2009-03-15 |
unc0rr |
Some tweaks by nemo
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2009-03-05 |
unc0rr |
nemo:
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2009-03-01 |
unc0rr |
4 utilities by nemo
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2009-02-19 |
unc0rr |
Some optimization of land texture updating
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2009-02-18 |
unc0rr |
Split land texture into small ones:
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2009-02-18 |
unc0rr |
More reorganization
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2009-02-14 |
unc0rr |
engine part of nemo's patch
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2009-01-26 |
unc0rr |
Fix width/height dependant consts
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2009-01-26 |
unc0rr |
Fix nemo's large land patch
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2009-01-25 |
unc0rr |
Apply nemo's world resize patch
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2009-01-22 |
unc0rr |
Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-04-21 |
unc0rr |
- Fix too long delay between shotgun and deagle shots
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2008-04-13 |
unc0rr |
Fix warnings
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2008-04-01 |
unc0rr |
Fix tunnel drawing (specially for desert eagle)
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2008-03-21 |
unc0rr |
Fix drill bug
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2008-01-28 |
unc0rr |
Don't update all land texture when drawing tunnel (saves video throughput)
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2008-01-27 |
unc0rr |
- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
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2008-01-27 |
unc0rr |
Store Land surface in memory:
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2008-01-27 |
unc0rr |
Introduce UpdateLandTexture function to update just parts of surface
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2008-01-27 |
unc0rr |
- Update land texture after explosions
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2008-01-25 |
unc0rr |
Now show sprites too
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2008-01-11 |
unc0rr |
- Revert previous debug things
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2008-01-11 |
unc0rr |
Some debug stuff
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2007-05-24 |
unc0rr |
Teleportation tool
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2007-05-09 |
unc0rr |
- Further work on new collisions implementation
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2007-05-04 |
unc0rr |
Fix old bug with grenade(bomd, etc..) not colliding with attacking hedgehog
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2007-05-02 |
unc0rr |
Fix collision info artifacts in Land array when two objects intersect
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2007-03-11 |
unc0rr |
- Fix most of the warnings in hwengine
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2007-02-07 |
unc0rr |
Construction tool
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2007-02-05 |
unc0rr |
Update copyright information
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2007-01-27 |
unc0rr |
integer -> LongInt
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2007-01-23 |
unc0rr |
- New Land Generator
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2007-01-16 |
unc0rr |
Some fixes, revert debug code
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2006-10-12 |
unc0rr |
- Many small fixes
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2006-10-05 |
unc0rr |
Cardinal -> Longword
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2006-10-05 |
unc0rr |
- Update more headers
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2006-08-12 |
unc0rr |
- Initialize translations earlier
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2006-08-11 |
unc0rr |
- Many type fixes
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2006-08-06 |
unc0rr |
Get rid of pointer <> integer typecasts
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2006-06-14 |
unc0rr |
- Start AI rewrite
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2006-02-01 |
unc0rr |
- Fixed compiling .)
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2006-01-20 |
unc0rr |
- Fixed game loading
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