Thu, 29 Nov 2012 22:50:08 +0400 A bit of refactoring
unc0rr [Thu, 29 Nov 2012 22:50:08 +0400] rev 8140
A bit of refactoring
Fri, 30 Nov 2012 12:12:49 +0400 Use HW_TEAMCOLOR_ARRAY from frontlib flibqtfrontend
unc0rr [Fri, 30 Nov 2012 12:12:49 +0400] rev 8139
Use HW_TEAMCOLOR_ARRAY from frontlib
Thu, 29 Nov 2012 14:02:28 +1300 Invert S3D_DISABLED to more consistent USE_S3D_RENDERING
Chris Wong <lambda.fairy@gmail.com> [Thu, 29 Nov 2012 14:02:28 +1300] rev 8138
Invert S3D_DISABLED to more consistent USE_S3D_RENDERING
Fri, 30 Nov 2012 11:40:37 +0400 Merge flibqtfrontend
unc0rr [Fri, 30 Nov 2012 11:40:37 +0400] rev 8137
Merge
Thu, 29 Nov 2012 04:57:35 +0100 GCI: use player's name for the default team
zero579911 [Thu, 29 Nov 2012 04:57:35 +0100] rev 8136
GCI: use player's name for the default team task: http://www.google-melange.com/gci/task/view/google/gci2012/8007227 note: these bugs were NOT introduced by this: - double confirmation on team removal - team addition fails
Fri, 30 Nov 2012 15:16:14 +0100 Fixed flib_weaponset_create creating an empty weaponset (for real this time :P) flibqtfrontend
Medo <smaxein@googlemail.com> [Fri, 30 Nov 2012 15:16:14 +0100] rev 8135
Fixed flib_weaponset_create creating an empty weaponset (for real this time :P)
Thu, 29 Nov 2012 14:47:36 -0500 unbreak linking pending some fix or other by koda. this is the same thing video recording still does.
nemo [Thu, 29 Nov 2012 14:47:36 -0500] rev 8134
unbreak linking pending some fix or other by koda. this is the same thing video recording still does.
Tue, 27 Nov 2012 10:05:24 +0400 Some fixes flibqtfrontend
unc0rr [Tue, 27 Nov 2012 10:05:24 +0400] rev 8133
Some fixes
Tue, 27 Nov 2012 21:21:14 +0100 Added default weaponset to frontlib hwconsts flibqtfrontend
Medo <smaxein@googlemail.com> [Tue, 27 Nov 2012 21:21:14 +0100] rev 8132
Added default weaponset to frontlib hwconsts Now the weaponset create function can actually do what it promises and create a default set instead of an empty one :)
Wed, 28 Nov 2012 10:57:07 -0500 merge
nemo [Wed, 28 Nov 2012 10:57:07 -0500] rev 8131
merge
Tue, 27 Nov 2012 00:29:41 +0400 No more crashes when running quick game flibqtfrontend
unc0rr [Tue, 27 Nov 2012 00:29:41 +0400] rev 8130
No more crashes when running quick game
Wed, 28 Nov 2012 11:57:39 +0100 GCI2012: Empty list help text (Issue 375)
Bryan Dunsmore [Wed, 28 Nov 2012 11:57:39 +0100] rev 8129
GCI2012: Empty list help text (issue #375)
Mon, 26 Nov 2012 00:28:47 +0400 Try to setup weapon sets for quick game flibqtfrontend
unc0rr [Mon, 26 Nov 2012 00:28:47 +0400] rev 8128
Try to setup weapon sets for quick game
Wed, 28 Nov 2012 00:27:30 +0400 Remove limit on hedgehogs number
unc0rr [Wed, 28 Nov 2012 00:27:30 +0400] rev 8127
Remove limit on hedgehogs number
Mon, 26 Nov 2012 00:09:54 +0400 Merge from default to have recent fixes flibqtfrontend
unc0rr [Mon, 26 Nov 2012 00:09:54 +0400] rev 8126
Merge from default to have recent fixes
Mon, 26 Nov 2012 11:34:54 +0400 koda, koda... could have checked your claims
unc0rr [Mon, 26 Nov 2012 11:34:54 +0400] rev 8125
koda, koda... could have checked your claims
Sat, 24 Nov 2012 18:31:49 +0100 link physfs on ios, add its library and (most importantly) implement automatic dependencies resolution
koda [Sat, 24 Nov 2012 18:31:49 +0100] rev 8124
link physfs on ios, add its library and (most importantly) implement automatic dependencies resolution
Sat, 24 Nov 2012 14:29:47 +0100 Updated Slovak translation
jose1711 [Sat, 24 Nov 2012 14:29:47 +0100] rev 8123
Updated Slovak translation
Sat, 24 Nov 2012 18:30:59 +0100 add ios project to physfs
koda [Sat, 24 Nov 2012 18:30:59 +0100] rev 8122
add ios project to physfs
Sat, 24 Nov 2012 12:32:37 +0100 merge
jose1711 [Sat, 24 Nov 2012 12:32:37 +0100] rev 8121
merge
Sat, 24 Nov 2012 05:17:40 +0100 INSTALL and README updates
koda [Sat, 24 Nov 2012 05:17:40 +0100] rev 8120
INSTALL and README updates
Sat, 24 Nov 2012 01:30:46 +0100 physfs: no carbon depency on osx, add cdecl attributes on extra functions
koda [Sat, 24 Nov 2012 01:30:46 +0100] rev 8119
physfs: no carbon depency on osx, add cdecl attributes on extra functions
Fri, 23 Nov 2012 23:27:34 +0100 Updated Slovak translation
jose1711 [Fri, 23 Nov 2012 23:27:34 +0100] rev 8118
Updated Slovak translation
Sat, 24 Nov 2012 00:28:32 +0400 Load sounds with the help of physfsrwops library
unc0rr [Sat, 24 Nov 2012 00:28:32 +0400] rev 8117
Load sounds with the help of physfsrwops library
Sun, 02 Dec 2012 00:03:16 +0100 merge webgl
koda [Sun, 02 Dec 2012 00:03:16 +0100] rev 8116
merge
Fri, 23 Nov 2012 16:19:01 +0400 Refactor identifiers names
unc0rr [Fri, 23 Nov 2012 16:19:01 +0400] rev 8115
Refactor identifiers names
Sat, 01 Dec 2012 04:39:31 +0100 GCI2012: Check for Clang Version in CMake webgl
koda [Sat, 01 Dec 2012 04:39:31 +0100] rev 8114
GCI2012: Check for Clang Version in CMake
Sat, 01 Dec 2012 15:52:36 -0600 Refactor Clang module. webgl
Bryan Dunsmore <dunsmoreb@gmail.com> [Sat, 01 Dec 2012 15:52:36 -0600] rev 8113
Refactor Clang module.
Fri, 23 Nov 2012 16:17:06 +0400 Implement QAbstractFileEngine::FastReadLineExtension
unc0rr [Fri, 23 Nov 2012 16:17:06 +0400] rev 8112
Implement QAbstractFileEngine::FastReadLineExtension
Fri, 30 Nov 2012 21:28:40 -0600 Move version check of Clang to CMakeLists. webgl
Bryan Dunsmore <dunsmoreb@gmail.com> [Fri, 30 Nov 2012 21:28:40 -0600] rev 8111
Move version check of Clang to CMakeLists.
Fri, 23 Nov 2012 16:16:02 +0400 Use alternative way of checking for file end. Also refactor this code a bit.
unc0rr [Fri, 23 Nov 2012 16:16:02 +0400] rev 8110
Use alternative way of checking for file end. Also refactor this code a bit.
Fri, 30 Nov 2012 20:00:58 -0600 Move code for Clang to separate CMake module. webgl
Bryan Dunsmore <dunsmoreb@gmail.com> [Fri, 30 Nov 2012 20:00:58 -0600] rev 8109
Move code for Clang to separate CMake module.
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