25 Oct 2009 23:52:36 +0000 koda touch control completely revamped
Sun, 25 Oct 2009 15:55:49 +0000 koda added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
Sun, 25 Oct 2009 10:38:09 +0000 koda convert 24 bits images to 32 (faster to manage)
Sun, 25 Oct 2009 09:02:17 +0000 koda completes touch input/control (problems with moving camera)
Sat, 24 Oct 2009 13:50:31 +0000 koda more updates on touch input/control
Tue, 20 Oct 2009 17:55:11 +0000 koda WE HAVE TOUCH INPUT
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