Wed, 25 Aug 2010 21:06:34 +0100 |
tiyuri |
Some survival mode changes by burp
|
file |
diff |
annotate
|
Tue, 03 Aug 2010 14:19:47 +0200 |
smaxx |
Engine:
|
file |
diff |
annotate
|
Mon, 02 Aug 2010 18:19:55 +0200 |
smaxx |
Engine:
|
file |
diff |
annotate
|
Thu, 29 Jul 2010 13:43:57 +0200 |
smaxx |
Engine:
|
file |
diff |
annotate
|
Fri, 28 May 2010 20:05:22 +0000 |
smxx |
Engine (Henek):
|
file |
diff |
annotate
|
Fri, 28 May 2010 19:48:51 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Fri, 28 May 2010 16:21:54 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Wed, 19 May 2010 02:10:28 +0000 |
nemo |
Henek adds a flamethrower, updates some translations, and tweaks how fire works.
|
file |
diff |
annotate
|
Mon, 17 May 2010 00:48:16 +0000 |
nemo |
Fix for artillery mode weapon use
|
file |
diff |
annotate
|
Thu, 06 May 2010 03:12:42 +0000 |
nemo |
trying to unbreak what I broke
|
file |
diff |
annotate
|
Thu, 06 May 2010 02:00:39 +0000 |
nemo |
Cheating
|
file |
diff |
annotate
|
Thu, 06 May 2010 01:41:07 +0000 |
sheepluva |
portal:
|
file |
diff |
annotate
|
Tue, 04 May 2010 19:40:57 +0000 |
sheepluva |
* some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
|
file |
diff |
annotate
|
Tue, 04 May 2010 02:34:23 +0000 |
nemo |
TEMPORARY
|
file |
diff |
annotate
|
Sun, 02 May 2010 22:00:50 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sun, 02 May 2010 16:28:06 +0000 |
nemo |
Clear IntersectGear if there is no portal link. Portals don't need it and it blocks shots straight down on first portal.
|
file |
diff |
annotate
|
Sun, 02 May 2010 14:38:46 +0000 |
nemo |
Drown the hog using the piano
|
file |
diff |
annotate
|
Sun, 02 May 2010 04:49:07 +0000 |
nemo |
Revert removal of CurAmmoGear from shotgun/deagle (was a silly idea of speeding up the shots)
|
file |
diff |
annotate
|
Sun, 02 May 2010 02:58:59 +0000 |
nemo |
More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
|
file |
diff |
annotate
|
Sat, 01 May 2010 20:15:10 +0000 |
nemo |
Minor change, so sheepluva can comment
|
file |
diff |
annotate
|
Sat, 01 May 2010 18:44:25 +0000 |
nemo |
Fix portal graphic name, continuing work on portal movement
|
file |
diff |
annotate
|
Sat, 01 May 2010 05:15:16 +0000 |
sheepluva |
* added some comments
|
file |
diff |
annotate
|
Fri, 30 Apr 2010 12:19:25 +0000 |
mbait |
Gas grenade:
|
file |
diff |
annotate
|
Thu, 29 Apr 2010 19:21:40 +0000 |
sheepluva |
let players affect in which direction their teleported hedgehog will look
|
file |
diff |
annotate
|
Sat, 17 Apr 2010 23:03:52 +0000 |
palewolf |
cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
|
file |
diff |
annotate
|
Fri, 16 Apr 2010 17:17:43 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Fri, 16 Apr 2010 16:04:41 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Tue, 06 Apr 2010 10:51:09 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sun, 04 Apr 2010 14:47:45 +0000 |
nemo |
Add reference to ammo at time of gear creation to allow switching to work on jetpack/parachute
|
file |
diff |
annotate
|
Thu, 01 Apr 2010 16:08:09 +0000 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
|
file |
diff |
annotate
|
Tue, 30 Mar 2010 23:03:51 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Tue, 30 Mar 2010 13:35:26 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Tue, 30 Mar 2010 00:02:40 +0000 |
nemo |
prophylactic removal of some Integer references, raise a few of the template islands up a bit so they work inverted without triggering border
|
file |
diff |
annotate
|
Mon, 29 Mar 2010 20:32:35 +0000 |
palewolf |
- Add HH dX/dY to Birdy disappearing animation
|
file |
diff |
annotate
|
Sun, 28 Mar 2010 23:37:28 +0000 |
palewolf |
Birdy appears from off-screen
|
file |
diff |
annotate
|
Sat, 27 Mar 2010 20:51:53 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sat, 27 Mar 2010 15:48:59 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sat, 27 Mar 2010 08:59:10 +0000 |
mbait |
Added poisoned eggs
|
file |
diff |
annotate
|
Fri, 26 Mar 2010 15:59:21 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Fri, 26 Mar 2010 00:26:32 +0000 |
nemo |
Enable birdy. Has egg bombing. Eggs should possibly have a dX component. No poison yet, no egg sprite.
|
file |
diff |
annotate
|
Thu, 25 Mar 2010 23:03:21 +0000 |
mbait |
Birdy egg added
|
file |
diff |
annotate
|
Sun, 21 Mar 2010 18:42:34 +0000 |
nemo |
Rename current things called utilities to Effects (since they impact game state / flags w/o using a gear) and add a bunch of things that don't cause damage and are just used to move to Utility crate.
|
file |
diff |
annotate
|
Tue, 16 Mar 2010 19:28:15 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sun, 14 Mar 2010 22:55:46 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sun, 14 Mar 2010 20:48:13 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sun, 14 Mar 2010 20:32:56 +0000 |
nemo |
Remove animation on jumping/resuming walk, only leave it in on weapon switch
|
file |
diff |
annotate
|
Sun, 14 Mar 2010 20:31:28 +0000 |
nemo |
Accidentally checked in birdy testing. reverted.
|
file |
diff |
annotate
|
Sun, 14 Mar 2010 20:23:11 +0000 |
nemo |
An animation requested by Tiy. Needs testing.
|
file |
diff |
annotate
|
Sun, 14 Mar 2010 20:22:00 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Wed, 10 Mar 2010 06:50:06 +0000 |
unc0rr |
Patch by soreau (polished by me): show floating away ammo icon when you pick up a crate
|
file |
diff |
annotate
|
Sat, 06 Mar 2010 10:59:20 +0000 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
|
file |
diff |
annotate
|
Fri, 05 Mar 2010 15:54:23 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Mon, 01 Mar 2010 22:25:57 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sun, 28 Feb 2010 16:03:33 +0000 |
nemo |
Dude mine probability spinner
|
file |
diff |
annotate
|
Wed, 24 Feb 2010 03:03:43 +0000 |
nemo |
Adjust LocalClan when shuffling, set to -1 in case all local clans are bots.
|
file |
diff |
annotate
|
Tue, 23 Feb 2010 23:54:38 +0000 |
nemo |
Corrected test
|
file |
diff |
annotate
|
Tue, 23 Feb 2010 19:25:38 +0000 |
nemo |
Restore shared clan ammo (still needs flag), add ammo info message if the person who picked up the ammo was a member of your clan
|
file |
diff |
annotate
|
Fri, 19 Feb 2010 00:51:37 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Sun, 14 Feb 2010 21:53:17 +0000 |
nemo |
halt team blink on attack
|
file |
diff |
annotate
|
Mon, 08 Feb 2010 15:56:43 +0000 |
nemo |
Some handling of interaction between king mode and place hogs mode.
|
file |
diff |
annotate
|
Mon, 08 Feb 2010 03:03:18 +0000 |
nemo |
Mode to place hogs at start of game. Will probably need a bit more testing.
|
file |
diff |
annotate
|
Thu, 04 Feb 2010 14:48:49 +0000 |
smxx |
Engine:
|
file |
diff |
annotate
|
Thu, 10 Dec 2009 18:20:34 +0000 |
unc0rr |
Fix a rare bug when crosshair stucks in up position
|
file |
diff |
annotate
|
Sun, 29 Nov 2009 16:56:04 +0000 |
unc0rr |
Smaxx patch with tuning by me:
|
file |
diff |
annotate
|
Sat, 14 Nov 2009 02:53:04 +0000 |
koda |
fix wrong ttf blending in ppc
|
file |
diff |
annotate
|
Mon, 09 Nov 2009 20:29:21 +0000 |
unc0rr |
- Formatting changes
|
file |
diff |
annotate
|
Thu, 05 Nov 2009 20:48:13 +0000 |
koda |
revert previous commit to remove a wip patch
|
file |
diff |
annotate
|
Thu, 05 Nov 2009 20:47:42 +0000 |
koda |
update themes cmakefiles to use GLOB instead of listing all the files
|
file |
diff |
annotate
|
Sun, 25 Oct 2009 12:41:48 +0000 |
unc0rr |
Smaxx: only allow change direction when shift key is pressed
|
file |
diff |
annotate
|
Fri, 16 Oct 2009 19:52:09 +0000 |
unc0rr |
- Fix build
|
file |
diff |
annotate
|
Fri, 16 Oct 2009 18:37:55 +0000 |
unc0rr |
- Tweak join/leave colour
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 23:54:18 +0000 |
koda |
molotov sound FTW
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 19:31:53 +0000 |
nemo |
damn semicolons...
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 19:24:35 +0000 |
nemo |
oh, just use shotgun reload for all. prg says it sounds better
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 19:24:14 +0000 |
nemo |
oops. shotgun reload
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 19:16:50 +0000 |
nemo |
Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
|
file |
diff |
annotate
|
Thu, 15 Oct 2009 17:42:21 +0000 |
nemo |
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
|
file |
diff |
annotate
|
Mon, 12 Oct 2009 19:39:47 +0000 |
unc0rr |
Smaxx: less hacks
|
file |
diff |
annotate
|
Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
|
file |
diff |
annotate
|
Thu, 10 Sep 2009 15:29:28 +0000 |
nemo |
Strip trailing spaces
|
file |
diff |
annotate
|
Wed, 12 Aug 2009 09:43:05 +0000 |
unc0rr |
Better support for scripting by gears
|
file |
diff |
annotate
|
Wed, 15 Jul 2009 00:35:59 +0000 |
koda |
sound for mortar
|
file |
diff |
annotate
|
Tue, 07 Jul 2009 11:56:02 +0000 |
nemo |
Accidentally switched property in last checkin
|
file |
diff |
annotate
|
Sun, 05 Jul 2009 13:25:02 +0000 |
nemo |
allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
|
file |
diff |
annotate
|
Fri, 03 Jul 2009 22:02:13 +0000 |
koda |
typos
|
file |
diff |
annotate
|
Sun, 28 Jun 2009 16:44:04 +0000 |
nemo |
Move count notification to all multishoot
|
file |
diff |
annotate
|
Sun, 21 Jun 2009 15:31:09 +0000 |
nemo |
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
|
file |
diff |
annotate
|
Tue, 02 Jun 2009 18:27:15 +0000 |
nemo |
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
|
file |
diff |
annotate
|
Mon, 01 Jun 2009 20:38:45 +0000 |
unc0rr |
Make code suck less
|
file |
diff |
annotate
|
Mon, 01 Jun 2009 17:04:36 +0000 |
nemo |
Death messages thanks to Smaxx
|
file |
diff |
annotate
|
Sun, 31 May 2009 19:32:54 +0000 |
unc0rr |
Okay, now a real fix
|
file |
diff |
annotate
|
Sun, 31 May 2009 19:31:37 +0000 |
unc0rr |
Fix jump changing direction in artillery mode
|
file |
diff |
annotate
|
Sun, 24 May 2009 19:49:10 +0000 |
nemo |
unc0rr forgot nil check here too
|
file |
diff |
annotate
|
Fri, 15 May 2009 00:38:49 +0000 |
nemo |
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
|
file |
diff |
annotate
|
Mon, 11 May 2009 21:19:47 +0000 |
unc0rr |
- Fix network (my crappy fault, triggered by nemo's patch)
|
file |
diff |
annotate
|
Mon, 11 May 2009 18:56:55 +0000 |
nemo |
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
|
file |
diff |
annotate
|
Sat, 09 May 2009 11:57:47 +0000 |
unc0rr |
- Fix previous commit
|
file |
diff |
annotate
|
Sat, 09 May 2009 11:56:46 +0000 |
unc0rr |
- Fix for desyncs when player exits
|
file |
diff |
annotate
|
Sun, 03 May 2009 21:12:34 +0000 |
nemo |
Disable long jump in artillery mode, make snipre rifle single shot
|
file |
diff |
annotate
|
Sun, 03 May 2009 17:35:10 +0000 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
|
file |
diff |
annotate
|
Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
|
file |
diff |
annotate
|
Sun, 12 Apr 2009 12:50:43 +0000 |
unc0rr |
- Another way of defining official server
|
file |
diff |
annotate
|
Thu, 26 Mar 2009 19:22:40 +0000 |
unc0rr |
Fix bug with rope and bazooka
|
file |
diff |
annotate
|
Tue, 10 Mar 2009 21:57:33 +0000 |
unc0rr |
- Clear gm_Slot flag even if you can't switch ammo:
|
file |
diff |
annotate
|
Sat, 07 Mar 2009 17:42:54 +0000 |
unc0rr |
- nemo's patch: some animations, zero probability for infinite weapons
|
file |
diff |
annotate
|
Thu, 05 Mar 2009 14:54:02 +0000 |
unc0rr |
nemo:
|
file |
diff |
annotate
|
Mon, 02 Mar 2009 21:13:07 +0000 |
unc0rr |
laser beam by nemo reworked a bit by me
|
file |
diff |
annotate
|
Sun, 01 Mar 2009 17:24:25 +0000 |
unc0rr |
4 utilities by nemo
|
file |
diff |
annotate
|
Sun, 25 Jan 2009 13:58:59 +0000 |
unc0rr |
Fix crash when attackbar wasn't deleted, but hedgehog gear was
|
file |
diff |
annotate
|
Mon, 19 Jan 2009 15:25:22 +0000 |
unc0rr |
Patch by nemo (polished by me)
|
file |
diff |
annotate
|
Sun, 18 Jan 2009 17:40:45 +0000 |
unc0rr |
Fix angle restriction applying to rc plane when choosing via ammomenu
|
file |
diff |
annotate
|
Sat, 17 Jan 2009 14:35:20 +0000 |
unc0rr |
RC Plane
|
file |
diff |
annotate
|
Fri, 16 Jan 2009 15:36:16 +0000 |
unc0rr |
Fix laugh voicepack
|
file |
diff |
annotate
|
Wed, 14 Jan 2009 16:36:16 +0000 |
unc0rr |
Mostly fix voicepack usage
|
file |
diff |
annotate
|
Tue, 13 Jan 2009 15:33:46 +0000 |
unc0rr |
Fix a bug with visible cursor when hedgehog is dead
|
file |
diff |
annotate
|
Mon, 12 Jan 2009 14:55:30 +0000 |
unc0rr |
Fix two cursor bugs
|
file |
diff |
annotate
|
Sat, 10 Jan 2009 22:50:54 +0000 |
unc0rr |
Implement precise aiming when pressing left shift
|
file |
diff |
annotate
|
Sat, 10 Jan 2009 12:36:05 +0000 |
unc0rr |
- More debug stuff
|
file |
diff |
annotate
|
Thu, 08 Jan 2009 15:42:36 +0000 |
unc0rr |
Ballsgun
|
file |
diff |
annotate
|
Fri, 02 Jan 2009 21:39:51 +0000 |
unc0rr |
Drill rocket
|
file |
diff |
annotate
|
Thu, 04 Dec 2008 21:59:25 +0000 |
unc0rr |
More stable blowtorch:
|
file |
diff |
annotate
|
Fri, 28 Nov 2008 14:52:00 +0000 |
unc0rr |
More delay after jump, less delay after small fall for hedgehog
|
file |
diff |
annotate
|
Thu, 27 Nov 2008 22:45:41 +0000 |
unc0rr |
Fix jump landing after turn end
|
file |
diff |
annotate
|
Sat, 22 Nov 2008 14:39:14 +0000 |
unc0rr |
Quick and dirty napalm implementation
|
file |
diff |
annotate
|
Fri, 21 Nov 2008 15:58:36 +0000 |
unc0rr |
- Convert small damage tag to visual gears
|
file |
diff |
annotate
|
Mon, 13 Oct 2008 14:44:15 +0000 |
unc0rr |
- Set focus to dead hedgehog
|
file |
diff |
annotate
|
Tue, 23 Sep 2008 06:27:53 +0000 |
unc0rr |
Seduction animation
|
file |
diff |
annotate
|
Tue, 23 Sep 2008 06:09:13 +0000 |
unc0rr |
A bit larger heart
|
file |
diff |
annotate
|
Mon, 22 Sep 2008 22:14:01 +0000 |
unc0rr |
- Update Italian translation
|
file |
diff |
annotate
|
Thu, 18 Sep 2008 16:16:41 +0000 |
unc0rr |
Add Hellish bomb weapon
|
file |
diff |
annotate
|
Thu, 18 Sep 2008 13:39:05 +0000 |
unc0rr |
Add watermelon weapon (without proper sprites yet)
|
file |
diff |
annotate
|
Wed, 17 Sep 2008 17:33:44 +0000 |
unc0rr |
- Continue seduction implementation
|
file |
diff |
annotate
|
Sun, 27 Jul 2008 14:32:54 +0000 |
unc0rr |
Hedgehog laughs when drops dynamite or cake
|
file |
diff |
annotate
|
Sun, 27 Jul 2008 13:32:44 +0000 |
unc0rr |
Animate falling and waking up cake
|
file |
diff |
annotate
|
Fri, 25 Jul 2008 13:52:35 +0000 |
unc0rr |
First implementation of the Cake weapon
|
file |
diff |
annotate
|
Fri, 25 Jul 2008 10:56:05 +0000 |
unc0rr |
Stubs for spider weapon
|
file |
diff |
annotate
|
Tue, 08 Jul 2008 16:49:51 +0000 |
unc0rr |
Show picked up ammo in demo playing mode
0.9.5-release
|
file |
diff |
annotate
|
Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
|
file |
diff |
annotate
|
Fri, 27 Jun 2008 17:45:35 +0000 |
unc0rr |
Hopefully done taunts implementation
|
file |
diff |
annotate
|
Fri, 27 Jun 2008 17:22:15 +0000 |
unc0rr |
Further work on taunts
|
file |
diff |
annotate
|
Thu, 26 Jun 2008 19:39:26 +0000 |
unc0rr |
Start implementing waves
|
file |
diff |
annotate
|
Wed, 18 Jun 2008 19:34:06 +0000 |
unc0rr |
Damaged hedgehog animation
|
file |
diff |
annotate
|
Tue, 17 Jun 2008 20:00:01 +0000 |
unc0rr |
Implement drowning hedgehog sprite
|
file |
diff |
annotate
|
Mon, 09 Jun 2008 20:34:45 +0000 |
unc0rr |
Kamikaze weapon
|
file |
diff |
annotate
|
Mon, 09 Jun 2008 14:57:54 +0000 |
unc0rr |
Fix firepunch direction when attacking from high jump
|
file |
diff |
annotate
|
Wed, 28 May 2008 18:40:42 +0000 |
unc0rr |
Aim at high speed when performing rope swinging
|
file |
diff |
annotate
|
Mon, 26 May 2008 18:10:51 +0000 |
unc0rr |
Allow aiming while moving
|
file |
diff |
annotate
|
Sun, 18 May 2008 10:54:43 +0000 |
unc0rr |
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
|
file |
diff |
annotate
|
Wed, 14 May 2008 14:13:18 +0000 |
unc0rr |
Fix some bugs with dropping from parachute
|
file |
diff |
annotate
|
Tue, 13 May 2008 20:00:48 +0000 |
unc0rr |
Initial support for attacking from rope
|
file |
diff |
annotate
|
Mon, 12 May 2008 15:00:20 +0000 |
unc0rr |
Some preparation work for attacking from rope, parachute and etc.
|
file |
diff |
annotate
|
Sun, 11 May 2008 19:30:40 +0000 |
unc0rr |
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
|
file |
diff |
annotate
|
Sun, 11 May 2008 19:21:58 +0000 |
unc0rr |
Timer as hedgehog message (avoid possible desync in very rare cases)
|
file |
diff |
annotate
|
Sat, 10 May 2008 16:26:53 +0000 |
unc0rr |
Implement whip weapon
|
file |
diff |
annotate
|
Sat, 10 May 2008 14:46:02 +0000 |
unc0rr |
Initial implementation of mortar
|
file |
diff |
annotate
|
Fri, 02 May 2008 09:23:51 +0000 |
unc0rr |
Fix attack direction when perform somersault
|
file |
diff |
annotate
|
Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
|
file |
diff |
annotate
|
Sat, 26 Apr 2008 14:35:01 +0000 |
unc0rr |
Desert Eagle and Shotgun shot animations
|
file |
diff |
annotate
|
Thu, 24 Apr 2008 19:55:10 +0000 |
unc0rr |
Hedgehog death animation
|
file |
diff |
annotate
|
Thu, 24 Apr 2008 15:19:33 +0000 |
unc0rr |
- Some more sounds
|
file |
diff |
annotate
|
Thu, 24 Apr 2008 15:03:57 +0000 |
unc0rr |
- Fix introduced bug with hh physics
|
file |
diff |
annotate
|
Thu, 24 Apr 2008 14:49:19 +0000 |
unc0rr |
Use some more sounds
|
file |
diff |
annotate
|
Thu, 24 Apr 2008 14:36:38 +0000 |
unc0rr |
Merge some more sounds
|
file |
diff |
annotate
|
Mon, 21 Apr 2008 18:43:07 +0000 |
unc0rr |
- Fix too long delay between shotgun and deagle shots
|
file |
diff |
annotate
|
Mon, 21 Apr 2008 16:51:14 +0000 |
unc0rr |
Animate baseball bat attack
|
file |
diff |
annotate
|
Sun, 13 Apr 2008 12:29:26 +0000 |
unc0rr |
Fix broken logic for the new parachute feature
|
file |
diff |
annotate
|
Sat, 12 Apr 2008 18:16:12 +0000 |
unc0rr |
Remove tailing spaces in some places
|
file |
diff |
annotate
|
Sat, 12 Apr 2008 17:00:06 +0000 |
unc0rr |
- Small formatting changes
|
file |
diff |
annotate
|
Sat, 12 Apr 2008 16:34:48 +0000 |
unc0rr |
Automatically use parachute when vertical speed is high enough
|
file |
diff |
annotate
|
Tue, 01 Apr 2008 15:57:51 +0000 |
unc0rr |
Use 'first blood' sound
|
file |
diff |
annotate
|
Fri, 07 Mar 2008 14:32:26 +0000 |
unc0rr |
- Your hedgehogs says you: "Yes, sir"
|
file |
diff |
annotate
|
Fri, 07 Mar 2008 14:10:13 +0000 |
unc0rr |
- Commit voice sounds by Stephen Alexander
|
file |
diff |
annotate
|
Mon, 25 Feb 2008 18:10:12 +0000 |
unc0rr |
Make high jump behaviour like in worms (back somersault)
|
file |
diff |
annotate
|
Tue, 05 Feb 2008 17:53:38 +0000 |
unc0rr |
- New command 'set weapon'
|
file |
diff |
annotate
|
Sat, 29 Sep 2007 16:39:21 +0000 |
unc0rr |
- Fix some warnings
|
file |
diff |
annotate
|
Sat, 22 Sep 2007 17:04:28 +0000 |
unc0rr |
- Training format change
|
file |
diff |
annotate
|
Fri, 21 Sep 2007 18:55:44 +0000 |
unc0rr |
Add CurrentHedgehog variable which simplifies code
|
file |
diff |
annotate
|
Sat, 14 Jul 2007 11:46:54 +0000 |
unc0rr |
Fix bug when hedgehog moves not right after it is kicked
|
file |
diff |
annotate
|
Sun, 08 Jul 2007 17:16:46 +0000 |
unc0rr |
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
|
file |
diff |
annotate
|
Tue, 03 Jul 2007 16:09:04 +0000 |
unc0rr |
- Introduce clans (teams with same color)
|
file |
diff |
annotate
|
Mon, 02 Jul 2007 16:21:07 +0000 |
unc0rr |
Fix some warnings
|
file |
diff |
annotate
|
Sun, 01 Jul 2007 11:02:47 +0000 |
unc0rr |
- Better randomness of placing hedgehogs on the land
|
file |
diff |
annotate
|
Sun, 17 Jun 2007 14:48:15 +0000 |
unc0rr |
- Get rid of ammoProp_AttackInFall and gstFalling
|
file |
diff |
annotate
|
Mon, 11 Jun 2007 15:52:32 +0000 |
unc0rr |
- Many fixes related to hh switcher
|
file |
diff |
annotate
|
Wed, 06 Jun 2007 21:27:12 +0000 |
unc0rr |
- Various small fixes
|
file |
diff |
annotate
|
Sun, 03 Jun 2007 17:21:57 +0000 |
unc0rr |
- Fix some bugs
|
file |
diff |
annotate
|
Sun, 27 May 2007 17:55:55 +0000 |
unc0rr |
Fix collision with current hedgehog
|
file |
diff |
annotate
|
Sat, 26 May 2007 20:47:36 +0000 |
unc0rr |
Teleported hedgehog picks up cases
|
file |
diff |
annotate
|
Sat, 26 May 2007 16:49:37 +0000 |
unc0rr |
Tags with current damage
|
file |
diff |
annotate
|
Thu, 24 May 2007 19:41:51 +0000 |
unc0rr |
Teleportation tool
|
file |
diff |
annotate
|
Thu, 24 May 2007 18:48:35 +0000 |
unc0rr |
- Fix desert eagle
|
file |
diff |
annotate
|
Tue, 22 May 2007 16:31:59 +0000 |
unc0rr |
- Fix bug with desert damaging current hedgehog
|
file |
diff |
annotate
|
Mon, 21 May 2007 18:07:25 +0000 |
unc0rr |
- Don't kick cases by moving hedgehog
|
file |
diff |
annotate
|
Mon, 14 May 2007 18:58:54 +0000 |
unc0rr |
Moving hedgehog could get another hedgehog moving forward
|
file |
diff |
annotate
|
Wed, 09 May 2007 20:32:41 +0000 |
unc0rr |
- Further work on new collisions implementation
|
file |
diff |
annotate
|
Fri, 04 May 2007 19:59:51 +0000 |
unc0rr |
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
|
file |
diff |
annotate
|
Sat, 17 Mar 2007 18:17:19 +0000 |
unc0rr |
- Get rid of operator := to have GPC support
|
file |
diff |
annotate
|
Sun, 11 Feb 2007 19:57:29 +0000 |
unc0rr |
Better AI behavior
|
file |
diff |
annotate
|
Sun, 11 Feb 2007 19:38:26 +0000 |
unc0rr |
Many small improvements
|
file |
diff |
annotate
|
Sat, 10 Feb 2007 13:14:41 +0000 |
unc0rr |
Disable cheat trick with hjump
|
file |
diff |
annotate
|
Sat, 10 Feb 2007 12:52:14 +0000 |
unc0rr |
Better construction tool
|
file |
diff |
annotate
|
Wed, 07 Feb 2007 21:36:55 +0000 |
unc0rr |
Construction tool
|
file |
diff |
annotate
|
Wed, 07 Feb 2007 17:27:32 +0000 |
unc0rr |
Airplane can fly from right to left
|
file |
diff |
annotate
|
Mon, 05 Feb 2007 20:26:13 +0000 |
unc0rr |
- Implement hack to let ammo stores work without needed assistance of frontend
|
file |
diff |
annotate
|
Mon, 05 Feb 2007 19:33:24 +0000 |
unc0rr |
Update copyright information
|
file |
diff |
annotate
|
Sat, 27 Jan 2007 14:18:33 +0000 |
unc0rr |
integer -> LongInt
|
file |
diff |
annotate
|
Fri, 26 Jan 2007 22:36:21 +0000 |
unc0rr |
AI compiles, but doesn't work
|
file |
diff |
annotate
|
Sun, 21 Jan 2007 19:51:02 +0000 |
unc0rr |
Fixed-point arithmetics in engine.
|
file |
diff |
annotate
|
Sun, 17 Dec 2006 20:50:49 +0000 |
unc0rr |
Attack angle constraints
|
file |
diff |
annotate
|
Sun, 17 Dec 2006 18:40:04 +0000 |
unc0rr |
Now blow torch angle can be changed during blowing :)
|
file |
diff |
annotate
|
Sun, 17 Dec 2006 17:55:41 +0000 |
unc0rr |
First implementation of Blow Torch
|
file |
diff |
annotate
|
Thu, 14 Dec 2006 20:06:46 +0000 |
unc0rr |
Simplify hedgehogs physics code, make it better
|
file |
diff |
annotate
|
Sun, 10 Dec 2006 15:55:53 +0000 |
unc0rr |
- Implement ammo cases
|
file |
diff |
annotate
|
Wed, 29 Nov 2006 20:33:07 +0000 |
unc0rr |
Mine Strike weapon
|
file |
diff |
annotate
|
Tue, 28 Nov 2006 17:14:39 +0000 |
unc0rr |
- Pickhammer sound
|
file |
diff |
annotate
|
Thu, 23 Nov 2006 20:10:42 +0000 |
unc0rr |
- Health tags over drowned hedgehogs
|
file |
diff |
annotate
|
Sat, 28 Oct 2006 12:56:04 +0000 |
unc0rr |
Parachute
|
file |
diff |
annotate
|
Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
|
file |
diff |
annotate
|
Sat, 16 Sep 2006 15:15:30 +0000 |
unc0rr |
Fix hedgehog physics %)
|
file |
diff |
annotate
|
Thu, 17 Aug 2006 13:54:18 +0000 |
unc0rr |
- Many small fixes in engine
|
file |
diff |
annotate
|
Fri, 11 Aug 2006 20:00:29 +0000 |
unc0rr |
Small fixes for better FPC compatibility
|
file |
diff |
annotate
|
Fri, 11 Aug 2006 16:17:50 +0000 |
unc0rr |
- Many type fixes
|
file |
diff |
annotate
|
Sat, 05 Aug 2006 20:57:36 +0000 |
unc0rr |
- Fixed compilation
|
file |
diff |
annotate
|
Sun, 23 Jul 2006 21:22:44 +0000 |
unc0rr |
- New fort
|
file |
diff |
annotate
|
Thu, 20 Jul 2006 20:11:32 +0000 |
unc0rr |
- Fixed bug with hedgehog under water using rope
|
file |
diff |
annotate
|
Sun, 16 Jul 2006 08:13:51 +0000 |
unc0rr |
- New test map
|
file |
diff |
annotate
|
Wed, 12 Jul 2006 15:39:58 +0000 |
unc0rr |
Cluster bomb
|
file |
diff |
annotate
|
Tue, 11 Jul 2006 21:04:05 +0000 |
unc0rr |
- New First Aid powerup
|
file |
diff |
annotate
|
Sat, 08 Jul 2006 21:40:03 +0000 |
unc0rr |
- Unicode support for team and hedgehogs names
|
file |
diff |
annotate
|
Mon, 03 Jul 2006 17:46:58 +0000 |
unc0rr |
- More smooth hedgehogs physics
|
file |
diff |
annotate
|
Fri, 23 Jun 2006 20:02:41 +0000 |
unc0rr |
- Many AI improvements
|
file |
diff |
annotate
|
Tue, 20 Jun 2006 21:21:31 +0000 |
unc0rr |
Collision-related stuff
|
file |
diff |
annotate
|
Sun, 05 Feb 2006 18:51:54 +0000 |
unc0rr |
No more hedgehogs hung in air
|
file |
diff |
annotate
|
Wed, 25 Jan 2006 19:45:39 +0000 |
unc0rr |
- Replaced water sprite
|
file |
diff |
annotate
|
Thu, 19 Jan 2006 21:12:20 +0000 |
unc0rr |
- Fixed bubble theme object
|
file |
diff |
annotate
|
Sun, 15 Jan 2006 14:14:12 +0000 |
unc0rr |
- Teams health bars sorting
|
file |
diff |
annotate
|
Thu, 12 Jan 2006 16:33:26 +0000 |
unc0rr |
Show team health bars, without sorting yet
|
file |
diff |
annotate
|
Mon, 09 Jan 2006 20:33:12 +0000 |
unc0rr |
- Fixed console behavior
|
file |
diff |
annotate
|
Sat, 07 Jan 2006 15:21:44 +0000 |
unc0rr |
- Increased FPS
|
file |
diff |
annotate
|
Thu, 05 Jan 2006 22:55:45 +0000 |
unc0rr |
Better Desert Eagle and Shotgun
|
file |
diff |
annotate
|